Great start! I like AAR's starting with the war from the bat![]()
Great start! I like AAR's starting with the war from the bat![]()
Quoted for truth. Indeed, this operations might have been possible but would have entailed the risk of the whole German airforce being redeployed north in short order. Plus, even if the Brits had landed a unit in Rostock, the ships would not have left port. Indeed, all Axis gameiness is forbidden while unrealisitic operations by Allied forces have no limits.
Dedicated player from this game group and Russian player in this game. No doubt, when looking at the house rules the reduction in Axis capacity stands out. Only few rules adresses Allied limitations (such as the important trade rules for USA and Russia and limitations to US movements pre-war). But there is a reason. In all our AAR'ed games you'll find that Axis is the winner and in our MP games we really need to even out the odds for them to be interesting. As we don't do modding (in which we could have adressed the landing-issue), we need to find easy-to-follow house rules. We try to keep the changes of rules between the games to a minimum as it is easy to tilt the game too much as well.
In this particular incident with operation Trebuchet, I think that a lot of the reason to the (so far) success is the novelty of the manouver. Probably future German players will find a way to prevent/counter this.
Anyway, interesting game ahead, so stay tuned.
Why no modding, though?
Not restricting the Allied / Communist actions in any way doesn't feel fair, really. If the RN had conducted such an maneuver, they'd have risked quite large losses, both in ships and men, as there were very few anti-submarine techniques and very few AA guns available to ships at this time. You're not allowing Japanese ships in the Med / Atlantic for a reason, the same reasoning should apply to the Baltic for the Allies.





Yes. A successful German conquest of Denmark is of course my worst nightmare so I try to keep a close eye there and protect the Isles against sneaky paradrops.
Agree with all you sayThe Poles are not helping in the actual attack though. Polish AI made some really stupid moves. They left Danzig without a battle for a start
No way, manBrits and Poles can't really repell the Wehrmacht. Only stall them and make them bleed a little.
Yes. The German forces waited in Königsberg. I don't think Zid/Germany expected such a move. The beauty with MP.
I refer to Maxyboys reply which covers your comment nicely. I like to add that I previously have complained about the gamey-ness of HoI-rules covering amphibious attacks. But it is tricky to affect with House Rules in a nice way - and as Maxyboy points out - the Allies need all the help they can get.
Well... future will tell...
Due to lack of either time or knowledge - depending on who of us you refer tooIt's not due to lack of will.
War is not fairWell, seriously, we are just trying to make it ballanced. The day the Allies crushes the Axis we can have a debate about it. That day hasn't come yet. I risk just what you described with this manouver. Nothings stops the Kriegsmarine to sail out in force supported by Luftwaffe.
I have to agree with ADEE as well. This is not at all the same thing, I feel, as the house rule about fleet movement restrictions for the Japs. But of course, it's all in the eye of the beholder.
Lastly - has Paradox done anything to make landings and amphibious attack more difficult in FTM?
Cpt Easy's multiplayer AARs
Blitz Carnage (FtM 3.05) (Ongoing) .. Sudden Patriotic Carnage (FtM 3.05) (Finished) .. Carnage Al Dente (FtM 3.05) (Finished) .. Royal Carnage (HoI SF 2.04f) (Finished) .. Sudden Carnage (HoI SF 2.04b) (Finished) .. Years of Jolly Carnage (SF) (Finished) .. Wildfires (HoI III) (Finished)
.................................................. .................................................. .................................................. .
● AARland Choice AwAARds Winner (Round 1, 2011) (Round 3, 2011) (Round 1, 2012) (Round 2, 2012)
● WritAAR of the Week: Feb. 13, 2011 ● Weekly AAR Showcase 25th Dec 2011 and 27th May 2012
● Iron HeAARt 2011



I think it's a nice maneuver and not unfair at all.
Re: Gameyness - this is a computer game, not a historical simulator
I followed the earlier AARs and I think the rule changes were necessary. All those previous MP matches were won by Axis so go figure...
I think that comparisons with Japan's actions in the Med or in Europe are a little far fetched. Amphibious invasions are definitely too easy in HOI3, but I want to remind you that the German player was caught with Rostock completely undefended and he seemed to be in a rather relaxed stance in the East. He was probably focused on France, so the surprise effect was crucial here.
omg mebeh I bet 1k$ too rashly![]()
"Never has so much been surrendered by so many to so few"
-British opinion of the Italian army in North Africa during WW2
The Historical Plausibility Project - 1.0.4 (final) for HoI3, 2.04 (final) for SF, 3.0.0 (final) for FtM, 3.1.2 (alpha) for TFH
Alt-History: Code Geass Timeline - v1.6 for Victoria 2: A House Divided (last updated April 12 2013), based on the Pop Demand mod
My AARs:
Banner of the White Sun - an HPP 1.0 (final HOI3) Nationalist China AAR - DONE
Teutonic Dreams - an HPP 1.7.3 (mid-SF) Germany AAR - Done
Jiěfŕng Zhŕnzhēng - A Chinese HPP 2.04 (final SF) AAR - Done
Kantai Kessen - Empire of Japan HPP 2.6.71a AAR - Last update April 16, 2013 - Ongoing
My information thread about ww2 naval expansion for the world's naval powers, large and small. Last update June. 11, 2012; Fixed a few issues with Japanese entry.



Well on contrary I think the Germans suffer to little supply and weather problems during Barbarossa. Different issue I know but regarding game balance that goes a long way for the axis. However, same relaxation of supply issues seems to be the case for the allied D-day so perhaps it's fair in a way.
But in the end of the day it's more important to have a balanced game than accurate mechanics.
Is the Molotov ribbentrop pact signed? or did the Germans skip it?
Ägare av en Mr.G kaka .
- . . - .
Paradox Forum necesse est, vivere non est necesse.
if germans skiped it then the attack on east prussia could do alot of signifigant damage
"Never has so much been surrendered by so many to so few"
-British opinion of the Italian army in North Africa during WW2
- but thank you for answering
So true - even if unaccurate machanics will allways bugg you
No. Not so far at leastWe were starting to wonder by now, and grew worried, thinking of how last game turned out.
Hope to post new chapter later today.
Cpt Easy's multiplayer AARs
Blitz Carnage (FtM 3.05) (Ongoing) .. Sudden Patriotic Carnage (FtM 3.05) (Finished) .. Carnage Al Dente (FtM 3.05) (Finished) .. Royal Carnage (HoI SF 2.04f) (Finished) .. Sudden Carnage (HoI SF 2.04b) (Finished) .. Years of Jolly Carnage (SF) (Finished) .. Wildfires (HoI III) (Finished)
.................................................. .................................................. .................................................. .
● AARland Choice AwAARds Winner (Round 1, 2011) (Round 3, 2011) (Round 1, 2012) (Round 2, 2012)
● WritAAR of the Week: Feb. 13, 2011 ● Weekly AAR Showcase 25th Dec 2011 and 27th May 2012
● Iron HeAARt 2011
Chapter II - Operation Trebuchet, part II
Human Players: Germany, Italy, Japan, UK, France, Soviet
Recap: The war has recently started. Germany declared war on Poland, and thus, the rest of the Allies. France attacked along the Maginot and later also supported Denmark who also became under attack by the fascists. UK launched Operation Trebuchet with the main objective to capture the German troops in Preussia and then pull out. The siege of Königsberg has begun and lasted for about two weeks.
May 22nd, 1939
The Siege of Königsberg was in on its third week. The 9 German brigades slowly fell back and left a city in utter ruins. The Brits were at their heals, giving them no rest, reaching them all around the city with mortars, naval artillery and tactical bombings. The civilian losses were awesome but the British troops had their objectives. These German soldiers had to either die or surrender to every cost.
Fighting in a ruined city is always a terrible thing. The battles were almost always at close range and hand-to-hand combat common. The enemy could be everywhere. Mines, booby-traps and unexploded bombs and grenades lay everywhere. Walls fell, roofs caved in and floors gave away. But the Germans did not give up. Small groups of defenders had fortified certain grand houses in the suburb, staying there in a hedgehog defense, tying down British forces. They main bulk of defenders had been retreating back to the city center, using the great Banhof in the west - The river and fortified islands in the north and east as the final frontline. The Brits had hard time pushing through here, losing a lot of men in the process. Instead, they launched a powerful thrust from the south, but it was a fairly narrow strip of land, which the German had prepared in a nasty way.
West of Königsberg, Wehrmacht was pressing on to relieve the city, but the Poles and a lone British division managed to slow down their advance fairly well. It looked like Operation Trebuchet might be successful.
May 24th-25th, 1939
The Germans in Königsberg was simply too few and had too little support. They had fought long and well but gave up a chill and rainy morning in the end of March. About 3000 had died in the fighting, but at least double that number had been lost to continuous bombing in the three week long siege of Königsberg. The 20000-odd survivors were marched to the newly captured ports and embarked transports to be shipped to camps in United Kingdom.
June 5th, 1939
Following the original plan of Operation Trebuchet, the Brits were to quickly retreat after the battle of Königsberg. However, a retreating division, which had been stalling the Germans together with the Poles all the way from Danzig, risked being cut off. A shaky decision led to half of the British force staying behind in Königsberg to keep the escape-route open for that last division. That division managed to reach Königsberg, but the troops did not manage to ship out until the Germans themselves attacked the ruin city.
The city, however, proved an equal good fortress for the Brits as for the German a few weeks earlier. This time, both sides used a lot of air force and while the fighters shot each other to pieces, undisturbed bombing-runs became fairly rare.
Poland is losing ground. As they still refuse to use their forces in the east, they are vastly out-powered by the Germans. They will not last long.
In order to try and overwhelm the Germans, a French army-corps of infantry landed in northern Germany. They soon met German resistance and did not reach far. Instead, a cunning German paradrop re-captured the harbor which the French planned to retreat too. In the end, the French managed to retreat after taking some painful losses. One division, however, did never reach the awaiting transports and they ended up in German custody.
The Danish front is peaceful. Neither side has forces to dislodge the other.
In the West however, the French have managed to breach the West Wall and smaller contingents of troops have spilled into German heartland. It is obvious Wehrmacht is strained – but it will not last long. Nothing can save the Poles and with them gone, the initiative will be all Germany.
During these days, Germany and Soviet signed the Molotov Ribbentrop pact.
Authors note: This actually came as a relief for the Allies as we were not entirely sure how we would fare better than in last game without the pact. Now, we are likely to be in for a much longer game - especially concidering the new HR for Japan...
June 11th-24th, 1939
In mid June, the Soviet Union annexed the Baltic States. This meant little to the Allies who struggled with the mighty Third Reich.
Soon thereafter, Poland fell with their leadership fleeing to United Kingdom. All British troops in Poland got away even if many a good man was lost on the beaches of the Baltic Sea. Operation Trebuchet was at large a success, eliminating 9 brigades of German infantry and two head quarters. Now, however, Germany would have the possibility to focus on Denmark, France and perhaps other European states.
Little more than a week later, the Japanese attack on Yunnan draw to an end and a puppet regime was put in place there. This was worrying indeed as Yunnan bordered to British Burma. The Japanese attack on Yunnan had brought up their threat on the US a good bit. All this would surely have serious implications in the future.
July 1st-2nd, 1939
Before Germany really had the chance to use the initiative after the victory over Poland, other nations declared their wars. Italy, not being at war with Allies, attacked Yugoslavia while the Soviet Union opened fire on the Fins.
Authors note: Even though the world war as such was in its early stage, the world was still full of smaller conflicts. The Axis had obviously been chosing a more aggressive strategy than previosly. That will give them more land but more threat.
....................................
Cpt Easy's multiplayer AARs
Blitz Carnage (FtM 3.05) (Ongoing) .. Sudden Patriotic Carnage (FtM 3.05) (Finished) .. Carnage Al Dente (FtM 3.05) (Finished) .. Royal Carnage (HoI SF 2.04f) (Finished) .. Sudden Carnage (HoI SF 2.04b) (Finished) .. Years of Jolly Carnage (SF) (Finished) .. Wildfires (HoI III) (Finished)
.................................................. .................................................. .................................................. .
● AARland Choice AwAARds Winner (Round 1, 2011) (Round 3, 2011) (Round 1, 2012) (Round 2, 2012)
● WritAAR of the Week: Feb. 13, 2011 ● Weekly AAR Showcase 25th Dec 2011 and 27th May 2012
● Iron HeAARt 2011
Welcome to team Evil, Baltasar. We are always hiring.
I most definately agree. Amphibious operations were very hard in WW2, and often planned for months before they were conducted. They are FAR too easy to pull off here, especially when they go wrong. When France invaded and left their only port undefended, they still managed to retreat out to sea. Playing Germany is hard if you have to protect your entire baltic sea coast. Divisions under attack should not be able to retreat to sea.
One other thing I found out had been changed was the sub war. Either the allies have come up with some kind of very good defense strategy, or it has been changed considerably since the last patch. I lost sub after sub, an unwelcome surprise.
All in all, a somewhat dissapointing start for me. At times, I was overwhelmed by defending the west front, attacking Denmark, defending from French invasions and attacking Poland. And on top of that, the air war. At least the southern front is safe.
Yunnan? The Japanese must be preparing for an attack on the Allied possessions in Asia. Italy's move is not very surprising, as Italy needs to expand in order to be useful and IC and resources from Yugoslavia will help them. Moreover, after they take Yugoslavia out, they gain the initiative in South-Eastern Europe and can attack Greece, Romania, Bulgaria or even Turkey should the need arise. I guess it's not uncommon to see an Italian rampage in the Balkans in MP - HOI3 Vanilla doesn't handle spheres of influence very well.
French progress in Western Germany! I don't know how long this situation will last, but losing provinces with IC and MP must be annoying for the German player. Not to mention the fact that he has to monitor pretty much every possible front expect the southern one.
And yeah, amphibious invasions are very easy to pull off in HOI3. Considering that one can land anywhere easily and evacuate very quickly if necessary, D-Days are nothing spectacular in this game, really.
nice job with Trebuchetevery division counts and now the Axis is down 9