We (I, along with others) are authors of the Mod Arms, Armistice and Revolutions, which has grown considerably in size and fanbase over the past months. Initially one single thread was sufficient to communicate with all the players, but as the mod has grown to multiple developers and a horde of contributors, it has become incredibly hard to interact with each other. AAR is growing fast and there is no end in sight; to the contrary: now the project has assimilated a couple of other mods, more and more people are coming aboard and actively participate.
Initially I though having multiple threads for discussions, tech-support, bug reporting, announcements, would help keeping things organized. However, actually it made things worse. Now we don't just have duplicate postings on every page once, but twice or even three times (one per thread
).
It's really hard to get keep track of things here, and I can understand why people are reposting questions that have been answered numerous times already, which also uses up space and compute-time on the forums, I guess. People also have started putting up their own threads for offspring mods which are based on AAR or directly relate to it. But now have dedicated, independent threads, which we can't even edit once people vanish, which frequently happens, resulting a lot of "is this mod still active?" questions for those sub-mods. Most of them are indeed still active, but they are fully integrated into the main mod today.
Currently we also have no way of administering and keeping track of things, which has become a considerable pain. For many topics and issues, independent threads would be needed (e.g.: install guide, FAQ, my game crashes with error "invalid command at line XY" - which is common if people have not applied the latest patch). Issue is, ALL of that information is already there, but it's not visible to the visitors, and we also can't make them search many threads, to perhaps find the correct answer. That information is simply not clearly visible, unless we start spamming the darkest hour mod-forum (resulting in about 40 threads within a few weeks, which would push out the rest of the modding forum).
Whenever possible, we use a dedicated bug tracking and collaboration site internally, but that does not cover user interaction. Also, we WANT the players to actively participate in discussions and not exclude them. We would, however, prevent player participation, if we no longer discussed on paradoxplaza. AAR lives because of the players driving the development of the mod. In a sense it has become very similar to CORE for HOI1, but we don't want to make the same mistake as the CORE guys (even though I LOVED CORE for HOI1). They moved away from the paradox forums when switching over to HOI2, severing most of their ties and evolving into a rather closed group. Most forumites never check third-party sites of mods, let alone create an account there and ask or contribute. Thus, going off-forum clearly is no viable alternative unless we want to kill the mod.
If there was a separate forum for AAR we could also merge all the threads, reorganize them, collect them, so people can check out similar issues and discuss similar questions with one quick look. Once in the forum, they are able to clearly see what matches their issues, or what matters are currently discussed, without browsing back 10 pages in some thread from 2 months ago (which just won't happen).
MartinBG, the DarkestHour-Boss, recommended us to contact you for this matter. If you are not the correct peer for this request, please forgive and I'd be happy if you could forward me to the right person. Please, could we get a subforum below the DH-modding forum (or below the DH main forum, either would be very supportive)? The mod team will be most grateful and make good and thoughtful use of it; else the situation will get chaotic pretty fast.