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  1. #621
    Podcat's Cat Wrangler T.j. Arnold's Avatar
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    Quote Originally Posted by Burning View Post
    • Improve your Army and navy within boundaries of the existing treaties and peacetime limitations (well, if you go beyond the boundaries, expect consequences to happen) ===> Improve does NOT mean Expand
    What are the "boundaries"? It doesn't explicitly state in the treaty, and if you go over it just destroys everything.

    And my issue with the Chinese Civil War is between all nations the Nats are always fighting, i.e. Shangxi, Guangxi Clique, etc..
    The constant Status Quos result in very odd boundaries that prevent China from doing anything in the first Sino-Chinese war.
    Again, not quite sure if anything can be done about this...

  2. #622
    Arms, Armistice 'n Revolutions Burning's Avatar
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    Quote Originally Posted by son of liberty View Post
    Intervention is a must, of course. Gotta have my fun. :P


    Quote Originally Posted by son of liberty View Post
    There is no army to improve. It keeps getting destroyed.
    What nation are you playing? Most nations can keep between 10 and 25 divisions around, majors go for 50 or 75, except for the Germany(Versailles) and the US.

    Quote Originally Posted by T.j. Arnold View Post
    What are the "boundaries"? It doesn't explicitly state in the treaty, and if you go over it just destroys everything.
    Thanks for the feedback, I'll add an indicator on how much each nation is allowed to keep around.

    Quote Originally Posted by T.j. Arnold View Post
    And my issue with the Chinese Civil War is between all nations the Nats are always fighting, i.e. Shangxi, Guangxi Clique, etc..
    The constant Status Quos result in very odd boundaries that prevent China from doing anything in the first Sino-Chinese war.
    Again, not quite sure if anything can be done about this...
    Well, let's see how things work out with CCIP, shall we?
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  3. #623
    What's the first Sino-Chinese War? Sino = China. Chinese Civil War wasn't exactly constant. I'm currently thinking to add a check and balance system (if your belligerence goes up, other factions are much more likely to DoW you, if you give up control of an area to warlords, your belligerence goes down as a Chinese faction) rather than forced peace. CHC-CHI war will start in Jiangxi Soviet, with a leadership struggle event for CHC/CHI.

    China will be essentially split into three theaters: West, North, and South. Southern will have CHI-CHC and Nationalist Wars. North will have fighting over Beiyang government. And west (TIB, CXB, SIK) will be trying to maintain their powerbase as UCH factions and RUS/SOV/ENG vie for influence.

    Outline for event chain:
    -Trigger: CHI sides with Wuhan/Shanxi Faction and/or Jiang Jieshi does not massacre the moderates:
    --Full blown CHC intra-party civil war (weaker CHC rebellion) if CHI decides to not outlaw communist party (+ democratic). Fighting occurs in Northern Jiangxi, (Should be CHI victory if a player plays without cheats so I won't bother writing the other result for now) CHI gets some cooperating CHC units at start.
    -Else:
    --CHC gets to choose between Southern Strategy (rush to capture Guangdong, Infantry Focus, AI will favor this) or Northern Strategy (Northern March, Militia Focus) under NOT MAO.
    ---If Southern Strategy fails (as historic), CHC control shifts to Mao, and CHC sets up camp in North (forced Northern Strategy), but CHC will be MUCH WEAKER (per historic) than if the player chose Northern Strategy at start (loss of Southern Strategy leaders/ministers/etc.).
    ---If Southern Strategy succeeds, CHI gets a Peace Negotiation event chain.
    ----Force fail peace if Jiang Jieshi executed the moderates
    ----25% chance peace of status quo if Jiang Jieshi or San Ma Clique is in charge of CHI
    ----75% chance peace if Wuhan or Shanxi Faction is in charge of CHI
    -----If peace: CHC's new base is in Guangxi
    -----If not peace:
    ------CHC wins Civil War: CHI becomes CHC puppet, peace with warlords OR CHC annexes CHI, remains at war with warlords
    ------CHC loses Civil War: End of communists.

    Thoughts? Ideas? Suggestions? Complaints?

    Can you answer my earlier question Burning?
    Last edited by Limith; 03-01-2012 at 03:05.

    Indefinitely retired from modding Paradox games.

  4. #624
    Podcat's Cat Wrangler T.j. Arnold's Avatar
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    Sorry, I always get confused that Sino=Chinese rather than Japanese, haha.

    But, that does all good, I guess that the hard part is making sure that the main Chinese body will be in some sort of shape to deal with the Japanese by 1937.

    In general, with all the minor conflicts in the inter-war period (including the Soviet Union, who never seems to get Vladivostok or the Caucus back) there seems to be too many Status-Quos. In my current game, I saw Southern Russia form for the first time, which I was glad about, but it took the Soviet Union 12 years to finally bring them down.

    I'm not trying to sound overly critical, if I am, just trying to bounce ideas around.

  5. #625
    Why doesn't the historical info come up correctly for some countries on the country selection screen?

    Info does not load for UK, France, Italy, USA, and Japan for the AAR scenarios. All of the others work.

  6. #626
    Quote Originally Posted by a4rino View Post
    Why doesn't the historical info come up correctly for some countries on the country selection screen?

    Info does not load for UK, France, Italy, USA, and Japan for the AAR scenarios. All of the others work.
    Burning forgot to update the scenario country desc syntax to 1.02 Final, that's why.

    Indefinitely retired from modding Paradox games.

  7. #627
    Herr Feldmarschall deathsai's Avatar
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    As France am I supposed to have zero manpower and only like 10 divisions in the interwar period? It is almost 1939 and I haven't gotten any manpower, just more IC boosts...also, Germany is ruled by Hitler but they didn't do anything to Austria or Czechoslovakia. On the historical mode.
    "From now on, you forget about the gravity before you go through that door. The old gravity is gone, erased. Understand me? Whatever your gravity is when you get to the door, remember-the enemy's gate is down."-Ender Wiggin

  8. #628
    Podcat's Cat Wrangler T.j. Arnold's Avatar
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    I think something is wrong with the scripting of events.

    The Anschluss never occurs since the Austrian Nazi Coup never does, nor does the taking of the Sudetenland, the U.S. is loosing IC like mad since the one event constantly sparks that makes them loose it (they are also millions in debt since the -50 offshore for cash never goes away).

    WWII never happens, nor does the Japanese invasion of China.

    I'm thinking this may be because the Soviet Union annexed Poland after the Polish-Soviet war, which I'm guessing wasn't supposed to happen but nothing seems to be preventing it.

  9. #629
    Herr Feldmarschall deathsai's Avatar
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    Poland's still around in my game, but no WWII. Disappointing
    "From now on, you forget about the gravity before you go through that door. The old gravity is gone, erased. Understand me? Whatever your gravity is when you get to the door, remember-the enemy's gate is down."-Ender Wiggin

  10. #630
    Arms, Armistice 'n Revolutions Burning's Avatar
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    Quote Originally Posted by Limith View Post
    Thoughts? Ideas? Suggestions? Complaints?
    I can only recommend to have some event that keeps the civil war going, even if some participants are missing. It really helps keep the spice flowing. But i guess you have thought about that already ;-).

    Quote Originally Posted by Limith View Post
    Can you answer my earlier question Burning?
    this one?
    Quote Originally Posted by Limith View Post
    @ Burning: I have some re-updated files based off the current latest released version which integrates CCIP changes, do you want them? It'd be good to merge them into the official version so I don't need to reupdate them if you change the files (world_names.csv, revolt.txt, and country.csv).
    I've contacted you via skype, so we can create your user for the wiki/subversion. I think it would be good to integrate those base-files asap.
    If that's not the right one, sorry, can you give me directions? It's getting real crowded in here, i guess i will create a separate Q/A and feedback thread somewhen in the future.

    Quote Originally Posted by T.j. Arnold View Post
    Sorry, I always get confused that Sino=Chinese rather than Japanese, haha.


    Quote Originally Posted by T.j. Arnold View Post
    In general, with all the minor conflicts in the inter-war period (including the Soviet Union, who never seems to get Vladivostok or the Caucus back) there seems to be too many Status-Quos. In my current game, I saw Southern Russia form for the first time, which I was glad about, but it took the Soviet Union 12 years to finally bring them down.

    I'm not trying to sound overly critical, if I am, just trying to bounce ideas around.
    Nah, it's very important to get that feedback. Who would i get it from, if not from you, the players? I've adjusted the civil war factions armies down a bit, from 20 to17. Lets see if that changes something for you in the next revision. Also, Georgia and Azerbaijan will be included in the civil war.

    Quote Originally Posted by Limith View Post
    Burning forgot to update the scenario country desc syntax to 1.02 Final, that's why.
    Woops. fixed with the next revision. :-)

    Quote Originally Posted by T.j. Arnold View Post
    I think something is wrong with the scripting of events.

    The Anschluss never occurs since the Austrian Nazi Coup never does, nor does the taking of the Sudetenland, the U.S. is loosing IC like mad since the one event constantly sparks that makes them loose it (they are also millions in debt since the -50 offshore for cash never goes away).

    WWII never happens, nor does the Japanese invasion of China.

    I'm thinking this may be because the Soviet Union annexed Poland after the Polish-Soviet war, which I'm guessing wasn't supposed to happen but nothing seems to be preventing it.
    All the things you named do not impact the economic issue with the US; It remains in its crisis until it enters a war(any, not just WW2). Until then, you will have to live with a failed economy. Of course, you can always go to war... there are at least two scripted possibilities for the USA.

    the Anschluss is completely detached off all the rest... Seems like some condition for the Anschluss is not met, can you provide a savegame from before the time the Anschluss may happen?
    Last edited by Burning; 03-01-2012 at 13:36.
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  11. #631
    Quote Originally Posted by Burning View Post
    Seems like some condition for the Anschluss is not met
    If you are using DHFull files, the problem is probably a missing non-aggression pact between Austria and Germany.
    It will probably be removed from next version of DH (or reworked I guess) to take into account start dates earlier than 1933.

  12. #632
    Arms, Armistice 'n Revolutions Burning's Avatar
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    Quote Originally Posted by ^_AC_^ View Post
    If you are using DHFull files, the problem is probably a missing non-aggression pact between Austria and Germany.
    It will probably be removed from next version of DH (or reworked I guess) to take into account start dates earlier than 1933.
    Thanks! Jep, i think that's it, I just took a look at the event. Also, the relations between AUS and GER may not suffice to trigger the event. However, to really properly fix this, someone would need to do events for Austria... I'm austrian, but I will have very little time for doing an event tree for Austria. I can draft up a fixup event for Austria, but it won't be a beauty, and it would just fix the issue, not do a proper simulation of all the happenings back then.

    Would anyone from in here be up for a bit of Austrian History Madness?
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  13. #633
    Actually, now that I think about it, in DHFull there is already an event for the failed Nazi Coup in Austria in 1934. Perhaps it is enough to make the non-aggression pact there. I'm not sure if it will work, though.

    Your solution, a proper event chain for Austria, is probably much better.

  14. #634
    Darkest Hour Game Designer Fernando Torres's Avatar
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    Let me know if you are affecting anything related to 1933-1936

  15. #635
    Quote Originally Posted by Burning View Post
    Thanks! Jep, i think that's it, I just took a look at the event. Also, the relations between AUS and GER may not suffice to trigger the event. However, to really properly fix this, someone would need to do events for Austria... I'm austrian, but I will have very little time for doing an event tree for Austria. I can draft up a fixup event for Austria, but it won't be a beauty, and it would just fix the issue, not do a proper simulation of all the happenings back then.

    Would anyone from in here be up for a bit of Austrian History Madness?
    Already doing them

    As soon as I finished I'll post so you all can see if something's missing, needs to be improved, etc.

  16. #636
    What nation are you playing? Most nations can keep between 10 and 25 divisions around, majors go for 50 or 75, except for the Germany(Versailles) and the US.
    The US.
    "If you love wealth greater than liberty, the tranquility of servitude greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; may your chains set lightly upon you, and may posterity forget that you were our countrymen."

    Bloody, Bloody Sunday WWCLIII

  17. #637
    Just playing as the USSR, I noticed something:
    Yes, the Americans did build maaaaany air planes, but there's no place where they could place them, because the US did not build any airports
    Player 1, Game 0.

  18. #638
    Major djconklin's Avatar
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    I just tried it and it locked up while loading. So I have no idea what is going wrong.

  19. #639
    @ Kaiser Franz: Feel free to post the minister files you are working on wherever you feel is most convenient. Just send me a link.

    Indefinitely retired from modding Paradox games.

  20. #640
    Podcat's Cat Wrangler T.j. Arnold's Avatar
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    The things I listed above were not evolving around the U.S.-failed economy, that was just one thing on a list (most importantly a lack of WWII).

    My auto-save appears to not have been created, it stopped creating them in 1932 (?), just now noticed this. It appears to have switched to the "old" autosave feature on its own at 1932, haha. I could provide you with one where I manually had to create WWII, but it was a joke of a war since all Germany did fom 1933-1939 was build IC and only had like twenty troops. So, I have an auto-save in every month up to 1932 and a regular one in 1941, not sure if that will help you much.

    The only thing I did was use the money cheat, because I'd find it ridiculous that the U.S. would be as far in debt as they were around 1939. In DHFull, there was no -50 income per day for the U.S., and this is supposed to be linking the two scenarios "seamlessly". I think it should go away when the U.S. get's the "End of the Great Depression" event, there's no reason why it shouldn't as the reason they are in debt is because of the Depression (even though, realistically, the government itself was never in debt during the Depression, and no federal employees ever lost their jobs and were paid normal wages).

    It looks like there will never be a WWII or Sino-Japanese war in my game (or, any I've played, which is five, as all the great powers). I switched to the Soviets and manually released Poland (a democratic one) in 1932 and released the puppet (you should add something to prevent them from annexing them during the Polish-Soviet War, or just make the war a series of events, they've annexed them in every game I've played), but it didn't appear to fix anything, the Molotov-Pact never occurs, even when Germany can take it, it appears that they never do since they aren't ready for war in '39 without Austria and the Sudetenland.
    Something is wrong with the Anschluss (there is no coup in 1938, which prevents it from occurring even with 200 relations) , which seems to be offsetting Czechoslovakia, as well as everything else. Never seen it occur, either.
    Not sure what's stopping the Japanese invasion of China, though. Perhaps something is wrong with the Marco-Polo event?

    Ministers never seem to change, either. I had Teddy Roosevelt as President until I manually changed the U.S. to a Fascist and back to Social Liberal. The Soviets didn't get Stalin until 1932 (albeit a WWI era Stalin), and Germany had Hitler for one year (can't remember which), but he went away (the country always was National Socialist, not sure what happened). Italy is the only Major I've noticed with correct Minister transitions, although they are a Paternal Autocrat (which I guess makes somewhat sense, since the A.I. could do those slider changes on their own). If you don't manually change sliders, Wilson would probably remain President in the U.S. indefinitely!

    Fernando, please take a look at what's wrong with the event triggers before incorporating this into DHFull. Not trying to sound like a jerk here, again, but there are some big issues left, and I want this mod (and eventual scenario in the main game) to be the very best it can be.
    Last edited by T.j. Arnold; 04-01-2012 at 03:04. Reason: Apparently I don't have an autosave in 1939...

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