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Thread: (MOD) More Provinces Mod

  1. #1361
    Banned DanubianCossak's Avatar
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    Quote Originally Posted by Rajputs View Post
    Could you please put up a map of India.
    Sure, this as much of India as i could fit into a single screenshot:



    Using Modestus's terrain of course.

  2. #1362
    First Lieutenant Rajputs's Avatar
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    I would suggest you make Rajputana bigger and Sindh smaller.
    Otherwise it's quite good.

  3. #1363
    Banned DanubianCossak's Avatar
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    Quote Originally Posted by Rajputs View Post
    I would suggest you make Rajputana bigger and Sindh smaller.
    Otherwise it's quite good.
    That sadly doesnt help me much, i need more details.

  4. #1364
    Every day is exactly the same anubisfike's Avatar
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    Landsknecht infantry is misspelled as Ladsknecht.

  5. #1365
    Banned DanubianCossak's Avatar
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    Quote Originally Posted by anubisfike View Post
    Landsknecht infantry is misspelled as Ladsknecht.
    Thank you, fixed.

  6. #1366
    First Lieutenant Rajputs's Avatar
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    Ok

  7. #1367
    Major kepler's Avatar
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    Was thinking of starting a new game... How is the new version coming along? ;-)
    "The path to knighthood is paved with strength and nobility not LSD and sideburns." - Black Knight

  8. #1368
    Banned DanubianCossak's Avatar
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    Quote Originally Posted by kepler View Post
    Was thinking of starting a new game... How is the new version coming along? ;-)
    Its kinda delayed because of all the beta patches, you probably should start a new game with the released version. Next version wont bring any more provinces (at least atm there are none) so it should be fully compatible once its out.

    Im still beta testing it, and im kinda busy with other stuff.

    Oh and im glad you still play MPM, saw you were very active on D&T topic :P

  9. #1369
    Major kepler's Avatar
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    XD

    It depends where I am playing really, normally I have a couple of games going on. I'd like to play with Burgundy in MPM as it starts as a big country and expansion is more difficult in this mod. Also, all the military decisions feel very appropriate. I'm gonna remove Burgundy manually from the HRE and I would suggest you to do it in the mod setup, since you try to be historically accurate and Burgundy wasn't a HRE member.

    My next game on D&T is gonna be with the Livonian Order, because somebody is not implementing it in his otherwise excellent mod XP
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  10. #1370
    Banned DanubianCossak's Avatar
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    I didnt know Burgundy is not supposed to be in HRE, i will check it out and correct it, its no problem.

    And just for you ill bring the Livonian order for the next version

    Heck, i might even throw in Latin Empire unification for those who like the challenge.

  11. #1371
    Major kepler's Avatar
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    Nice one with the LO, thanks!

    About Burgundy:
    http://en.wikipedia.org/wiki/Duchy_of_Burgundy
    It's a long article, but anyway it says the Duchy had always had to fight France for its independence, and it's nowhere said that it was a member of the HRE.
    Actually:
    Quote Originally Posted by Wikipedia
    Henry the Venerable's death, at Pouilly-sur-Saône in 1002, left two potential heirs: his nephew, Robert the Pious, King of France, and his stepson, Otto-William, Count of Burgundy, a vassal of the Holy Roman Emperor, whom Henry had adopted and named his heir some time before. Robert claimed the duchy by his dual rights as feudal overlord and nearest blood-relative of the deceased. Otto-William disputed his claim and sent soldiers into the duchy to start a war.

    Had the two Burgundys been united, history would undoubtedly have taken a different course; a Burgundy united under the German Otto-William would have been within the sphere of influence of the Holy Roman Empire and would have affected the balance of power between the French and the Germans. However, it was not to be; although it took him thirteen years of bitter and prolonged battle, Robert eventually secured the duchy for the French crown by gaining control of all the Burgundian counties west of the Saône, including Dijon; prospects of a united Burgundy evaporated, and the duchy became irreversibly French in outlook.
    And here:
    http://en.wikipedia.org/wiki/Burgundian_Circle
    The Circle was instituted only later but even then it never included the Burgundian capital in 1399. It's correct however to leave the Franche-Comte' in the HRE.

    We spoke about Burgundy in the HRE in the bug report forum and some probably good game-play reasons were brought forward to leave it in the HRE. Also, if it's played by the AI, it's very difficult Burgundy will perform decently if it has to fight the Emperor as well as France. But I would still go for the historical setup.
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  12. #1372
    Dremora Courtier Arakhor's Avatar
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    Burgundy itself (Bourgogne, Nevers etc,) at time of play was in the hands of Philip the Bold, the son of Jean the Good, King of France. It was his marriage with Margaret of Dampierre, Countess of Flanders, that created the realm we see in EU III. I don't know if Flanders were part of the HRE, but it certainly became so after the death of Charles the Bold at Nancy and his daughter Marie's marriage to Emperor Maximilian.
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  13. #1373
    MSM-04 Acguy's Avatar
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    Quote Originally Posted by kepler View Post
    This article does not cite any references or sources. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (March 2009)
    One of the reasons I dislike Wikipedia.

  14. #1374
    Major kepler's Avatar
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    It is correct however in the fact that Burgundy was far from being a member of the HRE, as no map of the Empire includes the Duchy of Burgundy with its capital in Dijon.

    I think Flanders was a subject of France before being annexed by Burgundy, so it's not part of the HRE before the Burgundian inheritance.
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  15. #1375
    Banned DanubianCossak's Avatar
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    Flanders is out of HRE in MPM, only province in the area which is part of HRE is Cambray (sp?) and thats because i saw it as part of HRE on a map i found when i was redrawing Benelux.

    General changelog:

    Adopted Modestus's texture pack. It will from now on be integral part of MPM, as the textures are simply superior to all others that i had access to.
    Repainted the entire terrain of Europe and parts of Asia/Africa.

    Now the recent changelog:

    Revisited Scandinavia, reduced sizes of coastal provinces, increases sizes of Jamtland and 2 unsettled provinces in the north.
    Reshaped Scania region, increased base taxes, IF Denmark manages to hold the union they will become quite powerful, a real danger in the north of HRE. Given back SWE cores on Scania, its a balancing issue, Sweden should want to break away from DAN and then kick its ass, not be friends, cores serve that purpose.
    Brought back Livonian order from the dead. It is put as a vassal of TEU due to popular demand. However, it is given the same unique primary culture as TEU, so if you manage to wipe it out, its not coming back again, ever.

    Some eye candy:

  16. #1376
    Success depends on forethought videonfan's Avatar
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    I hope it's vassal of teutons

  17. #1377
    Banned DanubianCossak's Avatar
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    Quote Originally Posted by videonfan View Post
    I hope it's vassal of teutons
    Erm, i did say its a vassal of TEU?

  18. #1378
    Success depends on forethought videonfan's Avatar
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    Quote Originally Posted by DanubianCossak View Post
    Erm, i did say its a vassal of TEU?
    Whoops didn't see

  19. #1379
    Major kepler's Avatar
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    I'm not sure about Cambray but it doesn't really affect the setup as much as Burgundy being in/out the HRE.

    I'm very eager to play LO also given the fact that you are re-balancing the Baltic area.

    Excellent idea with Modestus' map, you mentioned it already and I forgot to say that I really like it. Hopefully we will get rid of the creepy Vanilla fog as well...
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  20. #1380
    Every day is exactly the same anubisfike's Avatar
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    I am completely lost as to how I'm supposed to conquer asian nations as a European. Even if holy war CB would cost 10 bb for the first prov the CB is never even activated, not with DotF or Deus vult or QftNW or anything.

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