After the corruption of my first attempt, I have restarted. I have re-organized my plan of attack and my start is a lot better than last time. Caution: image heavy.
For those who did not see the first, and those who need a refresher, here is my challenge, as presented by forumite, Herbert:
-inflation on - standard
-everything else standard too.
So, here I go... AGAIN!
Here we have Venice's starting situation:
-I go one more towards naval slider.
-Gave Milan, Austria, Aquileia military access to at least give me an insurance against their aggression, and to raise relations:
-Sent two merchants to Venezia to get 5 merchants in
-I am going to stay mercantile this game, as a change of pace. I found out that merchant republics and others like to embargo merchant republics. So, after much aggravation, I realized free trade stinks for MR's
-In my attempts to gain vassals to freely increase wealth and forcelimits without affecting my teching and stability costs. I ally Epirus, because I know Naples loves taking them early. I was too late to guarantee them, so I was forced to ally them and declare an intervention war. Ferrarra was dragged into the war. Naples+Janina is exactly 98% warscore. Perfect!
-outcome of war not so awesome for Naples
-Naples and Ferrarra gets vassalized:
The 8 infamy is quickly burned with my new leader...
-Even newer vassals
They have a cool flag, their lands suck, and now I don't have to defend it, AND I have to conquer fewer "overseas" provinces for Thassalocracy
-I expand Bureaucracy
I wait until Gov't tech 4 to obtain my first NI - which is press gangs for (-)50% ship costs! Thassalocracy (20%) + Naval (25%) + Press gangs (-50%) gives (-)95% ships costs!! Of course it does not work exactly like that, but carracks now only cost 12.9 and transports 5.4!!!
-a cool event I got last game, and an awesome event!
-I declare war on Libya, which brings in Algiers. I eat 4 infamy and take constantine from Algiers. This brings up holy war CB's for in 5 years! Because of my not taking too many provinces, stability cost is low. I get war taxes for a bit as well, and I can stem Castile's Africageddon for a bit.
-I fight some pretender rebels for them =/
-I made Libya give up one of Algiers' provinces! suckers!
-Next, I see Castile declares on Tunisia, so I must get it before them, so I declare holy war on Tunisia, which is my new next door neighbor, which brings in Morocco, and thusly, Ottomans
-Since Castile had already one Tunisian province from earlier, I had to make do with 2 "overseas" provinces from annexing Tunisia. Luckily Ottomans were busy elsewhere and we could get a white peace:
-Something here is a little ironic... or it will ironic in a few years hehe
-a chance to go innovative. I'm looking forward to getting printing industry national decision
-after 20 years, I finally get an awesome leader
-I declare on Algiers, Ottomans join in, but Mamluks do not. Fortunately, the Ottomans were busy in Asia, so I plopped my navy in the sound and forced Ottomans to a 48% war scores and got 435 ducats from them, and them to join my league:
-gaining Oran, I get my 4th "overseas" province and :
It is such an awesome decision and very useful.
[/COLOR]Other things I did throughout this:
-commissioned a lot of paintings to get my master of mint, and I continued gaining cultural tradition to gain high ranking missionary advisors to sell abroad for extra cash.
-2nd slider move to naval again
-3rd slider move was to centralization-took stab hit
-went production tech 4 right after gov't 4, for constable.
I hope you guys enjoyed, and I hope to gain some readers.