
Originally Posted by
emil209
No, how do I get one?
Just make one with a text editor. Here's mine for RM:
Code:
name = "Rex Maris DW"
extend = "common"
extend = "decisions"
extend = "events"
extend = "history"
extend = "localisation"
#extend = "map"
replace = "map"
extend = "missions"
extend = "interface"
extend = "gfx"
#replace = "sound"
And here is another:
Code:
name = "SRI - Sacra Romanum Imperium for EUIII DW 5.1 (9/30/2011)"
extend = "common"
extend = "decisions"
extend = "events"
extend = "history"
extend = "localisation"
#extend = "map"
replace = "map"
extend = "missions"
extend = "interface"
extend = "gfx"
#replace = "sound"
"extend" means that the files you put in your mod's subfolders will be used in place of the same files in vanilla; "replace" means that the vanilla folder of the same name will be ignored, and ONLY the ones in your folder will be used. Just name it XXX.MOD.