I'd garnisson those airport provinces if I were you. Its rather annoying to loose 4xTAC to a revolt.
Nice AAR and really helpful if you want to play as the Japanese.
Keep up the good work, makif
I'd garnisson those airport provinces if I were you. Its rather annoying to loose 4xTAC to a revolt.
You are essentially gambling by leaving pretty much all your non-frontline provinces in China undefended. Bring some GARs. Since you need more IC and more rare materials, prioritise the defence of provinces that have them. I don't know how partisans affect TC and IC output in DH, but I suppose that GARs with some MPs could help you.
Your army is not only small, but it's also outdated. I think that you should de-prioritise Hiryu, Yamato and one of the destroyer groups in production and use that IC for upgrades (the army should be manually prioritised by clicking on the star button). You probably don't intend to attack the Allies before 1940, anyway.
Also, why did you put so much IC into CG production?
Every new model probably has more SA than the previous one, which would allow you to win battles faster and inflict higher casualties (and reinforcements cost IC, which the Chinese doesn't have in big supply).So for now it doesn't make much difference if my division is 1931 or 1936 model.
Do you use shore bombardment along the coast? If you can puch the to coastal provinces, you should be able to use a significant modifier.
Wow, China *does* look dangerous in DH.
This AAR is becoming more and more epic. I really enjoy it.
I agree that the AI is good at counterattacking. Just think how much better it would be if it was able to react to encirclement properly!
The loss of IC in Central China should cripple them, but there are many river crossings in the region, so be careful. Do you plan to conquer other coastal provinces first or strike at the Chinese inner regions? Have you considered strategic bombardment of Chongqing or are your doctrines too underdeveloped for sth like this?
Maybe you should consider killing Chinese divisions by defeating them in battle and outrunning them during their withdrawal. For example, in this picture we see the bulk of the defeated force retreating to a province that's practically undefended (one Chinese militia barely qualifies as a defence). If you had immediately attacked this province and taken it before the defeated force arrived, you could have destroyed a lot of Chinese divisions.
Of course, I am just guessing, since I don't have the game, but if it's similar to WiF, this could work. But you'll need some faster units that can outrun the Chinese and hold the province for long enough - maybe unbrigaded Mountain divisions, or motorized infantry divisions (I see you're building some).
Anyway, hopefully you can defeat the Chinese it time. The Americans are lurking.