GAH! Please help, I'm driving myself crazy with this.. I'm trying to make it so that an event can only trigger if Vinland has troops in the provinces, but no matter how I word it it either always returns as True (probably detecting Iceland's normal troops instead of specifically searching for VIN) or always returns as False (never detecting either in the provinces).
Things I've tried:
Code:
or = {
370 = { VIN = { units_in_province = 1 } }
371 = { VIN = { units_in_province = 1 } }
1885 = { VIN = { units_in_province = 1 } }
1886 = { VIN = { units_in_province = 1 } }
}
Code:
or = {
VIN = { 370 = { units_in_province = 1 } }
VIN = { 371 = { units_in_province = 1 } }
VIN = { 1885 = { units_in_province = 1 } }
VIN = { 1886 = { units_in_province = 1 } }
}
Code:
or = {
370 = { units_in_province = VIN } }
371 = { units_in_province = VIN } }
1885 = { units_in_province = VIN } }
1886 = { units_in_province = VIN } }
}
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(EDIT)
I've run another hands-off game up to 1430 now and, despite having the missions+colonists+cash, Vinland isn't doing any colonizing what-so-ever even at 0.8 Tech. WTH? 
(Edit 2)
No, wait, nevermind. It looks like they've sent ONE colonist to Helluland by now.. Any way to make them actually take advantage of colonizing..? They even have Colonial Ventures as their first idea..
################################################## #####

Originally Posted by
RedRooster81
I can say that another eccentricity is that the Faroes defected to Vinland from their original owner, although you probably can't help that.
Yeah, the way to solve that would be by making it not be there in the first place. I think Faereyjar doing it isn't that bad, since they're remote. By the 1500 start they'll have them discovered, too. 

Originally Posted by
RedRooster81
but it can't happen because I am still Roman Catholic and they are Norse Catholic. So I may turn Norse Catholic but I'll be the only Norse Catholic country.

Show some Scandinavian spirit! To hell with what the weakling Europeans think, they'll have the right ideas about Catholicism once you're letting them admire how shiny your blade is!

Originally Posted by
RedRooster81
I am wondering two things: (1) have you thought of any events for Scotland, England, and maybe parts of continental Europe to turn Norse? I am converting Scotland bit by bit with settlement policy, but it'll be slow going. But Fife touches all of the Scottish-culture provinces, so it won't be too hard over the long term to do it with a single national focus;
Well, restoring the Danelaw gives changes the culture of York/Jórvík. I'd want to have extra content for other northern nations over all, but since you're asking specifically about gaining cheap Culture-conversions, then not really. That's what Settlement Policy is for! Becoming a majority-population doesn't happen over night.....except in very sparesly populated islands exposed to war and recently conquered by a nation keenly looking to establish it's power eastward. *Coughs*

Originally Posted by
RedRooster81
and (2) are you going to expand the faction system to include the other Norse countries? I will do this for my own files, but it would be interesting to see it done for Denmark as well.
"The other Norse countries"? As you're playing Denmark, do you mean the other Nordic/Scandinavian countries? If so, then maybe, but certainly not with Hirdmen/Hofgodar/Althing, since they're not really an appropriate set for those outside the more old-timey Norse. If you mean Iceland then probably not, since they're under the thumb of Norwegian autocracy.