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Thread: General Discussion

  1. #4981
    Quote Originally Posted by Dafool View Post
    Not particualrly. That's a one of the hard-coded aspects of releasing vassals. There's not a whole lot we can do about it.
    You could add an event or decision for vassals to switch to their overlord's tech group (or one tech group higher) at the price of maybe a few stability or something. It could at least partially help.
    -Ruanek

  2. #4982
    Italy should be able to get a Rome Reborn path.

  3. #4983
    Captain kepler's Avatar
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    IMHO Vassals are already a strong asset, they need no further advantages. In reality you should worry about them rebelling, complaining, etc. but this aspect doesn't exist in the game.

    About Vassals in the same tech-group but with lower tech levels, they should see their disadvantage gradually diminishing thanks to the neighbor bonus.
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  4. #4984
    Commander, US Pacific Fleet Sheridan's Avatar
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    Quote Originally Posted by DionEngels View Post
    I've played some more of my Germany game and I've been colonizing, of course, and I've noticed something dumb: Oman has colonised Taiwan, the northern part of Japan and the east coast of Russia. This is not supposed to happen, is this a bug?
    That's because AI countries in certain tech groups don't colonize; Oman is pretty much the closest country which CAN colonize, and in fact should (they historically did have colonies). Just not in those locations. No different than Portugal going for the Caribbean.

    Thing is, EU3 has limited or no ability to guide the AI in such matters. (Ironically enough, EU2 did, the developers removed it.)
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  5. #4985
    Quote Originally Posted by Sun_Wu View Post
    Italy should be able to get a Rome Reborn path.
    I utterly endorse this!
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  6. #4986
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    Quote Originally Posted by Sheridan View Post
    That's because AI countries in certain tech groups don't colonize; Oman is pretty much the closest country which CAN colonize, and in fact should (they historically did have colonies). Just not in those locations. No different than Portugal going for the Caribbean.

    Thing is, EU3 has limited or no ability to guide the AI in such matters. (Ironically enough, EU2 did, the developers removed it.)
    Give them missions to colonize somalia and mazawabai(or how it is called?)?
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  7. #4987
    Quote Originally Posted by kepler View Post
    IMHO Vassals are already a strong asset, they need no further advantages. In reality you should worry about them rebelling, complaining, etc. but this aspect doesn't exist in the game.

    About Vassals in the same tech-group but with lower tech levels, they should see their disadvantage gradually diminishing thanks to the neighbor bonus.
    The main issue I'm trying to solve is vassals being in lower tech groups. It doesn't make sense for them to stay in a lower tech group when they're a vassal of a higher tech nation.

    I do agree, though, that vassals are pretty powerful. Is it possible to end alliances through events? Because from what I know the AI will only attempt to end vassalage when there's no alliance, which makes chances zero a month after vassalization.
    -Ruanek

  8. #4988
    Dreyse riflemen seem to only have 1 defensive shock, I would assume it's meant to be 11?

  9. #4989
    Rome Reborn should go to all New-Rome concepts.

    Italy, Roman Empire, and HRE.
    "If Humanity does not end war, War shall end humanity."

  10. #4990
    I could see Italy doing it. Mussolini made the claim, after all. The requirements would have to be harder, though. Maybe an event series would work, with Italy gradually shifting focus to its Roman roots after Italy is united, BYZ is gone, and the HRE is gone (I can't see them claiming to be Rome with the HRE around - BYZ can only do it because they are Rome).

    The HRE, though, doesn't have as much of a connection to Rome. And they already have "Roman" in the name.
    -Ruanek

  11. #4991
    See, Don't see the HRE doing it - perhaps a requirement to forming the Roman Empire as the Italians is not to be part of the HRE? I don't see the need to unite under Italy first though - seems pointless.
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  12. #4992
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    Quote Originally Posted by Maver1ck View Post
    See, Don't see the HRE doing it - perhaps a requirement to forming the Roman Empire as the Italians is not to be part of the HRE? I don't see the need to unite under Italy first though - seems pointless.
    It is pointless. If you really want to form Rome, then don't form Italy and instead culture-shift to Greek and form Byzantium.
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  13. #4993
    Quote Originally Posted by Maver1ck View Post
    See, Don't see the HRE doing it - perhaps a requirement to forming the Roman Empire as the Italians is not to be part of the HRE? I don't see the need to unite under Italy first though - seems pointless.
    Well, for an Italian state to claim to be Rome it would have to have all of Italy, at least. Maybe more. That's the core of the Roman Empire, after all. So they'd be able to form Italy. And Rome should be harder than Italy, so maybe they should need Greece/that area, too. And the rival "Roman" nations would have to no contest it (so BYZ is gone, and the HRE is gone).

    There is a historical basis for it, to a degree. Many Italian states did seek connections with their Roman past, and a unified Italy could certainly have made the claim within the time period if it was around. Mussolini made the claim, for example, and it seems logical to assume that if Italy formed centuries earlier they might have made the claim earlier, especially if they were a major power.

    It would add more interesting stuff to the region.

    Culture shifting, unfortunately, is pretty historically inaccurate and I almost never do it. The only major reasons to do it are in my opinion gamey (to be one nation and get a unification in another region, for example).
    -Ruanek

  14. #4994
    Quote Originally Posted by Ruanek View Post
    Well, for an Italian state to claim to be Rome it would have to have all of Italy, at least. Maybe more. That's the core of the Roman Empire, after all. So they'd be able to form Italy. And Rome should be harder than Italy, so maybe they should need Greece/that area, too. And the rival "Roman" nations would have to no contest it (so BYZ is gone, and the HRE is gone).

    There is a historical basis for it, to a degree. Many Italian states did seek connections with their Roman past, and a unified Italy could certainly have made the claim within the time period if it was around. Mussolini made the claim, for example, and it seems logical to assume that if Italy formed centuries earlier they might have made the claim earlier, especially if they were a major power.

    It would add more interesting stuff to the region.

    Culture shifting, unfortunately, is pretty historically inaccurate and I almost never do it. The only major reasons to do it are in my opinion gamey (to be one nation and get a unification in another region, for example).
    It would be cool - Perhaps allow Italy, BYZ and perhaps the Iberians/French to be able to make some claim? The latter less likely, but it would be cool to see two nations concentrate and try and duke it out/inherit each other in an attempt to reform Rome.
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  15. #4995
    Captain kepler's Avatar
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    Quote Originally Posted by Ruanek
    The main issue I'm trying to solve is vassals being in lower tech groups. It doesn't make sense for them to stay in a lower tech group when they're a vassal of a higher tech nation.
    I don't know about that, Tech Groups encompass cultural aspects while Vassal/Overlord is more a relation between local "bosses". Perhaps a little modifier to reflect the neighbor bonus between Vassal and Overlord could be implemented though.
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  16. #4996
    Quote Originally Posted by kepler View Post
    I don't know about that, Tech Groups encompass cultural aspects while Vassal/Overlord is more a relation between local "bosses". Perhaps a little modifier to reflect the neighbor bonus between Vassal and Overlord could be implemented though.
    It may encompass cultural aspects, but in-game all it affects is technology and troop choices. Both of which would be substantially changed by a higher-tech overlord.
    -Ruanek

  17. #4997
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    Seems to me like +100% defensiveness for maximum defense sliders is a bit overpowered. I suggest halving it.
    I should go.

  18. #4998
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    Can someone explain variable claim? And do vassals count in this effort?

  19. #4999
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    Quote Originally Posted by Mehmed2 View Post
    Can someone explain variable claim? And do vassals count in this effort?
    Variable claim on Italy = 25 would mean 25 provinces in the Italy region. You can view regions on one of the tabs in the lower right. Cores are not necessary. Vassals do not count.

  20. #5000
    Well the 'Rome Reborn' would only go for states whom actually may have a claim on being the successors to the Roman Empire.

    Byzantium is still the Eastern Roman Empire, the HRE is the Popes' version and Germanys' version of Rome, Lotharingia is a successor state to the original 'Holy Roman Empire' so through their history they can 'rebuild' the Western Roman Empire, Russia claimed this via marrying with the niece of the last Byzantine Emperor and so forth.

    They all had actual reasons to declare themselves Rome-potentials. This is the original intent and why Rome Rebuild should go to all Rome-potentials. Just they would have different descriptions, but just the same effects.

    Also variable claim is how many territories you have in relation to the 'region' that the nation was historically on. Just go to the 'Region' tab and then see how many territories you need to make said nation.
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