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Thread: (MOD) The Steppe Wolf — AirotciV

  1. #1041
    Quote Originally Posted by Rajputs View Post
    Why are some of the names of provinces really small?
    I was wondering that, too. Maybe EU3 is wigging out due to all of the really small provinces?
    I am the Emeror of the Intergalactic Roman Empire! Bow before my might!
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  2. #1042
    Did the crash after about a year get resolved for CSP?

  3. #1043
    Second Lieutenant Rajputs's Avatar
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    No, some of the big provinces have small names for example there are a few in India.

  4. #1044
    Quote Originally Posted by Rajputs View Post
    No, some of the big provinces have small names for example there are a few in India.
    When I mean "wig out" I mean EU3 is having difficulty figuring out what's big and what's small.
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  5. #1045
    Colonel PdoxNewbie's Avatar
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    Here are the borders needed to form Rome in this mod. I'd always wondered this, so I thought It'd be helpful for others as well.
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  6. #1046
    Grand Master videonfan's Avatar
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    Thanks,they were so many i thought you needed the whole medditerean XD

  7. #1047
    Captain Sincleric's Avatar
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    I was looking for a mod that just gives the VickyII map to EU3, but I didn't want all the other fancy stuff from the mod, so I only copied over the map file.

    Long story short, Europe is now in America:


  8. #1048
    Colonel PdoxNewbie's Avatar
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    Quote Originally Posted by Sincleric View Post
    I was looking for a mod that just gives the VickyII map to EU3, but I didn't want all the other fancy stuff from the mod, so I only copied over the map file.

    Long story short, Europe is now in America:

    That's actually an interesting scenario to play from
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  9. #1049
    Is there something I'm missing about this mod? Something is very, very wrong with early-game combat... Shouldn't 73,000 Roman troops be able to vaporize 4,000 cappadocian patriot rebs, rather than not kill a single one of them while they slowly get bled out? In fact, I'm having trouble getting the Roman troops to win against ANYTHING. (Using the versimna vlast thing version)

  10. #1050
    First Lieutenant Firehound15's Avatar
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    Nevermind.
    Last edited by Firehound15; 17-06-2012 at 21:27.

  11. #1051
    Colonel PdoxNewbie's Avatar
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    I am having that same problem, especially with naval battles. Because triremes have such abbysmal stats, absolutely no progress is ever made in early naval battles. I think the solution should be to divided this mod into two or more seperate mods, to solve these problems. Also, he should also start adding decisions and events. For example, I don't see a Roman decision to make Constantinople the capital.
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  12. #1052
    I'm using Vsemirna Vlast and playing as the Saxons from the Year 11 starting point. I've reached the year 84 and now whenever I load it, it goes for exactly 2 days before crashing. How do I fix this?

    Also, in another save, I'm playing as USA in 1798 and whenever I click on it on the menu, it just loads forever and I have to quit.

    Thank you!

  13. #1053
    Colonel PdoxNewbie's Avatar
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    Are all of these corrupted save file issues fixed in the latest update?
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  14. #1054
    Corporal Cannonfodder Killerflood's Avatar
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    1. Whenever I retry this mod at almost any early date, there is a province in Africa that is owned by the Ottomans. It's sort of absurd that the Ottomans would own that province. . .especially since they shouldn't exist before ?1299?.

    2. Also, what is with Burgundy and ?Navarre? existing at the 11 A.D. start time? Almost every version I've played seems to have them before they realistically should exist.

    P.S. This is from earlier experiences of mine. It's sort of frustrating though that every version I've tried has these two things in it. Any info would be much appreciated.

    EDIT: About (1), it appears that the province "Salima" isn't controlled by the Ottomans in the early game. . .at least not until I mess around with the time dial enough. I think this just might be an oversight of the game engine. I don't know anything else that would make that province be owned by the Ottomans/controlled by rebels in 11 A.D. And that is after them not owning it at all when it first loads up.

    Tl;Dr: Ignore (1), it's just a glitch.
    Last edited by Killerflood; 21-06-2012 at 01:20.
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  15. #1055
    Colonel PdoxNewbie's Avatar
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    Why don't I see the Form Germany decision in this mod?
    Why don't I see the level of economic power that you show in one of your screenshots for the Ottomans?
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  16. #1056
    Ok, I need some advice
    I'm Playing as Vikings from the dissolve of hunnic empire start.
    I was in war with saxons many times, they have exact the same units, the same skilled generals but still 40k of my men can't beat 10k of theirs.
    Also naval battle take too long, i had 70 roman ships figth 10 saxons ones for around ten years without losses ...

  17. #1057
    I have looked at your code to see if I can improve it and I can definitely say that this mod have the worst coding I have ever seen. I have spent 2 hours trying to fix the text errors alone. I feel that you should either shrink it or go and fix as much as you can before you release another "mod" of yours.

    Also stop making new names for your mod! It's confusing and make you look pretentious as well.
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  18. #1058
    Quote Originally Posted by Supeerme View Post
    I have looked at your code to see if I can improve it and I can definitely say that this mod have the worst coding I have ever seen. I have spent 2 hours trying to fix the text errors alone. I feel that you should either shrink it or go and fix as much as you can before you release another "mod" of yours.

    Also stop making new names for your mod! It's confusing and make you look pretentious as well.
    Yeah, and making such a mean spirited comment about the work someone has had the generosity to create for everyone's enjoyment, then making a completely unwarranted jab at said creator's character; totally doesn't make you look like the pretentious one.
    Last edited by Fenrir 1576; 27-06-2012 at 04:08.

  19. #1059
    Colonel PdoxNewbie's Avatar
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    That doesn't change the fact, however, that this mod still has tons of work to do. He was definitely not lying.
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  20. #1060
    Quote Originally Posted by Fenrir 1576 View Post
    Yeah, and making such a mean spirited comment about the work someone has had the generosity to create for everyone's enjoyment, then making a completely unwarranted jab at said creator's character; totally doesn't make you look like the pretentious one.
    yes I must fellate the modder as he put so much hard work into copying and pasting other mods in without any ryhme and reason. While I do enjoy playing this mod, it constant text errors grated on me. after all, "Unify_B32" comes to mind.


    Another thing, why is there so many Nations that are really the same? There is 12 Bulgarias in this mod.
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