Is it possible for you to make a new plane unit type, or is that incompatiable with EU3?
Is it possible for you to make a new plane unit type, or is that incompatiable with EU3?
I realized Great Britain's adjective doesn't show up properly.
That is all.
An AAR is pretty uninteresting when you're, you know, dead - ScarcticCG
My Inkwell!
GENERATION 34: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Nationality - Dutch
Ethnicity - Dutch
Religion - Atheist
Political Ideology - Marxist Castroist
Issues - None at the moment
Personality - Smart dude
Background - Not Sure


Is anyone else having problems with repeated corrupted save game files in Vsarmina Vlast? I am constantly having problems with the game crashing due to what I am guessing is corrupted save game files.
Can you please help with Africa it needs a huge Facelift with Borders often with coloization become a mess of borders some with Siberia
Good evening! Been playing the mod for a while now and I absolutely love it, although there is one issue that I am uncertain whether it has been brought up before or not. In several of my provinces, I seem unable to actually get proper trade goods, it simply stays "unknown" forever. Any help would be appreciated.
Also in the main starting time like 1399 south west asian countrys are alwasy taking snips the Middle east Penensula can you please remove the middle east fromt he map of the Indian stats eand the southwest,Korea, and Japan it just dosnt seem very relistic(i know this ame isnt about relisim but it is really annoying)
also would a vic 2 converter work with this mod?
Last edited by Selvetrica; 04-04-2012 at 22:59.
This will not work with the VIc2 converter because
a) The converter had the vanilla EU3 map converted. You need to map the provinces yourself for any new map.
b) The output file needs to have any nation from EU3 have a respective one to convert too in VIC2. Otherwise unmatched nations will be converted to random nations or if it runs out, the output will fail.
just a question - the music file you added, what do we do with it?
An AAR is pretty uninteresting when you're, you know, dead - ScarcticCG
My Inkwell!
GENERATION 34: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Nationality - Dutch
Ethnicity - Dutch
Religion - Atheist
Political Ideology - Marxist Castroist
Issues - None at the moment
Personality - Smart dude
Background - Not Sure
Does anyone know why this is happening to the mod?
I've tried deleting the map cache, but it's still there.
![]()
Not properly installed mod. Install the mod again.
that actually looks quite fun to play![]()
An AAR is pretty uninteresting when you're, you know, dead - ScarcticCG
My Inkwell!
GENERATION 34: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Nationality - Dutch
Ethnicity - Dutch
Religion - Atheist
Political Ideology - Marxist Castroist
Issues - None at the moment
Personality - Smart dude
Background - Not Sure
How did you find the time/stamina/skill/knowledge of history to be able to do this? It sounds like something you'd have to devote your entire life to, especially since you have to find the day where a border change occurred and apply it. It must have taken you years.
I was playing the succesor mod as the Franks, 20 years before they collapsed historically. In the south, I managed to conquer Barcelona and Aragon. Then, for no apparent reason, Aragon popped up again, and with something like 100k troops, in one territory. I manage to reconquer them, and they popped up again. Please fix this in a future update.
This mod is not a single effort - there were other mods, for previous paths, so everything which I was able to transfer in the new mod I did it. Also there are a lot of contributors to this mods. The curious fact is that most of contributors are on age above 27-30 years old. As such they are occupied with work, families thats why the team is small and we work with volunteers.
It is true that this is very time consuming - one of the reasons this mod is not tested. Just imagine if each country, period and year should be played...there around 850 countries and 3200 provincesAlso I have other hobbies - martial arts, writing, night shift as Batman, girls
So if I'm late with answer or mod - probably I'm occupied with pick uping a girl
Barselona rise up, because in particular year if Franks controls particular provinces an event pop up. In this event you have a choice - to let Barselona be independent from you, or to declare war of the rebels. As the events are covering different provinces, the event popped up for each provinces, but not several time.
First of all, I absolutely love this mod. But playing it, I've noticed some issues that might need a fix.
I tried to play Kazakh from the earliest start possible. It all went well until I was confronted with Yuan China: a superior tech, near-infinite manpower horde. There doesn't seem to be any way to defeat that China. I think it best to not make China a horde.
I restarted on a later date, where China was Ming instead of Yuan and that went a lot better. Colonizing Siberia went very well but in the east there are some nations I don't think belong there. First of all, there are some Arab and Indian states colonizing around the Arctic ocean, and within decades also the East Indies are fully colonized by the local powers. But the biggest problem I have is with a rapidly colonizing Japan, also in Siberia, with which there seems to be no interaction possible. Can this be fixed by making Japan not able to colonize or, if they are able to, give players the possibility to declare war on them...
If you choose to let these issues be as they are, I'd really like to know how to work around them
Thanks in advance