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Thread: Wars in America: A 'how-to' AAR

  1. #401
    Lt. General Narwhal's Avatar
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    Quote Originally Posted by loki100 View Post
    {as an edit/comment here - looking at the image again - I should have left a smallish garrison in Mont Royal and moved Montcalm to block the route to Trois Rivieres - having read this AAR I now realise that corps with Lord Howe is in no way capable of fighting}
    That would have been catastrophic, and I was afraid you would, but then I still supposed you would not because :

    - You tend to play very cautiously to "gain time"
    - My column could have looked like it was "surprised" by winter, as winter just arrived in that province.
    - The column looked strong enough from your point of view to be able to win such a battle - even though "winter" hits at the beginning of the next turn process would have actually weakened it considerably
    - There was a small chance you would lose Montréal doing this, if my order had been a "coordinated" move toward Montréal : Lord Howe would have been stopped but the force in Trois-Rivières would have arrived in Montréal no problem.
    Last edited by Narwhal; 06-10-2011 at 17:20.
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  2. #402
    Lt. General Narwhal's Avatar
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    Winter 1760 – 1761 (November – February) – The Ice March

    I am trying to rush Lord Howe’s corps to Trois-Rivières. My objective is to reach it as soon as possible, so next year I can be active (almost) the full year and not lose 2 months to move into position.

    This is January :



    In December, I am caught by winter. This is bad, but some more effort is needed :



    My troops are not in a good state at this point :




    In January, my troops finally reach Trois-Rivières. Here is a summing-up of the army at that point :



    Moving Lord Howe’s corps in force might have been an error, as my force is now weakened and actually don’t reinforce much.
    Worse, my supply output is not enough to allow my elements to recover strength :



    Also in the North, I organize my fleet to be able to blockade the French port in winter :



    My fleet is blocked by ice, but I calculated it should hold long enough.

    In the South, now, not much more action :

    November : my troops moves in the March to liberate Edenton.



    More than one month, because the Cherokees attacked the most isolated place in the South.

    In January, my troops arrive :



    They’ll rest !

    February : NOTHING. Even in the South they carry on resting.

    Last edited by Narwhal; 29-09-2011 at 21:51.
    Learning from Prussia - a Rise of Prussia AAR for beginners - or how a forced march in winter saved Prussia from anniliation.
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  3. #403
    Lt. General TheExecuter's Avatar
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    Interesting...so, Lord Howe's force was actually too big?!

    Had you brought a slightly smaller force, do you think that would have fared better?

    The more I read, the more I want...and the more I desire a better computer capable of playing this game...

    Curse you!
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  4. #404
    Lt. General ANO1453's Avatar
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    The I read, the more I want to see a French victory

    I like to push for the weaker side , when I'm not on the strong side.
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  5. #405
    Lt. General Narwhal's Avatar
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    March – May 1761 – Grinding the French !

    In March 1761, I try to trap Loki100.
    I noticed that Loki100 has a tendancy to put Montcalm INSIDE the structure in Montréal. I am going to use this fact to “surprise” siege him :


    Lord Howe and 5000 men (I took the best units - the "low strength units" will remain in Trois-Rivieres) will rush to Montréal and set a siege while there is no one to defend the province. This is a risky move, so Lord Howe will be in defensive posture (not very useful as he will switch to offensive anyway when he enters enemy territory) and will defend and retreat (ROE) if he meets anything. “Defend and retreat” means he will destroy small groups before he thinks of retreating, but if he meets Montcalm himself he will cut his loses.

    I used Lord Howe to reduce the length of the march, but once arrived, Murray and his outstanding defense stats will kick in :

    He will use another route, so will arrive first, and he has no less than 6 in defense !

    I also move escorted supplies in the province between Montréal and Trois-Rivières :



    Why am I taking this risk ? Well, my move on Montréal can have two results :

    - Either the move is successful, and my troops will need supply to do the siege. In which case I will build a depot in Joliette (that’s the name in the province) – remember that units can draw supplies from adjacent provinces – most probable case.
    - Or the move is not successful, my army will retreat in Joliette – and at least my troops will be able to fortify to stop the French while being sheltered (the following turn), without losing “one turn of fortify” when moving to Trois-Rivières.
    I need to build more depot anyway, as I saturated Trois-Rivieres (3 depots) and STILL don’t have enough supplies.

    Then April… well, I just destroyed the savefile while manipulating it to do the screenshoots. I am sorry. Long story short :
    - Loki100 ordered Montcalm out of the structure, so Lord Howe preferred NOT to fight at all and retreated to Joliette, no loss in strength but the force is exhausted by the march. I am building a depot, but I am under stress : will Montcalm try to follow up ?
    - Lord Howe and Roger rangers are sent to Fort saint Frédérick to fetch reinforcements; Murray will lead the troops in defense. I need his 6 in defense.

    In May, my army is now well-retrenched in Joliette, so I can afford to move to Quebec with the second part of my army :



    The second army is not in a very good state, but I don’t believe the enemy forces are strong enough to try to break such a siege. Yet again, I hope Loki100 will not sortie his troops just before I arrive.

    Troops are arriving :



    Supplies… Joliette will become a large city soon…

    Also, in the South, English marshes are taken back by the English :



    I remember it is the last combat in the Deep South… I never caught the Cherokees.
    Last edited by Narwhal; 06-10-2011 at 17:24.
    Learning from Prussia - a Rise of Prussia AAR for beginners - or how a forced march in winter saved Prussia from anniliation.
    A Tale of French and War Crimes : A double Multiplayer AAR of Wars in America with Loki100. Includes violence against English and Indians - not suited for children.
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  6. #406
    Field Marshal loki100's Avatar
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    I'll try and catch up tomorrow and will also conflate moves quite a lot

    but I hid in Mont Royal for one turn in the hope that the English would take the bait (& it helped speed up reinforcing) ... the only pity was they scuttled off when they realised their mistake

    oh ... and no - thats not the last action in the South, nor the last we'll see of my brave Cherokees

  7. #407
    General morningSIDEr's Avatar
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    Quote Originally Posted by loki100 View Post
    oh ... and no - thats not the last action in the South, nor the last we'll see of my brave Cherokees
    That sounds rather promising and I fear it will need to be as things are looking rather grim for France at present. There does appear to still be the odd chance to harm the British forces but they seem well positioned to deal you a grevious blow. Still, I suppose a recovery is still possible, as such I'm eagerly waiting to see how things turn out.
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  8. #408
    Field Marshal Stuyvesant's Avatar
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    Sounds pretty dire for New France. Loki, I'm afraid that even your brave (and pyromaniac) Cherokee won't be able to materially affect the outcome now...

    But I am always open to surprises.
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  9. #409
    Field Marshal loki100's Avatar
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    Quote Originally Posted by TheExecuter View Post
    Interesting...so, Lord Howe's force was actually too big?!

    Had you brought a slightly smaller force, do you think that would have fared better?

    The more I read, the more I want...and the more I desire a better computer capable of playing this game...

    Curse you!
    I have to say ... this is a gem of a game, the focus is very directly on manouvre and strategy but its never enough just to grab a block of units and move them around.

    I'm doing a SP version of the same scenario, and am in mid-57, and even against the AI its a real challenge, but you can play 6-8 turns in an hour or so.

    Quote Originally Posted by ANO1453 View Post
    The I read, the more I want to see a French victory

    I like to push for the weaker side , when I'm not on the strong side.
    well there will be French victories, Narwhal has yet to lever his advantage to something war winning, as is clear he's a bit caught by needing a very large army to both reduce Quebec and keep Montcalm off his back and to manage his supply situation.

    Quote Originally Posted by morningSIDEr View Post
    That sounds rather promising and I fear it will need to be as things are looking rather grim for France at present. There does appear to still be the odd chance to harm the British forces but they seem well positioned to deal you a grevious blow. Still, I suppose a recovery is still possible, as such I'm eagerly waiting to see how things turn out.
    its grim, but I keep on probing for an opening - its a case of a situation where I just need to get lucky once and the English position will weaken. But a related problem, as we'll see soon enough, is Narwhal has masses of troops south of Lake Ontario too.

    Quote Originally Posted by Stuyvesant View Post
    Sounds pretty dire for New France. Loki, I'm afraid that even your brave (and pyromaniac) Cherokee won't be able to materially affect the outcome now...

    But I am always open to surprises.
    The Cherokees take part in the final battles of New France ... and my brave Spanish allies have something to say about the war in the south

  10. #410
    Field Marshal loki100's Avatar
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    Jan-March 1761, waiting in the snow

    Well not much happened from the French perspective in these turns, so I can cover the events fairly quickly (I'll mirror Narwhal's posts for anyone who wants to read across).

    January was very quiet, so quiet I took one screenshot ... but it is good news:



    that replacement element means I have decent supply at Mont Royal.

    February is a bit more active (still one screenshot though)



    As you can see the English horde lurks at Trois Rivieres but quite a few of those units are not much of a threat (except to small cute kittens of course). So I decide on a gamble.

    I'll put Montcalm into Mont Royal for two reasons.

    One I can regain org etc quicker (no more reinf as I'm in a supply deficit - but I'll last the winter with no adverse affects). Second Narwhal may decide to send an army my way ... I'll deploy outside next turn and hopefully catch it on the march.

    Which leads us via a bad pun to March.

    Now I need to do something more active than just wait. But first its time for my loyal, pyromaniacal, Cherokees to leave Dismal Swamp now they've reinforced. There is also a militia bn there as a defense so the English will have to fight (this is a game mechanic ... but a bit implausible given the situation)



    Now they can move to scout around south of Lake Ontario. I have forces to spare for one last raid ... and just maybe Narwhal has sent too much north.



    As you can see I'm finally (and about 2 years too late) building a depot at Frontenac and I'll drop those Couriers off near Oswego to probe the garrison size.



    In addition I have some bateaux that escaped from Detroit and a couple of battalions that were in the mid-west. In combination I might be able to take something back around Lake Erie, or they can add to the force I'm pulling together for the Ontario operations.

    On the main front, Narwhal failed to take the bait. This map shows the supply situation (the war becomes as much now a search for supply as combat)



    pink means no supply in that province, green means there is some. As you can see Quebec is particularly well served in this respect with 5 months in reserve plus the supply wagons. My gamble is this will force Narwhal into an over winter siege with bad results for him.



    and just to prove I can't win anymore. Even if I destroy all the English in New France I'm so far behind on accumulated VPs that Narwhal will win in any case. I think this mechanism is designed to stop a French player doing by choice what I've done - just defending New France with a large army. My only excuse is I so badly botched 55-56 that this is the best I can manage.
    Last edited by loki100; 30-09-2011 at 15:39.

  11. #411
    Field Marshal loki100's Avatar
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    April-May 1761, preparing for the decisive victories

    Well in April, Narwhal refused to play with Montcalm, which was a pity, so the main events were elsewhere:



    Dismal Swamp falls ... and burns as well



    South of Ontario there are possibilities, Fort Bull is very weakly held, I guess some of those others in that region are too, so I send Plantavit to Frontenac. He'll be joined by a hodge podge of other formations in May ... in June the march on New York commences, supported by:



    these can either retake something at Erie or join the grand sweep around Lake Ontario

    And in May:



    that English force at Juliette is not that healthy, I'm a bit worried at the force at St Frederic - normally it would be exactly what I'd take out with Montcalm but I daren't leave Mont Royal with those English at Juliette, not least the core garrison is relatively small

    So:



    lets do what I should have done earlier ... time to punish the English and send them screaming 'like things that go screaming' into the wilds of Canada - to be scoffed by passing Popes.



    this will put that Erie force in position to either take a fort on the Lake (& burn it) or join the Ontario campaign



    and the English army at Oswego is not that strong - I'll carry on gathering more units at Frontenac and while Montcalm deals with the intruders into Canada, they can start regaining Lake Ontario

    1761 ... the year of victories

  12. #412
    General morningSIDEr's Avatar
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    Quote Originally Posted by loki100 View Post
    As you can see the English horde lurks at Trois Rivieres but quite a few of those units are not much of a threat (except to small cute kittens of course).
    Ever since reading about Fluffy I've begun looking at small, cute kittens in a rather different way.

    Quote Originally Posted by loki100 View Post
    Dismal Swamp falls ... and burns as well
    So it has become an even more dismal place? Surprised they managed to burn it, I would have thought it too soggy.

    From what I can tell you seem to be in a good position to at the very least menace some British forces and hopefully defeat a few. It is just a pity you cannot more a bit more freely.
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  13. #413
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    Bonne chance, à la victoire!!!!
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  14. #414
    Field Marshal Stuyvesant's Avatar
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    Quote Originally Posted by loki100 View Post
    1761 ... the year of victories
    Yours or Narwhal's?

    I'm impressed with your can-do attitude and overall positivity (well, apart from the 'Can't win anymore' comment). If anyone could march on New York and put it to the torch, it would be your plucky bands of natives and that hodgepodge of forces you're throwing across Lake Ontario - if you can torch a swamp, how hard could burning New York be?

    Must admit I'm a little puzzled by your comment about scoffing Popes passing through Canada...
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  15. #415
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    I wonder...what is the OOB of the French forces?
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  16. #416
    Field Marshal loki100's Avatar
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    Quote Originally Posted by General_Hoth View Post
    I wonder...what is the OOB of the French forces?
    In effect there are 3 elements.

    1) Quebec - one formation fixed and one potentially mobile ... both about 350-375 power;
    2) Mont Royal - a garrison of about 50=100 and Montcalm's army of around 900 (mostly regulars as my 'training' officer has done a good job here)
    3) the units at Frontesac, probably in combination about 350-400 but it includes Indians, Couriers, Militia and a few regulars

    Theres a very weak force still in the West but that gets added to (3) fairly soon.

    So in purely military terms I'm quite strong, but mostly as I've not really used Montcalm very much.

    I'm holding back on updates till Narwhal is back (next week I think) as its a lot better when we are both reporting more or less the same events at the same time

  17. #417
    Lt. General Narwhal's Avatar
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    Yop, I am back Saturday.

    I ll use the opportunity to spell check everything. I really write horribly.
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  18. #418
    Field Marshal loki100's Avatar
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    Quote Originally Posted by morningSIDEr View Post
    Ever since reading about Fluffy I've begun looking at small, cute kittens in a rather different way.

    So it has become an even more dismal place? Surprised they managed to burn it, I would have thought it too soggy.

    From what I can tell you seem to be in a good position to at the very least menace some British forces and hopefully defeat a few. It is just a pity you cannot more a bit more freely.
    aye, never stroke a strange cat in the street ... you just never know, but I still feel it is my electronic duty to protect the kitten population of New France

    we're both sort of stuck to be honest in that its all a bit of bluff and rather chess like moves as its down to a dispute over so little in contrast to the earlier years where the war waged across the Continent

    Quote Originally Posted by General_Hoth View Post
    Bonne chance, à la victoire!!!!
    thank you ... I do try to deliver ...

    Quote Originally Posted by Stuyvesant View Post
    Yours or Narwhal's?
    ... that would be telling, but you maybe able to guess?


    Quote Originally Posted by Stuyvesant View Post
    I'm impressed with your can-do attitude and overall positivity (well, apart from the 'Can't win anymore' comment). If anyone could march on New York and put it to the torch, it would be your plucky bands of natives and that hodgepodge of forces you're throwing across Lake Ontario - if you can torch a swamp, how hard could burning New York be?

    Must admit I'm a little puzzled by your comment about scoffing Popes passing through Canada...
    aye, as morningSIDEr says its even worse now ... well I have to do something or just wait passively for the end and Ontario is still contested but I'm unwilling to try another attempt at St Frederick

    well my plan is to send the English (especially those wearing skirts) screaming off into the woods of New France, wherein, one hopes, they are bears. And bears and popes co-exist in certain Sylvan activities ... non ... or is that a very Scottish concept?

    Quote Originally Posted by Narwhal View Post
    Yop, I am back Saturday.

    I ll use the opportunity to spell check everything. I really write horribly.
    well if this written in French our readers eyeballs would pop - I get tense/gender/agreement and word order wrong - and thats before I mis-spell things

  19. #419
    Lt. General Narwhal's Avatar
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    As you might have noticed, I am kind of dyslexic, even in French. I swap words, or letters, for other. For instance, I swapped systematically "Montcalm for Montréal" in an earlier post.

    I am a bit ashamed at the number of mistakes I did and I would like to thank the readers again for the effort they make deciphering what I wrote. In any case, I started the "post-after-post" sweep and I will soon finish correcting 1755

    [Edit : I really thought "decipher" was written "decifer"]
    Last edited by Narwhal; 07-10-2011 at 09:10.
    Learning from Prussia - a Rise of Prussia AAR for beginners - or how a forced march in winter saved Prussia from anniliation.
    A Tale of French and War Crimes : A double Multiplayer AAR of Wars in America with Loki100. Includes violence against English and Indians - not suited for children.
    The War of 1812 - or how I burned down Washington

  20. #420
    Colonel General_Hoth's Avatar
    Arsenal of DemocracyDarkest HourEuropa Universalis: ChroniclesFor The GloryHearts of Iron III
    March of the EaglesVictoria 2Victoria II: A House DividedVictoria II: Heart of DarknessPride of Nations
    Europa Universalis IVEUIV: Wealth of NationsEUIV: Conquest of Paradise

    Join Date
    Feb 2004
    Location
    Québec Libre
    Posts
    968
    Just to ask for help. I'm taking the french side in a pbem game. But Montcalm was killed right in 1756 by a little group of indian his 7000 troops attacked while going toward Crown Point. How can I win without my only 3 stars leader and the best general of the scenario.
    Nationalité: Québécois
    Religion: catholique
    Réserves monétaires:0 (étudiant)
    Risque de révolte: 49.4%
    Préoccupation: L'indépendance du Québec
    HOI2 type de gouvernement: Social Démocrate
    EU3 gouvernement: Empire Révolutionnaire
    Idéologie: Gauche nationaliste
    http://forum.paradoxplaza.com/forum/...ar-double-AAR: my first AAR. a french and indian war game vs Narwal

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