Well in keeping with the logic of the North American campaigning season, its early Autumn when it all comes together. This was one busy, and disastrous month (but only one disaster was unexpected) ... combined with a glimmer of hope.
So lets summarise it all:
My two forts north of Duquesne fall (fortunately the last man out remembered the set them on fire). I lose that small but vital plantation at Pontoosuck, and the slightly more important fort at Carillion (its a strategic province, hence all the doom and gloom wailing messages).
And my landing at Beaufort works. So I now have one of the coastal ports down there.
So on to the details:
So that ends Venango, looks like the usual English massacre as strangely they took no losses, I can only guess my men were cooking a particularly delicious Daube at the time.
and that ends Carillion. They attacked about 10 times before it fell, note the usual attempt to kill my gallant officers, there seems to be no end to their criminality.
I attacked Cumberland with relatively cautious assault orders (you can order your troops to break off early if it seems likely not to succeed). So that wasn't too bad, even if there were more regulars there than I'd expected.
This was the unexpected one. I ran straight into those regular battalions while moving down to Beaufort ... I forgot to set the evade while moving stance. This usefully shows how powerful that order usually is, but I could have done without the rather pointless losses.
Now this was a surprise. If you remember a while back (unknown to me) Narwhal sent a force to take Vincennes, hoping it was unprotected. Well winter is coming and we are both effectively without much supply so it'll be a race to see who starves first.
This shows the wider corridor from Cumberland-Duquesne to Niagara. I'm going to have one more go at Cumberland - it will at the least really muck up Narwhal's ability to move in/out of this region.
and in the south, my forces are gathering (there are more regulars on the way too).
If you look at the Couriers de Ligneris you'll see an odd effect. Some commanders, mostly my irregular ones, have a personal unit (that can't be detached and doesn't normally show up). While in WiA unlike RoP you don't usually have units 'inside' the commander, there are a few. Sometimes makes it hard to work out the actual strength of a force.