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Thread: BSG Season 9 ~ Chaotic Rule Mix=Victory!

  1. #701

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  3. #703
    Major Jopi's Avatar
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    Hahaha, my hand owns Don't even dream of passing this one.

    4 cards.
    AARs: AARise ye prisoners of starvation... A Soviet AAR (ABORTED, save file destroyed), Postwar analysis: Rebuilding Rome (Completed!), The StAAR-Spangled Banner - USA vs. Rest of the World (Done!), The HungAARian tale Abandoned (lack of inspiration)

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    Haver of 101 2Coaties, Founding member of "Eaten by his own faction club". Targets: Ayeshteni, Kanor, Fornadan, klas_knas, Disgustoid, almoravid, GrimPagan

  4. #704
    I don't supose that one of those would be an Iron will per chance? Just for that extra kick from the - value?
    a trained longbowman can fire 12 arrows a second by Darth Invictus
    Basic math and logic before you post will makes your posts more reasonable, but likely half as funny.

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  5. #705
    I should do this, Preload use OPG if there is an Iron will in this test and it will bring the result into negative. another -2 morale is just too nice to pass up.
    a trained longbowman can fire 12 arrows a second by Darth Invictus
    Basic math and logic before you post will makes your posts more reasonable, but likely half as funny.

    http://forums.spacebattles.com/showp...6&postcount=34

  6. #706
    Quote Originally Posted by Eternaly_Lost View Post
    I should do this, Preload use OPG if there is an Iron will in this test and it will bring the result into negative. another -2 morale is just too nice to pass up.
    Something of an understatement, given it would be a game over. It helps that Jopi can take out the strongest positive card again with his ability

    No no no no no
    No no no no no no no
    No no no no ...yes?

  7. #707
    GM/Brutal Werewolf Leader Demi Moderator jacob-Lundgren's Avatar
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    CRISIS: Security Breach

    Skill check: LEA/TAC = 6
    PASS: No Effect
    FAIL: -1 Morale and all characters in the Command location are sent to Sickbay.

    Post Crisis: Launch Raiders, NO JUMP PREP



    LEA/TAC = 6
    Leadership-1 (Executive Order)
    Leadership-1 (Executive Order)
    Tactics-2 (Guts and Initiative)
    Tactics-2 (Launch Scout)
    Tactics-4 (Strategic Planning)


    Engineering-0 (Establish Network)
    Engineering-1 (Repair)
    Engineering-2 (Repair)
    Engineering-2 (Repair)
    Engineering-4 (Scientific Research)
    Engineering-6 (Build Nuke)
    Treachery-3 (Sabotage)

    Tactics-5 (Strategic Planning)<<<taken out by jopi via power

    10 - 33 = -23 FAIL!
    uhhh that might be a record for paradox
    A person of swedish descent who doesnt speak swedish. Number of PMs in swedish to date I couldn't understand 15
    altering your sig so you hope you wont get anymore confusing PMs
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  8. #708


    A shame it only counts for one morale point lost. That may just have been overkill on Jopi's part, given one option I have is to draw a crisis and see if we can get another morale hit.

    Edit: Unless the establish network was via the destiny deck, because that would cut it to -8.

    No no no no no
    No no no no no no no
    No no no no ...yes?

  9. #709
    GM/Brutal Werewolf Leader Demi Moderator jacob-Lundgren's Avatar
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    Turn 26


    Code:
    Player Status
    Bolded player has the turn.
    
    JOPI ~ Cally	[8]
    CAPT. KIWI ~  Baltar   [3, 1S]
    SBR ~ President, Admiral Starbuck  [3, 8Q]
    EL ~ Caprica 6	[5]
    TMOIY ~ Anders	[8]
    GRAHAM ~ Zarek    [4]
    
    
    
    Destiny Deck [12]

    Code:
    Fleet Status          Distance       4/8
    
    Food       08/08      Vipers         0 Active, 8 in Reserve, 0 Damaged
    Fuel       06/08      Raptors        4 in Reserve
    Morale     01/10      Jump Prep      5/5 (Can jump risk 1)
    Population 10/12      Cylon Boarding (X)()()()(death)
    
    Reserve   Civs  9
    Active    Civs  3
    Destroyed Civs  0
    
    Ships and Resources Remaining
    -- 1 Pop            x6
    -- 1 Pop & 1 Morale x1
    -- 2 Pop            x2
    -- 1 Pop & 1 Fuel   x1
    -- Empty            x2
    -- Galactica Food Damage Token
    -- Galactica Fuel Damage Token
    Code:
    Galactica  (0/6 Damage)
    FTL Control 
    Weapons Control 
    Command  
    Communications  ~  JOPI ~ Cally*
    Admiralís Quarters 
    Research Lab 
    Hangar Deck  ~ TMOIY ~ Anders
    Armory 
    Sickbay~ GRAHAM ~ Zarek
    Brig
    
    Pegasus (2/4 Damage)
    Pegasus CIC
    Airlock
    Main Batteries  
    Engine Room
    Code:
    Colonial One 
    Press Room 
    Presidentís Office ~ SBR ~ Admiral, President Starbuck*
    Administration  
    
    Cylon Locations
    Caprica ~ EL ~ Caprica 6
    Cylon Fleet
    Human Fleet
    Resurrection Ship~ CAPT. KIWI ~ Baltar
    
    Off-ship
    Code:
    \      BRAVO   |   CHARLIE    /  
     \             | basestar    /
      \            | raider x3  /
       \           |           /
        \          |          /
         \         |         /
          \        |        /
           \       |       /
            \      |      /
             \     |     /
              \    |    /
               \   |   /
    A           \  |  /           D
    L            \ | /            E
    P basestar    \|/ raider x6   L
    H raider x3   /|\             T
    A            / | \            A
                /  |  \           
               /   |   \
              /    |    \
             /     |     \
            /      |      \
           /       |       \
          /        |        \
         /         |         \
        /          |          \
       / civvie ?,b| civvie a  \
      /            |            \
     /             |             \
    /    FOXTROT   |   ECHO       \


    3. Special Rule - Dangerous Repairs are Necessary: Keep this card in play until the fleet jumps. Any character in either the Engine Room or FTL Control when the fleet jumps is executed.

    Charlie basestar has no hanger.

    Action queue:
    kiwi~move/action ((I know he preloaded but that was before morale hit 1 so giving him an option to do different.))
    A person of swedish descent who doesnt speak swedish. Number of PMs in swedish to date I couldn't understand 15
    altering your sig so you hope you wont get anymore confusing PMs
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    *Will update fully when I come up with something good to stick in here*

  10. #710
    GM/Brutal Werewolf Leader Demi Moderator jacob-Lundgren's Avatar
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    Quote Originally Posted by Capt. Kiwi View Post


    A shame it only counts for one morale point lost. That may just have been overkill on Jopi's part, given one option I have is to draw a crisis and see if we can get another morale hit.

    Edit: Unless the establish network was via the destiny deck, because that would cut it to -8.
    Still drawing LEA?
    A person of swedish descent who doesnt speak swedish. Number of PMs in swedish to date I couldn't understand 15
    altering your sig so you hope you wont get anymore confusing PMs
    Priceless

    *Will update fully when I come up with something good to stick in here*

  11. #711
    Still drawing LEA.

    What do we think, Cylons? Should I activate heavies? Raiders if we want to gamble on sbr not getting jump prep? Should I go for damaging Galactica since it's now a roll of less than 12 via the basestar bridge... which I see has been edited out I could push the morale harder while we have the momentum by going for a crisis. Or I could play my supercrisis and make the next few skill checks slightly harder to pass. So what do you think?

    No no no no no
    No no no no no no no
    No no no no ...yes?

  12. #712
    Quote Originally Posted by Capt. Kiwi View Post
    Still drawing LEA.

    What do we think, Cylons? Should I activate heavies? Raiders if we want to gamble on sbr not getting jump prep? Should I go for damaging Galactica since it's now a roll of less than 12 via the basestar bridge... which I see has been edited out I could push the morale harder while we have the momentum by going for a crisis. Or I could play my supercrisis and make the next few skill checks slightly harder to pass. So what do you think?
    Skip activating heavies. Tmoiy has Longshot -- Once per game, you may choose the result of a die roll instead of rolling it. This result cannot be modified or re-rolled. That he has not used yet. We can't get them active enough before He can get over there.

    Super Crisis might be a good idea.
    a trained longbowman can fire 12 arrows a second by Darth Invictus
    Basic math and logic before you post will makes your posts more reasonable, but likely half as funny.

    http://forums.spacebattles.com/showp...6&postcount=34

  13. #713
    Hm. No heavies then, and I doubt raiders will achieve anything. I think I might wait one more cycle for the super crisis, it's not particularly impressive and could be a little more powerful later. Instead I'll go

    #Move to Caprica
    #Draw crisis cards


    And try and put some more pressure on their morale.

    No no no no no
    No no no no no no no
    No no no no ...yes?

  14. #714
    I love the deck manager. We're officially engaged.

    CRISIS: Sabotage Investigated

    Skill check: TAC/ENG = 9
    PASS: -1 Food
    FAIL: -1 Morale -1 Fuel -1 Food

    POST CRISIS: Activate Heavies, +1 Jump Prep
    And it's rather appropriate too, given Jopi is on the loose and the last crisis was Security Breach. One card.

    Is now the time for that OPG EL?

    No no no no no
    No no no no no no no
    No no no no ...yes?

  15. #715
    0 cards

    Nice game. What the hell is the point of a Cylon Leader, that might be the dumbest role in a game I have seen. Have the humans ever won a game with a Cylon Leader around? In the two I have been in they have lost and it hasn't even been close.

  16. #716
    Quote Originally Posted by sbr View Post
    Nice game. What the hell is the point of a Cylon Leader, that might be the dumbest role in a game I have seen. Have the humans ever won a game with a Cylon Leader around? In the two I have been in they have lost and it hasn't even been close.
    If he'd drawn from the sympathetic deck, like I originally thought, it might have been better. 2 out of 3 times the leader would be after a human win, which would make things interesting. It was probably a mistake to draw from all agendas. If EL did get "Show Their True Nature", which is one of only two ways he can win at the moment, then it just made things worse - it doesn't require him to target particular resources or work against other cylons.

    No no no no no
    No no no no no no no
    No no no no ...yes?

  17. #717
    Quote Originally Posted by Capt. Kiwi View Post
    I love the deck manager. We're officially engaged.



    And it's rather appropriate too, given Jopi is on the loose and the last crisis was Security Breach. One card.

    Is now the time for that OPG EL?
    Yes sure if it helps.

    1 card
    a trained longbowman can fire 12 arrows a second by Darth Invictus
    Basic math and logic before you post will makes your posts more reasonable, but likely half as funny.

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  18. #718
    Recruit mGraham's Avatar
    Majesty 2

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    none in the colors
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    I played a a game of real life BSG, and lost as the cylons tonight. Swing and a miss...
    Tory Foster (Thanks Jopi ) - Tom Zarek

  19. #719
    Nasty crisis. One card.

    Good game cylons!

  20. #720
    Major Jopi's Avatar
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    6 cards, let's wrap this up.
    AARs: AARise ye prisoners of starvation... A Soviet AAR (ABORTED, save file destroyed), Postwar analysis: Rebuilding Rome (Completed!), The StAAR-Spangled Banner - USA vs. Rest of the World (Done!), The HungAARian tale Abandoned (lack of inspiration)

    United! United! United!

    Haver of 101 2Coaties, Founding member of "Eaten by his own faction club". Targets: Ayeshteni, Kanor, Fornadan, klas_knas, Disgustoid, almoravid, GrimPagan

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