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Thread: Spritepacks for EU3

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  2. #22
    Count of Averland Basileios II's Avatar
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    At last something I can spend my Blue Coins on...
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  3. #23
    Lt. General ashbery76's Avatar
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    No brainer.

  4. #24
    Ceteris Paribus Nuril's Avatar
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    Got both. Had just enough Bluecoins for one (like 10 margin). :3

  5. #25
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    Quote Originally Posted by Samefar View Post
    Awesome! But how long will they last? Through the centuries or just until the 1500s?
    This. We need an answer
    Let's be happy like the Danes
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    They expect to pay 95% tax. They expect to be decapitated by a gang of youths who've found the little mermaid has already had its head kicked off and are now looking for another target.

    They are therefore delighted when they get home to find their family still have all their limbs, that the heating is working and that their tax bill's been reduced to 94%."

    - Jeremy Clarkson

  6. #26
    Dagneau, the Ultimate Diplomat gigau's Avatar
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    And another question : how come i don't see the sprites when playing a mod ?

    With other features, when the files in vanilla doesn't have a file of same name in the mod folder (and that it's an "extend"), the vanilla files are used when playing with the mod. But it doesn't seem to be the case here
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  7. #27
    That guy with the thing Dragnar's Avatar
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    These replace the sprite level 1 (as in, the early game units), right?
    Might be the first sprite pack I'm interested in, as I never use sprites in HoI3 anyways.

  8. #28
    The Spritepacks are only for the first century. They are called Anno Domini 1400. This speaks for it self. After you reach level 18 landtechnology, they are gone and you get the generic musketmans. But if these packs are successfull enough, they will make more of them for the later stages of the game.

  9. #29
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    Quote Originally Posted by Phelan View Post
    The Spritepacks are only for the first century. They are called Anno Domini 1400. This speaks for it self. After you reach level 18 landtechnology, they are gone and you get the generic musketmans. But if these packs are successfull enough, they will make more of them for the later stages of the game.
    Disappointing, but expected I suppose. Still, this is a good use for bluecoins.

  10. #30
    AWESOME!!! Been asking/waiting for something like this for ages. Would be great to have a middle eastern sprite pack aswell, especially with cultural variations between the ottomans, mamalukes, moores etc.
    Paradox please do a music pack too, that would be great!

  11. #31
    Lt. General Alpha Zeke's Avatar
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    Will this work for steam, or is there some way I could get it to work with steam?

  12. #32
    All of my Blue Coins go to spritepacks.

  13. #33
    Not the King of Prussia Legendary Bard's Avatar
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    Quote Originally Posted by Alpha Zeke View Post
    Will this work for steam, or is there some way I could get it to work with steam?
    They're available on Steam. That's where I found out about them.

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  14. #34
    Captain death&d3cay's Avatar
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    Do these work with the beta patch? They don't seem to for me. Anyone know how to get them to work? I love the look of em, but I like to play with the beta patch changes

  15. #35
    Very cool, I'll be picking this up on Steam shortly.

  16. #36
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    I liked this pack. Make more like this and I'll keep buying.

    ... but Castille deserved specific sprites I think.

  17. #37
    Nice addtition to the game. Bought both of it.
    When we can expect another sprite packs? For 16-18 centuries?
    And yes, I would like to see a specific uniform for Castile too.
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  18. #38
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    Quote Originally Posted by death&d3cay View Post
    Do these work with the beta patch? They don't seem to for me. Anyone know how to get them to work? I love the look of em, but I like to play with the beta patch changes
    There's no known reason why they wouldn't work with the betas.
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  19. #39
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    Quote Originally Posted by gigau View Post
    And another question : how come i don't see the sprites when playing a mod ?

    With other features, when the files in vanilla doesn't have a file of same name in the mod folder (and that it's an "extend"), the vanilla files are used when playing with the mod. But it doesn't seem to be the case here
    Ah, I won't get them then. Too bad I rarely play unmodded.
    My mods:
    Oriental Mod for EU3 - For an EU3 experience with a more realistic Asia (and many other things as well).

    Minimal India Improvement Mod for EU3 - A mod that just focuses on improving the Indian map in EU3 without increasing the number of provinces.

  20. #40
    Dagneau, the Ultimate Diplomat gigau's Avatar
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    Quote Originally Posted by death&d3cay View Post
    Do these work with the beta patch? They don't seem to for me. Anyone know how to get them to work? I love the look of em, but I like to play with the beta patch changes
    Works quite fine for me with June 21st patch vanilla... but not when i load MEIOU...
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