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I'm Spain in 1850, with MIL and CON at a minimum. I want universal suffrage so I can have a socialist electoral victory later. Should I go out of my way to increase CON now, or will event chains do it, like the Age of Liberalism? (Which hasn't happened to me, nor do I know if it will) Will CON turn people socialist? Also, will Universal Suffrage change the government type?
No as as pain you won't get age of liberalism because their is voting. Universal will not change your government as a HM's government you have peel back reforms for you to change government type.
 
is a wc possible?
Someone did 50 % of all provinces, 50 % of all population and had 50 % of the worlds brigades as The Free, Independent, and Strictly Neutral City of Kraków and its Territory (eventually formed the Commonwealth), so it might be possible.

Edit: That was in AHD, I think. It was easier then (you could justify war while at war with that country, so you could start justifying right before you peaced them out and break the truce).
 
Is there any point in sphering countries that don't provide large amounts of resources you need (like Switzerland or the OE)? The only real use for a high-prestige country that I see would be to selectively increase "domestic" ressource production while running on high tariffs. Otherwise, the open market would work just as well.
 
Is there any point in sphering countries that don't provide large amounts of resources you need (like Switzerland or the OE)? The only real use for a high-prestige country that I see would be to selectively increase "domestic" ressource production while running on high tariffs. Otherwise, the open market would work just as well.

If I play Italy or some other country next to Switzerland, then I'll sphere them, otherwise I don't really bother.
 
Why do you need two decisions? The only difference I could see is that one decision only removes Germany's core on 571 (no idea what province that is) if Germany exists. That can easily be fixed by using any_country:

I also made it so you can own the provinces directly, but that can be changed if you don't like it.
Also, you have used DNB in the trigger and BND in the effect. Isn't the decision supposed to give you the cores?

Edit: Changed it so you only inherit BAD, BAV and WUR if they exist and are in your sphere (because of the changes I made to the trigger).
571 is Kaiserslautern, Bavarian Palatine. :D

The difference is that in the first decision Germany doesn`t exist and in the second one it exists.NGF doesn`t have core on Kaiserslautern but Germany does, if it manages to pop up.

Thanks for pointing it up, I checked it up and it`s DNB.

Can you tell, also, me anything about the other question regarding diplomacy?
 
Is there any point in sphering countries that don't provide large amounts of resources you need (like Switzerland or the OE)? The only real use for a high-prestige country that I see would be to selectively increase "domestic" ressource production while running on high tariffs. Otherwise, the open market would work just as well.

They also provide a market for your product. Endgame there's a risk of global overproduction, sphering a big country like OE means you'll be selling to them in priority. Of course it helps if it's a stable and reasonnably prosperous OE (that's what investments are for).
 
The difference is that in the first decision Germany doesn`t exist and in the second one it exists.NGF doesn`t have core on Kaiserslautern but Germany does, if it manages to pop up.
Ok, but I still don't see why you need two decisions :)

Can you tell, also, me anything about the other question regarding diplomacy?
As far as I know, it is not possible to mod the diplomatic ai. If would be very nice, but I don't think Paradox has made that moddable.
 
Ok, but I still don't see why you need two decisions :)
Maybe I`m not reading your decision well but doesn`t it remove all German cores even if Germany exists? :p

As far as I know, it is not possible to mod the diplomatic ai. If would be very nice, but I don't think Paradox has made that moddable.
Not even add a positive +100 for example?


Man, your decision-making skills are l33t. :p

Edit. The idea was that if I form the greater Danube Federation, NGF should stay NGF but then I realised that Germany might pop up via crown-from-gutter so I thought a second decision should be there, just in case and my half my game isn`t thrown down the drain.
 
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No as as pain you won't get age of liberalism because their is voting. Universal will not change your government as a HM's government you have peel back reforms for you to change government type.

Cheers. So I can't go from HM to democracy through reforms?

Am I supposed to babysit industrialization through national focus points? Because there is no passive increase of capitalists. POPs just won't convert on their own. And for craftsmen, it is very slow unless I set a focus, while clerks won't even appear with a focus. Feels like my country just doesn't want to industrialize on its own, and it was a bit different in AHD.
 
Are the 'coalition' governments organized around ideologies, or on the basis of common issues, in HoD?

What decides coalition winners, if my upper house is appointed and FPTP is the voting system?

If it is based around ideologies, is it moddable to allow different-ideology coalitions if they have common issues?

I guess they did it for balance reasons. In vanilla, some states (Schlesien, Nordrhein...) are very strong. In PDM they are a lot more balanced.

But then, it works the opposite way. In fact the gameplay becomes severely unbalanced once it is mid-late-game and a few wars have been fought.
 
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Can I have a democracy with 'appointed' reform selected (to simulate parliamentary republics)? Will it change to monarchy if I get enough reactionaries and pull back from two-vote-per-state to 'appointed'?
 
Cheers. So I can't go from HM to democracy through reforms?

Am I supposed to babysit industrialization through national focus points? Because there is no passive increase of capitalists. POPs just won't convert on their own. And for craftsmen, it is very slow unless I set a focus, while clerks won't even appear with a focus. Feels like my country just doesn't want to industrialize on its own, and it was a bit different in AHD.

Do you have high enough literacy for them to convert into craftsmen/clerks and capitalists, in my games I have plenty of capitalists without using focus on them once, usually taxing them on max covers all my expenses with poor and middle class tax below 5%.
 
Is there any general reason to NOT use a free "puppet" war CB?

An event triggered and allows me (Italy) to go to war to puppet Spain. Spain recently experienced a revolution, so they have no allies, no sphere influencers, and army and miltech WAY behind me. Basically, there's no obvious way in which they would not be totally and utterly outmatched. Am I missing anything?
 
Is there any general reason to NOT use a free "puppet" war CB?

An event triggered and allows me (Italy) to go to war to puppet Spain. Spain recently experienced a revolution, so they have no allies, no sphere influencers, and army and miltech WAY behind me. Basically, there's no obvious way in which they would not be totally and utterly outmatched. Am I missing anything?
I think you got the cb exactly because they had the revolution and they nationalised your investments in them.
 
I think you got the cb exactly because they had the revolution and they nationalised your investments in them.

Right. That was the event. So I should just ... go for it, yeah? I mean, they took like 10K pounds of railroad investment in the Philippines, that justifies my full takeover of their country, I figure...
 
Right. That was the event. So I should just ... go for it, yeah? I mean, they took like 10K pounds of railroad investment in the Philippines, that justifies my full takeover of their country, I figure...
Of course. You have to defend your national interests :)
 
I heard somewhere that if you make communists win elections repeatedly in a democracy, you can turn your nation into a proletarian dictatorship (probably through an event). Is this true?

Secondly, can I have a democracy with 'appointed' reform selected in upper house, even if it doesn't actually allow me to select the ruling party? Will it turn into a monarchy if I select that reform?

Thirdly, how do coalitions work?

Can someone answer these please?
 
I heard somewhere that if you make communists win elections repeatedly in a democracy, you can turn your nation into a proletarian dictatorship (probably through an event). Is this true?
I don't know about events, but if you roll back voting reforms with the communists in power, this is the result. Specifically, if you are a democracy: revert to no elections while the communists are in power.

Secondly, can I have a democracy with 'appointed' reform selected in upper house, even if it doesn't actually allow me to select the ruling party? Will it turn into a monarchy if I select that reform?

Upper house is not the same as ruling party. But appointed is okay. "Ruling Party Only" is what will devolve a democracy into a dictatorship (EDIT: I'm not sure this true, actually. Sorry. I think it's ONLY the voting reform that matters here). I don't think there's a way to go from Democracy -> Monarchy by reform -- it will be a dictatorship based on party type.

Thirdly, how do coalitions work?

Coalitions? Coalition governments? Those are basically just groupings (i.e. if Socialists + communists do better than Conservatives + Reactionaries, Socialists will lead the "coalition" government)
Or Coalition wars? There is no such thing really, not like EU4... but if you exceed 25 Infamy, there's a good chance a bunch of people will join a punitive war against you.

Can someone answer these please?

Yes.
 
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