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Thread: Quick questions / Quick answers Thread

  1. #501
    Quote Originally Posted by smeagolthevile View Post
    It does not, for I quoted the wrong person it seems, my mistake. I MEANT to quote tamius23

    "You can't. The best way is to pass healthcare reforms, which increases pop growth. But if you want more people, immigration is the way to go. "
    I had thought it might have been that, but I wanted to be sure. As I'm to understand immigration has been balanced out with the last beta patch, so you don't HAVE to be in the Americas to get any immigration.

  2. #502
    academic outlaw Moderator safferli's Avatar
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    Quote Originally Posted by AbbieRevo View Post
    Ok, so really simple question here.

    I've only played a couple hours total, as Belgium, moved up to GP status pretty quick. But now I have no idea how influence works, compared to relations.

    So how do you generate influence?
    Quote Originally Posted by RedRalphWiggum View Post
    Go to the diplomacy screen, there you can set influence priority (the three little boxes).
    To add a little tip that may or may not be immediately obvious: try left- and right-clicking the boxes to increase/decrease the priority. Saves me lots of clicks each game!
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  3. #503
    Is there a ballpark figure for the the release date of House Divided? Q Something Year?
    He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
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  4. #504
    Just as cool as anyone else Demi Moderator RedRalphWiggum's Avatar
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    Quote Originally Posted by Sid Meier View Post
    Is there a ballpark figure for the the release date of House Divided? Q Something Year?
    Jan 24th, last we heard

  5. #505
    But what actually causes it to generate? And what affects the rates?
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  6. #506
    Quote Originally Posted by Rambo Panda View Post
    No to both, the French will hold on to their Madras port until you take it from them, and those tiny satellites remain satellites until either of you has a revolution. Even another GP removing them from your SOI doesn't work.
    Ahh... so your telling me all that work to sphere them in hopes that I could do an event to bring them all into one nation, much like you do with the german city states as prussia... was completly wasted and I should just wait for a diplomatic insult to remove the SI and just annex them? Well there goes my infamy

  7. #507
    Indefatigable Psychotic tamius23's Avatar
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    Quote Originally Posted by smeagolthevile View Post
    Problem for Australia is once you make them their own nation and play as them it does not let you encourage immigration to Australia.
    The problem is Australia is not an American democracy. Nations in North or South America which are democracies get huge bonuses to immigration (practically all the migrants go there). This may have changed in 1.4b though.

    OK A QUESTION

    Are there any events, other the the lapse random event, that will help me get the rest of india Anexed as the UK, I have more then half of it anexed through those random events and the rest are Sphered.

    Also is there any event that you can trigger (IE not random) that will allow you to get the french territory in india peacefully?

    Unfortunately, no, and no.

    Indian Sepoys will take Pondicherry and Goa when they unite the country, but you don't want them (they'll take the rest of India from the UK too.), and I've never seen them succeed.

  8. #508
    Second Lieutenant Rambo Panda's Avatar
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    Quote Originally Posted by smeagolthevile View Post
    Ahh... so your telling me all that work to sphere them in hopes that I could do an event to bring them all into one nation, much like you do with the german city states as prussia... was completly wasted and I should just wait for a diplomatic insult to remove the SI and just annex them? Well there goes my infamy
    They are your satellites as well as in your sphere, so even if they leave your sphere you still cannot annex them. The only way to break the satellite status is a revolution.

  9. #509
    Indefatigable Psychotic tamius23's Avatar
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    Quote Originally Posted by Rambo Panda View Post
    The only way to break the satellite status is a revolution.
    Or if the satellite country becomes a great power.

  10. #510
    If I release a country in the Politics tab, the satellite status they'll receive will be the same as usually? Like they are not allowed to have their own diplomacy etc.

  11. #511
    Indefatigable Psychotic tamius23's Avatar
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    Quote Originally Posted by TearsOfPain View Post
    If I release a country in the Politics tab, the satellite status they'll receive will be the same as usually? Like they are not allowed to have their own diplomacy etc.
    True.

  12. #512
    People's Commissar of the Navy Demi Moderator Avindian's Avatar
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    Quote Originally Posted by AbbieRevo View Post
    But what actually causes it to generate? And what affects the rates?
    The priority of your influence, how many other countries you have influenced, your size and proximity relative to the country you're influencing, and some techs all affect how quickly you influence somebody. You'll get the highest possible rate (barring tech) for an OPM right next to you if that's the only one you're influencing.
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  13. #513
    General The Arch Mede's Avatar
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    Quote Originally Posted by AbbieRevo View Post
    But what actually causes it to generate? And what affects the rates?
    Being a great power and one of the commerce tech lines (its an extra 20% for every one under FoT) affects how many points you get. Look at the tooltip on the boxes when you are influencing to see how that translates into influence.

  14. #514
    What's the difference between a satellite, puppet, and dominion?

  15. #515
    People's Commissar of the Navy Demi Moderator Avindian's Avatar
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    Quote Originally Posted by fenwayb View Post
    What's the difference between a satellite, puppet, and dominion?
    I don't think there is any (in game anyway), but if nothing else, I'll bump this question. I'm curious too.
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  16. #516
    Captain jaxx2009's Avatar
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    Quote Originally Posted by safferli View Post
    As jaxx2009 pointed out, the culture for Switzerland is "Swiss", so they won't going a German empire. Thank god!
    You could "Conquer" them of course!

  17. #517
    Captain jaxx2009's Avatar
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    Quote Originally Posted by Avindian View Post
    I don't think there is any (in game anyway), but if nothing else, I'll bump this question. I'm curious too.
    I don't believe there is a difference In-Game either. If you are the master, whether they are a "Sat" or "Dom" they are still a "puppet" to you.

    Quote Originally Posted by AbbieRevo View Post
    But what actually causes it to generate? And what affects the rates?
    Going to assume you mean influencing. In the Vanilla game I know a few techs in the Commerce or Culture tabs can increase your Diplomatic Influence.

    (Just noticed "The Arch Mede" answered this already.)
    Last edited by jaxx2009; 12-10-2011 at 21:54.

  18. #518
    Second Lieutenant Rambo Panda's Avatar
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    Satellites are puppets on the same continent, dominions are on another continent.

  19. #519
    Quote Originally Posted by Rambo Panda View Post
    Satellites are puppets on the same continent, dominions are on another continent.
    that makes complete sense, thank you

  20. #520
    Field Marshal grommile's Avatar
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    As the Netherlands, why do all of my soldier pops in my homeland evaporate even at 100% military spending, and how do I prevent it?
    Nothing scares infantry like tanks that can see them. Nothing scares tank crews like infantry they can't see.

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