Thanks for your reply. I have the newest version -- patch 1.02, I think. Maybe because we installed this patch in the middle of our game, it is not working. In addition to having no Union generals, and Johnston in my army, I also have, besides the units mentioned above, the Atlanta Garrison (in Pennsylvania, I think) and other Reb units.
I did have another, possibly easier, question. From the AGEOD ACW game, I am used to fairly rigid supply rules. In this current game, somehow 50,000 Confederates are in Boston (I am not quite sure how they got there, either, as they had been in Pittsburgh a turn or two sooner), and although I have blockaded the port while trying to get enough troops there to throw them out, they do not seem to have any supply problems. There are also Confederates who got around my armies in Illininois and took Milwaukee, etc. In short, they are acting more like a 1940 blitzkrieg army than a 19th century army that was tied to its roads, or rail lines, and did not just abandon their lines of communication and head off deep into enemy territory.
Is this as designed, or is it possibly a bug? Right now, I must have over 100,000 Confederates deep into northern states. At the time time, trusty General Scott is knocking on the doors of Richmond with about 120,000 men, and the AI Jeff Davis does not seem to care. P.S. I am still unable to recruit any Union officers, and therefore any Union troops. On the other hand, I probably have about 250,000 men under arms, whom I assume (since I didn't recruit them) are triggered by the start of the war.
Frustrating, a bit, but still fun, and thanks again for your response.
B.C. Milligan



























