+ Reply to Thread
Page 1 of 5 1 2 3 ... LastLast
Results 1 to 20 of 98

Thread: Naval War: Arctic Circle – Developer Diary #2

  1. #1
    Turbo Tape Games Dev JanH's Avatar
    Naval War: Arctic Circle

    Join Date
    Jan 2011
    Location
    Bergen, Hordaland, Norway, 106562399381316, Bergen, Hordaland
    Posts
    2,408

    Post Naval War: Arctic Circle – Developer Diary #2

    Modern naval warfare, long ignored by the games industry, surely has its share of die-hard fans and enthusiasts. It’s not hard to see why. Modern fighter aircraft are the most advanced (and expensive!) pieces of technology humans ever built. Navy ships are by far the biggest war machines ever built. Submarines are massive, hidden warships that can only be detected at a scarily close range.

    Everybody has their favourite unit. And everybody believes that this unit should be a part of Naval War: Arctic Circle.

    First, I should say this Dev diary is not going to include The Canonical Unit List. It is, after all, a work in progress.

    I will, however, try to detail the philosophy behind the game, to explain how we will go about deciding what units and weapon systems we are going to include.

    Naval War: Arctic Circle is about contemporary naval combat. We want to create a game that allows the user to experience the thrill of controlling the often overlooked military hardware that is out to sea. In a way, the game will be a revisit of the what-ifs stemming from the Cold War, where the North Atlantic was expected to be the key battleground for Soviet naval and aerial forces determined to prevent NATO reinforcements from reaching the meat grind battlefields of central Europe. Add in a contemporary conflict over oil and gas, fisheries and transportation routes in the arctic region, and we see endless potential for cold steel and hot firepower.

    Click image for larger version

Name:	_MG_2480_Facepalm.jpg
Views:	2443
Size:	216.9 KB
ID:	36262
    Not another forum thread asking if there will be lasers in NWAC... PHOTO: Mariel Lødum.

    The decision to place the game in the year 2030 has nothing to do with science fiction (it is, after all, less than twenty years into the future). It was mostly about creating a political and historical back story making a military conflict in the North Atlantic feasible. Also, it will allow us to include some exciting new units currently under development in the real world, like the US’ F-35, Russia’s PAK FA stealth fighter, and Britain’s new Queen Elizabeth class aircraft carrier.

    However, military technology keeps moving forward, and feasibility studies of lasers or rail guns have the press predicting deployment of such weapons in the near future. Even leaving aside the tight budgetary constraints the US Navy currently experiences, there is a long way from a successful demonstration to somebody rebuilding a major warship to deploy a new space- and power-consuming monster weapon.

    Click image for larger version

Name:	800px-Absalon.jpg
Views:	2782
Size:	70.9 KB
ID:	36260
    Denmark's HDMS Absalon, a flexible support ship that is a strong candidate for inclusion in NWAC. PHOTO: Wikipedia commons user Heb.

    As you probably understand from the above, there will be no death rays in Naval War: Arctic Circle. The game takes place in the age of missile warfare. Smart, guided weapons are by far the primary weapons of modern warfare at sea and in the air.

    That is all very well, I hear you say, but will the converted Ohio class submarine be in the game? Or the PAK DA next gen strategic bomber? Or…

    At this time, we cannot commit to which units and weapons will be included in NWAC.

    Our idea is to create a good gaming experience based on naval and aerial combat operations in a hypothetical conflict in the North Atlantic in the near future. The major combatants, in a nod to reality, will be the USA, the United Kingdom and Russia. For these nations it is important that all the central combatants are included, as well as relevant support units. We also plan to include important modern assets used by the defense forces of Norway, Sweden, Denmark, Finland, Poland, Germany, Canada and Holland. For some of these countries, only one unit is included. Other nations in the area, like the Baltics or Iceland, have no relevant assets that could be expected to survive any hostile contact. We have also, for other reasons, chosen to entirely omit the Swiss navy.

    Aircraft that have no or limited relevance for naval operations are not expected to be included in the game.

    In a real time strategy game, it is important to avoid, or at least reduce, redundancy. Having multiple units that are very similar does not contribute to your arsenal in a meaningful way. Simulated units in a game are necessarily less complex than their real life counterparts, so even units that are distinguished in real life, for example by reliance on easily available off-the-shelf components or lower maintenance costs, will not be very different in a game where such factors are not taken into account.

    Click image for larger version

Name:	_MG_1982_SadDevs.jpg
Views:	2826
Size:	305.5 KB
ID:	36263
    Turbo Tape Games developers in limbo. PHOTO: Mariel Lødum.

    To be concrete, if you have available a number of different fighter aircraft, there should be a difference between them, in capability and cost. If you play as the US, you may have available only a limited number of carrier based stealth F-35s and must rely on less-stealthy Super Hornets for much of the heavy lifting. Your F-22s are few and precious, and also land based, and you will have to choose carefully how you deploy these different fighter aircrafts in your order of battle. For example, you may choose to first engage with the Super Hornets, intending to draw your opponent’s most valuable air assets into a trap you spring with your stealth fighters.

    Click image for larger version

Name:	800px-HMS_Daring-1.jpg
Views:	2681
Size:	82.5 KB
ID:	36261
    HMS Daring, the lead ship in the UK's Type 45 destroyer class. PHOTO: Brian Burnell.

    Much of the same is true about surface ships. Your task forces, especially the carrier groups, need to be in a tight formation of cruisers, destroyers and frigates to successfully defend against missile attacks. For example, the Royal Navy’s future surface combatants are specialists. The Type 45 (Daring class) have some capabilities for land, surface and anti-submarine warfare, but it is primarily an air defence ship. Its primary role is to deny airspace for enemy aircraft, and to protect against missiles. It is complemented by the Type 26 Frigate (still under development), which is to be a specialised anti-surface and anti-submarine vessel. How you compose your task force will be crucial for your ability to deal with the numerous threats your opponent can field against you. If you deploy forces that have strong anti-air but are weak against submarine threats, or vice versa, you will probably be punished.

    The units we choose to include in Naval War: Arctic Circle will give you players all the tactical and strategic choices that will make it an enjoyable, challenging game. You will have a wide variety of real-world modern hardware at your disposal, to challenge yourself in the ultimate confrontation between the greatest war machines ever built.
    Last edited by JanH; 10-10-2011 at 09:41. Reason: unstick

  2. #2
    Second Lieutenant Julian94's Avatar
    Naval War: Arctic Circle

    Join Date
    Jan 2011
    Location
    Stranda, More og Romsdal, Norway, 105467522820186, Stranda
    Posts
    140
    Great diary; Well worth the wait, but the attachments don't work.

  3. #3
    academic outlaw Moderator safferli's Avatar
    DiplomacyV2 BetaHoi 2 BetaEU3 Collectors EditionEUIV: Call to arms event

    Join Date
    Mar 2006
    Posts
    11,450
    Quote Originally Posted by Julian94 View Post
    Great diary; Well worth the wait, but the attachments don't work.
    Should work now?
    When I speak in regal, manly grey I do so as a moderator.
    Never publicly comment or answer to a moderation post. Please write a PM (see Rule #2 of the Forum Rules).

    --
    How to give a proper man-to-man hug

    Ireland's Teardrop -- EU3 DW Munster/Ireland AAR. Follow the story of Munster, taking over the entire North American continent!
    Rule Helvetia! Helvetia Rule the Waves... -- Victoria 2 beta AAR. Watch Switzerland defeat the British Royal Navy... or die trying!
    What if the Pope had 200,000 men? -- A Papal States EU3 1.3 aar (abandoned/finished after owning 70% of the world)

  4. #4
    academic outlaw Moderator safferli's Avatar
    DiplomacyV2 BetaHoi 2 BetaEU3 Collectors EditionEUIV: Call to arms event

    Join Date
    Mar 2006
    Posts
    11,450
    Actually, I want all of these weapons to be included, especially the Laser-Guided Polar Bear!

    List of weapons that don't exist, but should
    When I speak in regal, manly grey I do so as a moderator.
    Never publicly comment or answer to a moderation post. Please write a PM (see Rule #2 of the Forum Rules).

    --
    How to give a proper man-to-man hug

    Ireland's Teardrop -- EU3 DW Munster/Ireland AAR. Follow the story of Munster, taking over the entire North American continent!
    Rule Helvetia! Helvetia Rule the Waves... -- Victoria 2 beta AAR. Watch Switzerland defeat the British Royal Navy... or die trying!
    What if the Pope had 200,000 men? -- A Papal States EU3 1.3 aar (abandoned/finished after owning 70% of the world)

  5. #5
    Thank you for that! Great diary! As mentioned, well worth the wait.

    sadly the attachments don't work.

  6. #6
    academic outlaw Moderator safferli's Avatar
    DiplomacyV2 BetaHoi 2 BetaEU3 Collectors EditionEUIV: Call to arms event

    Join Date
    Mar 2006
    Posts
    11,450
    Quote Originally Posted by Alexander Ahl View Post
    Thank you for that! Great diary! As mentioned, well worth the wait.

    sadly the attachments don't work.
    Are you sure they still don't work? Please delete your browser cache, and reload this page (F5). If it still doesn't work, please post again!
    When I speak in regal, manly grey I do so as a moderator.
    Never publicly comment or answer to a moderation post. Please write a PM (see Rule #2 of the Forum Rules).

    --
    How to give a proper man-to-man hug

    Ireland's Teardrop -- EU3 DW Munster/Ireland AAR. Follow the story of Munster, taking over the entire North American continent!
    Rule Helvetia! Helvetia Rule the Waves... -- Victoria 2 beta AAR. Watch Switzerland defeat the British Royal Navy... or die trying!
    What if the Pope had 200,000 men? -- A Papal States EU3 1.3 aar (abandoned/finished after owning 70% of the world)

  7. #7
    noo still wont work!

  8. #8
    academic outlaw Moderator safferli's Avatar
    DiplomacyV2 BetaHoi 2 BetaEU3 Collectors EditionEUIV: Call to arms event

    Join Date
    Mar 2006
    Posts
    11,450
    Quote Originally Posted by Alexander Ahl View Post
    noo still wont work!
    Righto, I'll see what else could cause the problem. Has to be some kind of permission problem, as I can see the images.
    When I speak in regal, manly grey I do so as a moderator.
    Never publicly comment or answer to a moderation post. Please write a PM (see Rule #2 of the Forum Rules).

    --
    How to give a proper man-to-man hug

    Ireland's Teardrop -- EU3 DW Munster/Ireland AAR. Follow the story of Munster, taking over the entire North American continent!
    Rule Helvetia! Helvetia Rule the Waves... -- Victoria 2 beta AAR. Watch Switzerland defeat the British Royal Navy... or die trying!
    What if the Pope had 200,000 men? -- A Papal States EU3 1.3 aar (abandoned/finished after owning 70% of the world)

  9. #9
    Working now! THANKS!

  10. #10
    Turbo Tape Games Dev JanH's Avatar
    Naval War: Arctic Circle

    Join Date
    Jan 2011
    Location
    Bergen, Hordaland, Norway, 106562399381316, Bergen, Hordaland
    Posts
    2,408
    Thanks, folks.

    Yes, I messed up the attachments at first. The forum software is an acquired taste, as they say.

  11. #11
    ಠ_ರೃ KanaX's Avatar
    Darkest HourEuropa Universalis 3Europa Universalis: Chronicles

    Join Date
    Jul 2006
    Location
    Finnland, Das Land des ernsten Blicks
    Posts
    2,066
    This made my mouth water. Please include Absalon! I've had the pleasure of visiting the ship twice during my brief naval career and it's truly an admirable vessel. As for units from other smaller countries, I suppose the Finnish units would probably be the Hamina-class missile boats? Some minelayers, like the Hämeenmaa-class (or, God willing, the Pansio-class on which I served) would be awesome as well.
    WritAAR of the Week 4/11/2008
    I was canonized!
    Know your place, pleb.


    It is hard to have patience with people who say "There is no death" or "Death doesn't matter." There is death. And whatever is matters. And whatever happens has consequences, and it and they are irrevocable and irreversible. You might as well say that birth doesn't matter. -C.S. Lewis

  12. #12
    Turbo Tape Games Dev JanH's Avatar
    Naval War: Arctic Circle

    Join Date
    Jan 2011
    Location
    Bergen, Hordaland, Norway, 106562399381316, Bergen, Hordaland
    Posts
    2,408
    Hi KanaX. We'll probably go for the Hamina. Great vessel from what I've read.

    There is really not much of a job for mine layers to do in the game, as it will take ages (game time wise) to mine a sizable area with a ship. Better to use aircraft for mine-laying in the heat of battle.

  13. #13
    Scotland, I am with you Demi Moderator RedRalphWiggum's Avatar

    Join Date
    Aug 2008
    Posts
    15,616
    Looks great. I didn't even know about the PAK Da, I wonder will they be able to pull it off...

  14. #14
    Second Lieutenant Andcus's Avatar
    Crusader Kings IIDarkest HourEuropa Universalis 3Hearts of Iron IIIVictoria 2

    Join Date
    Jul 2008
    Location
    Right behind you
    Posts
    149
    Great read!!!
    Glad to see you are considering including the Absalon class
    Three Crowns, one Union - a ScandinaviAAR

    http://forum.paradoxplaza.com/forum/...d.php?t=411525 (dead)

  15. #15
    Rocker moth Wave's Avatar
    Crusader Kings IIEU3 CompleteMagickaEuropa Universalis: Rome500k club

    Join Date
    Sep 2009
    Location
    Perniö, Finland
    Posts
    829
    Where I've been again for a month? Well, good to see that people keep working while I'm not watching and this diary is still actually quite fresh

    And YAY possibility of Finnish boats I actually posted a picture of Hamina class Missile boat to naval pictures thread in case someone wants to go take a look.
    My modding stuff:
    Wave's modding guide:
    a tutorial for adding countries to EU: Rome, works with EU3 too!
    Wave's modding guide #2: Understanding and creating events

    Ongoing AARs:
    Letters from wAAR - An experimental Rome AAR with Epigoni Mod
    Winner of the Best character writer of the week award 1/6/12
    This is SPARTA! Can the world be dominated by squads of 300 men swinging spears and crying the name of their home country?

    Legions of Rome! RISE and show them all our might!

  16. #16
    Private briangw's Avatar
    A Game of DwarvesCrusader Kings IICommander: Conquest of the AmericasDarkest HourDungeonland
    East India Company CollectionFor the MotherlandHearts of Iron IIIHOI3: Their Finest HourImpire
    Leviathan: WarshipsMagickaNaval War: Arctic CirclePirates of Black CoveSemper Fi
    Sword of the Stars IISupreme Ruler: Cold WarThe Showdown EffectMount & Blade: WarbandWarlock: Master of the Arcane
    Mount & Blade: With Fire and SwordKnights of Pen and Paper +1 EditionTeleglitch: Die More EditionEuropa Universalis IVWarlock 2: The Exiled

    Join Date
    Mar 2011
    Location
    Warren, Minnesota
    Posts
    11
    Hey, as long as you have the Nimitz class carriers (I was on the USS Dwight D. Eisenhower (CVN-69)), I will be ecstatic (or any of the newer ones would work too! )

  17. #17
    Private NZSnowman's Avatar

    Join Date
    Mar 2011
    Location
    Castle Hill, New Zealand
    Posts
    14
    Thank you! Great diary!

  18. #18
    Major nimitz98's Avatar
    Hearts of Iron IIINaval War: Arctic CircleSupreme Ruler: Cold War

    Join Date
    Feb 2011
    Location
    In a dinghy in the middle of the Atlantic Ocean.
    Posts
    607
    Awesome dev diary! It answers many of my questions. (So I won't bug you as often!) I was hoping to see screenshots of the new UI though.

  19. #19
    Private

    Join Date
    Mar 2011
    Location
    Kearney NE
    Posts
    13
    Looking better all the time thanks for the New Dev Diary #2:

  20. #20
    Quote Originally Posted by nimitz98 View Post
    Awesome dev diary! It answers many of my questions. (So I won't bug you as often!) I was hoping to see screenshots of the new UI though.
    I agree! How is the revamped UI coming along? Very eager to see some screenshots!

    Again, very good Diary - Thanks!

+ Reply to Thread
Page 1 of 5 1 2 3 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts