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Thread: If The AI Was As Smart As WW2 Leaders

  1. #21
    Quote Originally Posted by shepherd352 View Post
    Well written jju_57! Yes the AI does some crazy stuff nut we ignore all the crazy stuff that really happened.

    The AI needs more work but I think it is evolution, not revolution. I would like to see lower AI (such as Army) better at defending in low supply situations (not just letting units go to zero ORG and get destroyed) and it should be possible to leave the AI defending an occupied region. When a partisan appears, the AI should not drag units from everywhere to deal with it but leave garrisons in ports and send one or two close mobile forces only.

    We seem to be after a perfect AI, operationg at all levels. People point to how well a human can control an invasion in-game but they ignore how badly humans did in real life.
    what did the press say after Gallipoli? "the question is not if great britain can survive another world war. the question is: can great britain survive another churchill?"

  2. #22
    Second Lieutenant FireDevlin's Avatar
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    Good job. Very cute.

  3. #23
    Great job, but it's rather disheartening to see how many people failed to understand your real intent, and thought you were actually discussing HOI3 AI shortcomings :P
    "Life is much too important to be taken seriously." (Oscar Wilde)

    "An ye harm none, do what ye will." (The Wiccan Rede)

  4. #24
    Captain scroggin's Avatar
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    very well done,I love it jju_57
    The deippe raid as well as the raids Britain carried out in norway were actually very useful because they caused Germany to commit large numbers of troops to defending in the west when they were desperately needed in the east and britain wasnt yet capable of a serious invasion.The deippe raid was a disaster but the lessons learnt there ensured that DDay was a success.

  5. #25
    Field Marshal King50000's Avatar
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    i loved reading this, almost as if the leaders of WW2 were actualy this games AI
    Urien Harcort, Commander of the Guardians of Elysium in BlackBishop's Star Reach: Merc Wars
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  6. #26
    General krieger11b's Avatar
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    What about the noobish AI dropping their paratroops in the wrong location and stripped of most of their weapons when invading France?

  7. #27
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    Do one for WW1!

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  9. #29
    Private Serenadin's Avatar
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    I found the AAR here if anyone wants to take a look: http://en.wikipedia.org/wiki/World_War_II

  10. #30
    Quote Originally Posted by Serenadin View Post
    I found the AAR here if anyone wants to take a look: http://en.wikipedia.org/wiki/World_War_II
    +1

    I laughed at that comment.

  11. #31
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    I loved it!

  12. #32
    Why did not you mentioned such dumb gamey exploits as paradrops in Norway and Crit?

    The dumb japanese AI forgot about fleet/aviation staking penalty and got itself wiped out out a bunch of US carriers?

  13. #33
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    Quote Originally Posted by BrotherJayne View Post
    Ironically enough, over half the AI blunders you mention actually occurred in reality...


    ... awkwaaaard ...
    They're all true. That's the whole point of the beautiful post by jju_57. Maybe we shouldn't be so critical of the game's ai after reading what the humans did.

  14. #34
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    I love you jju_57 just pure heartful love and i want to cuddle you and never let go!

    and a big kiss to anyone who got it ^^

    Now imagine how impossible it would be to somewhat mimic historical results if the ai was "perfect" (in context of the game)
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  16. #36
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    Well, i do really like this post by JJU, but i believe the German AI is not as stupid as the real world leaders, at least, whenever i play Italy, there's a 80% change Germany steamrolls the USSR. But, o.k. i've seen stupid things as well, like when i played Germany, Italy tried to overrun Greece with totally insufficient/ineffective troops in a very hostile environment, all in the middle of winter! Stupid AI!
    BTW: when i let the AI run my war on France as Germany, my generals performed a marvelous, nearly perfect encirclement of Paris, luring French troops into the city, and then close the gap; there were almost no (French) survivors, i really enjoyed that and immediately promoted all the generals involved :P
    Never interrupt your enemy when he is making a mistake. - Napoleon Bonaparte

  17. #37
    That's hilarious!

  18. #38
    Field Marshal Cybvep's Avatar

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    Now imagine how impossible it would be to somewhat mimic historical results if the ai was "perfect" (in context of the game)
    HOI3 would have to be a simulation. Therefore, the information availability would be much, much poorer and I bet that most players/the AI would do even more mistakes than the historical leaders.

  19. #39
    Reichsmarschall Paradox Dev Team Darkrenown's Avatar
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    -fixed a bug where the JAP AI kept declaring war on the USA in late 1941. It wasn't comparing IC levels correctly, and so never realised there was no hope of victory.
    Relentless madman.

  20. #40
    Quote Originally Posted by Cybvep View Post
    HOI3 would have to be a simulation. Therefore, the information availability would be much, much poorer and I bet that most players/the AI would do even more mistakes than the historical leaders.
    very likely. not to mention it would be very boring.

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