I have played quite a few (short) test games with various countries since the new Divine Wind version of MEIOU came out. Some of them were more interesting than others, but the country that I found to be the most entertaining in my tests was Serbia.
Serbia stands at a unique position in the 1356 start of MEIOU. It is clearly on its way towards collapse, with an incompetent ruler (Admin: 4, Diplo: 3, Mil 3), a number of recently separated rebel states, and the infamously awful modifier: Wrath of God. Unlike its neighbor, Byzantine, which also suffers from "Wrath of God", Serbia does have some potential to survive. It is not yet at the borders of the "Blessings of God" enhanced Ottoman Empire, and its major predatory opponent, Hungary, can be avoided with the right starting conditions.
My first game as Serbia ended in quick destruction. My alliance attempts with Bohemia and Poland failed, Hungary declared war on me, and an hour later I was pretty soundly defeated. So I gave it a second shot. This time, Hungary went after Bosnia, I was able to forge an alliance with Poland, and not too long afterward I was able to meet the requirements to get rid of "Wrath of God". At that point I realized that Serbia might be a fun game for my first AAR, and so here we are.
I intend this to be mostly a history book/gameplay AAR (as those are my favorites), but we will see where it goes.
1) Avoid horrible, horrible death.
2) Attempt to achieve the goals of Stefan Uros IV Dusan in forming a Serbo-Greek Empire.
3) Eventually reclaim the holy land.
1) No reloads, cheats, etc.
2) No getting more than half my infamy limit (whatever it is) at one time.
3) No declaring war without a casus belli.
There we are. Hopefully, you will enjoy reading this!