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DD,

The unit naming in this mod is awesome.

I want to mod it for myself slightly. Is there a way to change how the brigades get named? EG, at the moment Infantry Regiments are named 'Infanterie-Regiment X' which I like, but Artillery Regiments are named, 'Art-Regimentt X'. I want to expand Art to Artillerie.

Also, are there any other codes similar to $NUM$? Eg, one for roman numerals or letters?

Cheers
 
Last edited:
DD,

The unit naming in this mod is awesome.

I want to mod it for myself slightly. Is there a way to change how the brigades get named? EG, at the moment Infantry Regiments are named 'Infanterie-Regiment X' which I like, but Artillery Regiments are named, 'Art-Regimentt X'. I want to expand Art to Artillerie.

Also, are there any other codes similar to $NUM$? Eg, one for roman numerals or letters?

Cheers

Check \localisation folder. See units.csv and _DW-Unit.csv. The engine is using the _short version of the name (the one you see in the tech tooltip also).

artillery_brigade_short;Art.;Art;Art;;Art;;;;;;;;;x
change to:
artillery_brigade_short;Artillerie;Art;Art;;Art;;;;;;;;;x

There is no way to have roman numeric or alphabetic variable (otherwise as you can guess I would have use it ;)).

I think they are talking about the checksum for the mod not the base game.

Could someone explain the issue in detail please? Maybe I can do something.
 
Check \localisation folder. See units.csv and _DW-Unit.csv. The engine is using the _short version of the name (the one you see in the tech tooltip also).

artillery_brigade_short;Art.;Art;Art;;Art;;;;;;;;;x
change to:
artillery_brigade_short;Artillerie;Art;Art;;Art;;;;;;;;;x

There is no way to have roman numeric or alphabetic variable (otherwise as you can guess I would have use it ;)).



Could someone explain the issue in detail please? Maybe I can do something.

No problem, was only trying to explain it is an Alpha patch so be careful!!!!
 
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