A patch is never late, it is always early!
Please guys enjoy the DLC and report anything you find odd. This patch may be the latest one (hopefully) and then I can send it to Paradox for officialization. 
PATCH DOWNLOAD
Dies_irae_Gotterdammerung_v1.02_beta.rar
INSTALLATION INSTRUCTIONS
1. Download the Beta patch from the link above (thanks to Derkb for the server)
2. Extract the patch in your HOI3 directory2.a STEAM: you need to go to your steam installation and then look for \Steam\steamapps\common\hearts of iron 3
2.b DON'T INSTALL THE PATCH IF YOU DON'T KNOW WHAT YOU ARE DOING! THE DLC IS NOT BROKEN WITHOUT THE PATCH AND YOU CAN WAIT FOR AN OFFICIAL ONE TO COME IN A FEW WEEKS
3. Overwrite when asked (it will only overwrite the DLC files, don't worry)
4. Launch the DLC like you always did, it is successfully patched.
5. You can check if the patch works by going to the naval doctrine technology tab, see the submarine positionning or morale tech and if coastal, medium and long range submarines are included the patch is installed. 
PATCH CHANGELOG
BE SURE YOUR INSTALLATION OF HOI3 IS CLEAN AND PATCHED TO 2.04F
IF YOU INSTALL ANY HOI3 PATCH, YOU NEED TO REINSTALL THE WHOLE DLC
1.02
BUG FIXES
- Finland joining axis now raise up threat against Soviet Union
- Fixed the submarine long range AA technology bug
- Fixed Grossdeutchland event broken conditions
- Deleted most of the event exp forces status due to inability to give leader or rearrange
- Put back Brandenburger and Goering regiments to on map spawn
- Fixed supply IC need bug
- Fixed Mittelmeer typo
- Deleted the add_core command on the fate of slovakia event
- Fixed Rudolf Hess last flight firing even with UK occupied by axis
- War of the Atlantic events won't fire if London is occupied by axis
- UK AI should build more fighters
- reworked some end dates for the operation decisions
- Fixed leszno province being alone owned by POL after the silesia or war event
- Switzerland is now more difficult to take (added 10 forts to VP and a strategic effect with some bonus)
- China should be stronger as long as Germany help them
- Soviet Union should always create puppet
- Axis minors won't be able to exile anymore
- Soviet Union should have less manpower from the Soviet Defense strategic effects
- Soviet Union and Poland shouldn't be at war anymore after the fall of Poland
ADDITIONS
- Changed the occupation policy to grant revolt risk instead of partisan support
- Changed some revolt risk events
- Anschluss now provide static 2500 officers instead of a boost of the officer recruitement
- The Italian subs are now all level 2
- Added victory point to all UK south, east and north ports in order to make the AI defend them
- Added radar and planes to the UK homeguard decision in order to help the AI prevent sealion
- Four year plan industry now adds 5 IC in random provinces instead of infra
- Reworked French and Italian nerf
- Alsace-Lorraine is seceded to Germany in the Vichy event
- Albet Speer has now +15% IC efficiency and +10% supply production but appear in 1942 only
- Claiming Memel now leads to a non agression pact with Lithuania, you can refuse it tho (and then not have memel as core but still under your control)
- Added neutrality loss for Chinese warlords for the Marco Polo bridge incident
- Added untransportable defense brigades for Japanese homeland in all the starting OOB
- Added Todt's death event as well as a specific minister bonus +5% IC +5% resources
NEW UNITS
- Added Assault Gun
1.01
BUG FIXES
- fixed some model text
- added some missing models
- fixed some typo in localization
- fixed the Blomberg/Fritsch affair bug making the ministers not to disappear
- deleted some foreign events not relevant to Germany
- deleted the dissent increase in Anschluss and Czech annexation
- fixed Czech tank models (38t)
- fixed Foreign Wehrmacht event text bug
- fixed battle of Paris event not popping sometimes
- changed operationnal tech prerequisites to be easier to plan ahead
- fixed the bugged Barbarossa Operational tech prerequisite
- Italy will always annex Ethiopia
- fixed some overcomplicated strategic effects triggers
- General Winter will now last from november to march
- fixed some battle events triggers
- captured equipment bonus is now 3% IC efficiency
- battle of Leningrad, Moscow, Stalingrad and Sevastopol are now handled via decisions in order to have the event ASAP
- fixed the relocation of Soviet Capital bug (could happen twice)
- fixed the german-soviet agreement reapearing after bitter peace
- switched the two lowest naval leader rank names
- disabled the long range submarine event, now you have to research the tech by yourself
- fixed submarine positionning with wrong stats tech upgrades
- fixed ||| symbol for regiment instead of the brigade's X
- changed the odds of the Rhineland War to happen (happen less often)
- fixed the NSDAP popularity/org appearing twice bug in the nuremberg rally
- deleted KMS prefix to OOB ships
- infantry can now be upgraded to jägers
- fixed the bug when Italy stay at war against allies after the peace of the Rhineland events
- Peace of the Rhineland now actually bring peace to the world
- reduced the impact of the french high command strategic modifier
- halved the neutrality loss for USA when you attack Swiss
- The brigade box close button shouldn't be out of the screen in the lowest resolution
- China should be stronger if Germany decides to help after the war has started (added partisan brigades)
- China joining axis doesn't declare war against JAP anymore
- Nationalist Spain should win more often if helped by Germany
- Added the new uboats to the naval doctrines
- Poland give back the core to Germany when they surrender
- Poland should be at peace with Soviet after they surrender
- Added level 10 forts on the Franco-Italian border
- Buffed UK in North Africa
- Walkyrie event can happen in the '44 scenario now
- Fixed the model names not displaying
- Switched the position of the Sino-German stronger agreement options
- Fixed Long Range Submarine being unable to reach US coasts
- ITA won't puppet ETH anymore
- Fixed Soviet union annexation of baltic states while they are under axis control
- Fixed Soviet Union controlling West Poland provinces
ADDITIONS
- Austrian troops named in their starting OOB with German names for anschluss
- added officer boost after anschluss
- added an allies/comintern peace decision if they happen to be at war due to some bug (won't fire if Germany and Soviet are allied)
- Soviet Union will never declare war via decision on Germany if they choose to be allies during the MR pact
- added the lost of at least x% of core land prerequisite to the soviet bonuses (no more general winter if you are not enough deep in russia)
- added some free troops for UK in Afrika in order to help them if Germany research the Afrika Korps tech
- added some morale penalty to choose from the battle lost events
- added some manpower to USA
- added some manpower to Soviet Union
- added german name for brigade/regiment names in the production screen
- Afrika Korps units are now buildable!
- added an event when France declare war on Germany in '36 in order to warn the player about all this
- Elite units now cost 0 supplies but appear in the construction queue (hence cost IC and time to build)
- the whole maginot line is now full of victory point (+7 points, -7 in Paris to balance) in order to have the AI garrison it for real
- Four year plan industry now grants +10% IC +10% efficiency
- Training laws now include officer recruitment
- Italy is nerfed
- Added an event for Soviet Union to ask for Eastern Poland if Germany controls it before M-R pact
- You can choose to sack Goering instead of Blomberg/Fritsch