In another post someone said there were assault guns. Is this via an event? I don't see anything that can be researched and none of the techs mention improvment to the AG stats. Or is it called something different?
In another post someone said there were assault guns. Is this via an event? I don't see anything that can be researched and none of the techs mention improvment to the AG stats. Or is it called something different?
My mom always told me to be nicer. She said that I could catch more flies with sugar than vinegar. But I always found that a big pile of dog poop worked best.
An area of improvement that I want to see in the next patch:
Is it possible to show the max skill of leaders in the leader assignment screen. It could, for example, appear next to the leader photo. That'd be great because it facilates optimized selection.
Very heartbreaking to see China has failed me again and again (I played twice and China always fell into the hand of Japan) even though I max out all the help I could give to China (i.e. -5% IC reduction on Germany part). In both scenario, China was crushed by May 1938 and Aug 1938, respectively. Do you think there's a need to nerf Japan to achieve balance?
Why are my units starting with 16.25 exp instead of 25 exp? They are totally new units, built from the very beginning with specialist training. I noticed because while my armoured units get 3 awards since the very beginning, my new infantry divisions start with none.
I wonder if this has to do with reserve/mobilization. As a unit takes reinforcements it lowers the experience. So maybe building as reserves and then mobilizing them ends up being treated as taking reinforcements. If so I may have to rethink the speciality training law till after war has started.
My mom always told me to be nicer. She said that I could catch more flies with sugar than vinegar. But I always found that a big pile of dog poop worked best.




RPM:: Mod for For the Motherland!
Sub-mod for DIes Irae: Götterdämmerung --> Vorwärts Panzers! (It adds Assault Guns, Heavy Assault Guns/ Light Tank Destroyers/ Medium Tank Destroyers/Heavy Tank Destroyers/Event based and builable Waffen SS/Detailed Armour development)
Devildread and team, thanks for a great mod.
One thing I noticed, on the support for the winter war event you have Stalin spelled Staline.![]()
"When a man says he approves of something in principle, it means he hasn't the slightest intention of putting it into practice." Otto von Bismarck














None of the new loading screens appear during loading.
If I don't comment a bug report don't worry, I'll fix it anyway (I just don't want to quote 1000 persons on the same post).
Thanks for reporting and please go on.
If someone wants to do it I'd be glad to add it to a patch.
You can send a private message to Hraban, he is the one who did it of ICE.
The popup are configured for 1024 high. I'll see if I can reduce that but I am afraid you will have to move them manually.
There are no assault guns.
I'll think about it, this is not quick to do so I don't know if I want to try.
I'd say you have no luck because in my games with full support China always achieved a stalemate near the Mandchurian borders about 38-39. Then they need my help tho (bombers and interceptors) in order to push but they don't lose.
If I have more reports about that I'll try to make the help bigger for China.
Check the first post of the thread. The reason is stated.
- Community Map Project (Asian and Pacific thread)
- Co-Author (with Danevang) of : Dies Irae: Götterdämmerung (Dev Diary : #1 | #2 | #3 | #4)
- Co-Author (with Danevang) of : Dies Irae: Stars and Stripes (Dev Diary : #1 | #2)
- Hearts of Iron III I.C.E. : Iron Cross Edition (download : Semper Fi version | HOI3 1.4 version)
- Common Weapons of WWII DLC (report thread)
Ummm.... thank you, jju_57, now I see why it happened. I built those units as reserves when I was at 2 year draft, then changed to 3 year draft, so they had to reinforce, and I guess that´s why they had their exp lowered to 16.25. I was not aware that reinforcements lowered the units exp, but I guess it makes all the sense (at least during peacetime)

I noticed some leaders (e.g. von Manstein) have one or more traits called "nulltrait" and the tooltip says "Experience Gain 0%". The trait icon look like the supplies icon. Is this correct?

They're not in my game?
No Idea: Mobilizing a unit with less than 25% should cause it to *gain* experience. Meanwhile a unit with over 25% should lose experience when mobilized or reinforced. That's how it works in vanilla. (It's 30% in vanilla, though.) It will still have less than the max amount of experience though. In vanilla, a unit trained as a specialist reserve (with 3 year draft) will have ~22.5% exp. when mobilized.



Not sure if it is a bug or suppossed to be that way. If I get myself into the Second Sino-Japanese War on the chinese side, I can't get the Munich Agreement anymore.
Besides it gives the player quite an advantage as you save IC and you don't have to do anything in the war.
You can't hope some diplomatic moves from the allies if you are at war.
- Community Map Project (Asian and Pacific thread)
- Co-Author (with Danevang) of : Dies Irae: Götterdämmerung (Dev Diary : #1 | #2 | #3 | #4)
- Co-Author (with Danevang) of : Dies Irae: Stars and Stripes (Dev Diary : #1 | #2)
- Hearts of Iron III I.C.E. : Iron Cross Edition (download : Semper Fi version | HOI3 1.4 version)
- Common Weapons of WWII DLC (report thread)
Last edited by johgr; 12-05-2011 at 19:42.
Is there any site that i can buy Dies Ire and download direct to drive? Or is it only those 3 websites that are offering it?
ISREGARD::
All i had to do was look![]()
does a save/game-unfriendly patch loom on the horizon yet?
thanks