DIG shouldn't alter the checksum since it is in the mod folder.
DIG shouldn't alter the checksum since it is in the mod folder.
- Community Map Project (Asian and Pacific thread)
- Co-Author (with Danevang) of : Dies Irae: Götterdämmerung (Dev Diary : #1 | #2 | #3 | #4)
- Co-Author (with Danevang) of : Dies Irae: Stars and Stripes (Dev Diary : #1 | #2)
- Hearts of Iron III I.C.E. : Iron Cross Edition (download : Semper Fi version | HOI3 1.4 version)
- Common Weapons of WWII DLC (report thread)
DD,
The unit naming in this mod is awesome.
I want to mod it for myself slightly. Is there a way to change how the brigades get named? EG, at the moment Infantry Regiments are named 'Infanterie-Regiment X' which I like, but Artillery Regiments are named, 'Art-Regimentt X'. I want to expand Art to Artillerie.
Also, are there any other codes similar to $NUM$? Eg, one for roman numerals or letters?
Cheers
Last edited by mrsmith00; 02-08-2011 at 09:54.
HOI3 Historia Wargoal Mod - Try the Historia Wargoal Mod by Yuni. It adds proper wargoals and creates postwar borders!
Check \localisation folder. See units.csv and _DW-Unit.csv. The engine is using the _short version of the name (the one you see in the tech tooltip also).
artillery_brigade_short;Art.;Art;Art;;Art;;;;;;;;; x
change to:
artillery_brigade_short;Artillerie;Art;Art;;Art;;; ;;;;;;x
There is no way to have roman numeric or alphabetic variable (otherwise as you can guess I would have use it).
Could someone explain the issue in detail please? Maybe I can do something.
- Community Map Project (Asian and Pacific thread)
- Co-Author (with Danevang) of : Dies Irae: Götterdämmerung (Dev Diary : #1 | #2 | #3 | #4)
- Co-Author (with Danevang) of : Dies Irae: Stars and Stripes (Dev Diary : #1 | #2)
- Hearts of Iron III I.C.E. : Iron Cross Edition (download : Semper Fi version | HOI3 1.4 version)
- Common Weapons of WWII DLC (report thread)




Can you use Devildread's iron cross mod with this DLC or should you install this DLC without it? Thanks.
Dies irae: Götterdämmerung is compatible with no mod or previous dlc.
- Community Map Project (Asian and Pacific thread)
- Co-Author (with Danevang) of : Dies Irae: Götterdämmerung (Dev Diary : #1 | #2 | #3 | #4)
- Co-Author (with Danevang) of : Dies Irae: Stars and Stripes (Dev Diary : #1 | #2)
- Hearts of Iron III I.C.E. : Iron Cross Edition (download : Semper Fi version | HOI3 1.4 version)
- Common Weapons of WWII DLC (report thread)
I just bought DIG and downloaded it. I then clicked on my hearts of Iron 3 icon to play. Is the set up the same as the regular game or there a separate game under DIG. Do I just start playing as Germany in 36? I just havent seen any differences from the regular game.....![]()


Is there going to be an official patch for Semper Fi version of this mod? The beta patch is out and it says wait for the official one. So, should I wait? If not, there doesnt seem to be an official patch for semper fi 2.04f. So that would mean applying the beta mod to the beta patch, which modifies official patch 2.04e, for which there does not seem to be a download link.





Case Anton (for Vichy France) keeps firing every game about 1941 when there
is not an Allied attempt on any French garrison i can see unless its a tiny one
somewhere in central Africa. If so it should only fire if the Allies hit N. Africa
or Vichy itself. France did not go over to the German even after the shelling
of their fleet by Britain after they refused to move it to an Allied or neutral port.




any eta for official patch for FTM version?






I have all the Steam content for Hoi3, including Dies Irae (how do you register that from steam?)...
And once I got ftm it stopped launching from steam. I tried launching dies irea alongside it as a mod in the steamapps folder via hoi3.exe but it crashes and says "Program can't star because vcomp100.dll is missing"
DIG 2.04 compatible with FTM 3.05?
edit: crash on start up guess we need to wait for new 2.05 alpha?




because For the Motherland not compatable yet, hence we are waiting for official patch
Not sure if DD started his vacation yet so we may have to wait a bit for Di:G to be compatible with FTM 3.05. Too bad because it has some nice changes/fixes!