Very impressing AAR. I just spotted it and have to admit being thrilled. I hope you continue soon...
Thanks, Arrianus. I will continue soonVery impressing AAR. I just spotted it and have to admit being thrilled. I hope you continue soon...
Thank you, Retrograde. It would be fun if other players would do a similar AAR with different countries I have an idea or two for a new AAR, but I will not do a Double Domination AAR right after this one, as that would be boring.Creative AAR, been reading since the beginning. It would be really cool to see variations of this theme for other pairings of countries (hint hint nudge nudge)
Indeed. Also, reducing that ugly yellow blob to my east is a nice bonus.No, losing cores are a bad thing So it's always important to take them before you lose them
Dank je wel*, Slibbo!It's really fun to read your AAR's. Dank U wel!
Korea and Ming, along with Manchu, are the only nations within my culture group. If I inherit them I will instantly get cores on their territory. So I want to put them into a Union (see turn 9). Sadly, besides that thing with Ming, no opportunities for a Unification war has presented itself. Besides that I don't have good CB on Korea, Ming or Manchu. I was lucky getting claims on some Indian princes, probably due to Vijayanagar falling apart and creating all those new low-legitimacy nations.What is the Japanese team's thought process on going after India rather than Korea and Ming? Is it a power differential which makes the Indian powers easier to defeat?
Great Britain and Spain have interesting empires in Europe. I'm curious to see where the team will decide to advance next. Europe, or start heading and expanding more in Asia.
Military I have indeed little to fear from Asia, aside from perhaps Persia.You really need a union with Ming there to finish the set
At least now with your new troops you can steamroll the rest of Asia.
I'm not sure what tactic you mean? If you refer to the tactic of claiming thrones, then yes, this turn showed once again how powerful that is.Excellent move by the Japanese, and I see that the tactic you mentioned came into play here with a vengeance. With Manchu under Japan's domain they also have a border with Novgorod. Interesting.
However, I'm looking forward to seeing what Germany has done with this gap outside of the German team's control.
I see your point and perhaps the penalties will not balance the match properly. However, I rather think that the penalties might not be enough, instead of being too much. Here are some reasons:Aren't all the penalties for the German team a bit harsh? The magistrate one was well thought out, as they truly have a better building situation, but with their inability to conquer too much land, and Japan's rampage over Asia, a 2 turn penalty (in reality it is two turns, as Japan also gains one extra - would be more fair if you played a third country instead of Japan for these 10 years) will only cause the gap to increase.
It wouldn't surprise me if it lost its fleet again. The extra turn Japan gets is indeed a huge boost and I think it's quite an elegant way to help Japan.Ah, Westernised, and Land Tech 18. I think the AI could even just manage to hold your empire now. Huge boost with the 30 years playtime you have Japan!
Japan is indeed having a good time.That was a much needed shot in the arm for Japan and their diplomacy is doing well! I'm even starting to root for the Asians now.
In the next turn I will show Europe in all its glory, but I can assure you that little has changed since 1610.As a German (fortunately from the lower Rhine not from Bavaria): Could you please show us the situation in the European theatre in 1620?
Good question. The answer is that until you mentioned it, I haven't thought of it. I'm mainly focussing on fabricating claims, as it is in my experience much rarer to be able to claim throne, so it slipped my mind to claim Xia.Why didn't you claim the throne of Xia? Released countries don't have heirs, so you could have got them in the bag while you still had troops in China.