Ouch. Big gains for Germany, and big problems for Japan.
Oh well. I'm still rooting for Dai Nippon! Banzai!
Oh well. I'm still rooting for Dai Nippon! Banzai!
Actually, Japan didn't do that badly: a Westernisation step and getting a 7-province nation into a Union is nothing to be ashamed of. Especially as most of the decade was played with negative stability, leading to quite some rebels.Ouch. One hard blow after another for the Japanese team.
Never heard of the guys, but they look like enthusiastic, passionate commentators, so they would be a bit like Jim and Bob.Whenever I read this I always picture Jim McKay and Joe Garagiola as the commentators (in their 70's prime, of course). I guess Joe would have to be Bob, though.
Not much success? Well, the war with Ming ended with a resounding Japanese victory of 50% warscore and forcing the largest Asian nation to convert. It's just not the overwhelming victory that might have been, but honestly I went into that war without too many expectations.Looking at the war with Ming which ended without much success and the multitude of revolts which plagued Japan later, the heir was right to try to dispose the ruler. I guess the old man thought that if he can unite Japan (if I am not mistaken it was the same emperor) he can also unite China with Japan. On the other hand, if they don't deal with Ming fast enough, Germany might just colonise the Hordes and get there first. Well, a shame on the contestants for making a 4 military emperor go to war with the biggest country on Earth.
You see that correctly. The great setback of this turn is the Westernization delay. The rest is peanuts compared to that.I see what you mean. Japan converted Ming, and gained provinces it wanted, losing only dead weight. The rebels and not getting everything they wanted made me view the Japanese team as being hit hard, though. Also, the heir is . . . a painful blow. Delaying Westernization is bad.
Certainly. Also, at some point Germany runs out of cores to conquer and will then have much more trouble to expand. Japan on the other hand will only get it easier.As for Germany, wow. The German team is going from strength to strength. Gaining german provinces and taking on all comers. However, Spanish Hungary and France will likely be more of a challenge than Poland was. .
I'm certainly having fun playing the campaign. Playing two nations in turns is a completely new and fresh and it has way less irritating things than I expected. The war with Ming was particulary fun. As the rebel armies come from the fog and disappearing into it, I never had a good idea how many troops they had (there's no ledger page for rebel troops ). Imagine my shock seeing 50+ regiments marching towards me!Knul, your updates are a ton of fun, hopefully you're having as much fun playing the game and writing the updates as I am reading them and cheering for German victory.
Thank you Tallfellow. As you see, I've already started with Spain before getting all my cores. I had to: in 1596 I would have lost my core on Pressburg and we can't have that, can we?Another couple of excellent updates
Good to see that both nations are doing better Too bad Japan didn't get Ming into a PU, that would have helped things along nicely in Asia if you had succeeded
And Germany is doing good for now, taking back cores always helps ofcourse, but when you're done with that you'll have to start in on BBB and Spain, which should be harder nuts to crack.
At the moment GB continually wants to ally with Japan, but I agree that a war between GB and Japan wouldn't be pretty.Wow! That was an exciting turn for the Japanese. I'm sure the team is hoping for a miraculous heir to inherit these gains and enable them to Westernize. The only problem then would be waiting for cores.
Great Britain is moving into India pretty early and will hopefully not be drawn into a war with Japan off screen.
Wow, unless Japan makes good use of India (and have some luck) they won't win against Germany!
The race is not yet run. Still, I do worry that Germany is just too powerful and that another handicap has to be introced. I'm working on some solution to give Japan a sporting chance.Poland's doing impressively, it appears. It does seem rather a foregone conclusion as to the eventual winner of the game.
Nice Sweden
And the japanese is are ages after germany BUT! no asian power can mach the tehc level of the Japanese Imperial Armies making it possible for japan to just steamroll everything. And the germans, even as they are the mightiest nation in europe and thus the world they have very powerful almost equal enemies (unlike japan).
Poland and Novgorod get more and more behind in Land tech. Their contribution to an anti-German alliance would be quite limited.Both France, The UK and Spain can give them a match and what if two team together? and in the east can Sweden, Poland and Novgorod be some prolbem for Germany.
What if a French-Spanish-Polish-Novgorodian alliance againts germany kicks in?
France, GB and Spain all can match the power of Germany to a degree (yet). However, losing say 40 regiments is nothing for Germany. I forgot to mention but during the war I build about 60 new regiments as reinforcements without a sweat. That's why I was so confident to let the AI continue the war.Germany is in a great position but Spain's already proven that it can beat the German armies if needs be. It isn't likely, but Spain may possibly force some concessions to weaken Germany. Also, whew, Germany has some big neighbors.
I think it primarely depends on how well Japan will do. A shared border will indeed make it easier for Germany.I didn't realise that it's so late in game terms! I wonder if the two players manage to share a border before the final battle? This surely would make it more exciting, but also much harder for Japan.
Not only is Germany taking its place in the sun, it's laying its towels are over the place!Ooh, Japan is going to have to kick it into high gear. Germany is a great power that will only get greater as it assumes its place in the sun.
Hm, I liked what you did to the German unification decision, otherwise the game would have been far too easy for the German team. I still think they will be miles ahead of the Japanese team once the showdown starts.
I'm sorry it wasn't clear from the AAR: the AI chose that NI, in this situation I would never have chosen it. I agree that at the moment CAD is probably the best choice.Did you chose National Conscripts for Japan, or the AI? I always think Military Drill let's you do much more with your MP, or CAD in your place would be a better choice. You've got tons of stab hits ahead of you still.
In the end, Japan needs China and a Westernised army, I agree on that. In the short therm, though, I focus on getting India. Hopefully I can quickly inherit all those PUs and expand my army enough to tackle Ming.EDIT: A PU'd and incorporated Ming with a fully westernised army could save Japan, otherwise I think the outlook is pretty bleak...
Couldn't you just change the rules so you'll play Japan instead of Germany for the last 50 years in case it's still that much stronger?