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Thread: Ad Astra! ... an Aurora Forum Game, run by blue emu

  1. #2761
    General Stuckenschmidt's Avatar
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    Quote Originally Posted by Gen.Schuermann View Post
    brilliant.
    I hereby award myself the Tom-Lehrer-Memorial-Award in Silver.
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    Got one of my AARs made into a video. Thank you, Paradox Extra.

  2. #2762
    General Will Lucky's Avatar
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    Read it all over the last day, fantastic truly fantastic...I say we invade the Seals and take the money.

  3. #2763
    Sergeant
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    I hereby am founding the East Kuiper Company, and humbly ask Our Most Benevolent Avian for an exclusive charter of trade with our newest protegees, the Salamis. In related news, yard sale tomorrow. I will be offering all of my, err... study material in erotica for coloured beads and shiny pebbles.

  4. #2764
    GroFAZ Demi Moderator blue emu's Avatar
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    Quote Originally Posted by Will Lucky View Post
    Read it all over the last day, fantastic truly fantastic...I say we invade the Seals and take the money.
    I hope to persuade The Council that this is indeed the best course of action. Naturally, it will take years to prepare... we have no Assault Carriers, and neither the tech nor the unoccupied slipways to build them, at the moment.

    Exploration of the barren EG 290 system has led Commander Arnold Kiwi Rimmer in ESN Maxwell to the new Gliese 190 system. An M5-V Red Dwarf primary, with five rocky planets, four gas giants, 49 moons and 366 asteroids. One of the planets is Mars-like, another somewhat less habitable. The ESN Maxwell is returning to EG 290 to finish mapping that system.

    Quote Originally Posted by stamasd View Post
    I hereby am founding the East Kuiper Company, and humbly ask Our Most Benevolent Avian for an exclusive charter of trade with our newest protegees, the Salamis. In related news, yard sale tomorrow. I will be offering all of my, err... study material in erotica for coloured beads and shiny pebbles.
    The main problem from my selfish point of view is that Trade generates revenue mostly for the Civilian company. Even under the best of circumstances... when all of the exports are from our own Imperial worlds, and all of the goods are carried in our own carriers... the Government of Earth will get only 10% of the value of the trades: 5% export tax and 5% shipping tax. The Civilian company keeps the rest. This is good for long-term growth; they can use it to buy more ships. But it won't solve our desperate financial crisis. Only seizing the Salami treasury will do that.
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  5. #2765
    Panzerberserker Galleblære's Avatar
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    Quote Originally Posted by blue emu View Post
    Typically, you either bombard them from orbit (which tends to muck up the ecosystem), or drop on them with Space Marines. Or both.
    The space marines being individual named characters right? They really should abstract larger army forces and vehicles in some way. How is it now, you land 10 marines on a world with no defending marines of their own, and you occupy it?
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  6. #2766
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    Quote Originally Posted by blue emu View Post
    The main problem from my selfish point of view is that Trade generates revenue mostly for the Civilian company. Even under the best of circumstances... when all of the exports are from our own Imperial worlds, and all of the goods are carried in our own carriers... the Government of Earth will get only 10% of the value of the trades: 5% export tax and 5% shipping tax. The Civilian company keeps the rest. This is good for long-term growth; they can use it to buy more ships. But it won't solve our desperate financial crisis. Only seizing the Salami treasury will do that.
    Ok then... I will withdraw to peruse my study material in peace.

  7. #2767
    GroFAZ Demi Moderator blue emu's Avatar
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    Quote Originally Posted by Galleblære View Post
    The space marines being individual named characters right? They really should abstract larger army forces and vehicles in some way. How is it now, you land 10 marines on a world with no defending marines of their own, and you occupy it?
    No... the player characters are the commanding officers of various Space Marine units, which vary in size from Battalions (~1000 men) to Brigades (~3000 men).

    Seli's Xeno-Archeology team has reported in from Sigma Draconis. The ruins have been analyzed... and are found to have belonged to a race of aliens called "The Thorndale Freehold". Their language and symbology have been translated, and seven potential dig sites have been identified. Now we need to get the Engineers to the spot, along with some guards to protect the colony against the possibility that the ruins might be guarded.

    EDIT: June 17th 2031. Money down to $551, and -$20 per day. Bankruptcy approaches.
    Last edited by blue emu; 18-05-2011 at 15:02.
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  8. #2768
    Colonel Seli's Avatar
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    Quote Originally Posted by blue emu View Post
    No... the player characters are the commanding officers of various Space Marine units, which vary in size from Battalions (~1000 men) to Brigades (~3000 men).

    Seli's Xeno-Archeology team has reported in from Sigma Draconis. The ruins have been analyzed... and are found to have belonged to a race of aliens called "The Thorndale Freehold". Their language and symbology have been translated, and seven potential dig sites have been identified. Now we need to get the Engineers to the spot, along with some guards to protect the colony against the possibility that the ruins might be guarded.
    Nice, that was a quick analysis this time, I hope it means the sites will be higher quality as well.

    We should at least start with a presence in the Seal-Salami system. We just have to protect them from interference by evil alien influences

  9. #2769
    GroFAZ Demi Moderator blue emu's Avatar
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    Quote Originally Posted by Seli View Post
    Nice, that was a quick analysis this time, I hope it means the sites will be higher quality as well.

    We should at least start with a presence in the Seal-Salami system. We just have to protect them from interference by evil alien influences
    There are four planets in that system that could be colonized at our current tech level, not including the one they occupy. However... I'd like to wait for the new year and see how much difference that +20% income tech makes, before we commit ourselves to another expensive colonization project.
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  10. #2770
    Ven aqui chaquetera calestos's Avatar
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    Bankruptcy or the +20% income, what arrives first?
    - La esperanza es como el azúcar en el té. Aunque es muy poca, todo lo endulza.
    Proverbio chino

  11. #2771
    GroFAZ Demi Moderator blue emu's Avatar
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    Quote Originally Posted by calestos View Post
    Bankruptcy or the +20% income, what arrives first?
    Bankruptcy is only weeks away. The tech is six months away.
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  12. #2772
    Colonel Iche_Bins's Avatar
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    What about reducing research for a few months, just take some RL away from the unimportant projects...
    My first AAR- Germany, the power in the center of Europe more or less dead

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  13. #2773
    Paradox QA Paradox Dev Team ForzaA's Avatar
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    Quote Originally Posted by Iche_Bins View Post
    What about reducing research for a few months, just take some RL away from the unimportant projects...
    Shame that there are no unimportant projects that have any RL assigned...
    Error in war on error on line 1.

  14. #2774
    GroFAZ Demi Moderator blue emu's Avatar
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    I think it will be necessary to go into deficit financing. There isn't enough play in the research budget to really make a difference. I'll have to wait for my current round of shipyard modifications to finish, and defer any further shipyard expansions. I'll also need to get the new Fighters and Missiles built, and then shut down those factories again. We'll probably be about $5,000 to $10,000 in the hole before I can stabilize the budget.
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  15. #2775
    Major trajan's Avatar
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    Quote Originally Posted by blue emu View Post
    I wasn't going to admit this, but I might as well come clean...

    Just after posting that screen-shot, I mis-clicked, in-game. Instead of sending the Scout-ship out on a reciprocal course, as intended, I actually BUZZED the planet, passing closer to it than the Moon is to Earth. Nothing happened. Nobody fired a shot at the ESN Agassiz, and they safely pulled away from the planet and exited the system. They are now in the Groombridge 1618 system, headed off on their next mission.
    From: Commander Trajan
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    Oh, yeah, what are you gonna do? Release the dogs? Or the bees? Or the dogs with bees in their mouth and when they bark, they shoot bees at you?

    --Homer Simpson

  16. #2776
    Uncivil Servant Velko's Avatar
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    There's a new joke circulating among the crew of ESN Hutton. It begins: "The Salamis Federation walks into a club..."
    "What is a hen-teaser?"

    "Coffee? What am I, some American who has no tea because he threw it into the ocean, and thus has to settle for coffee?"
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  17. #2777
    General Stuckenschmidt's Avatar
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    Quote Originally Posted by Velko View Post
    There's a new joke circulating among the crew of ESN Hutton. It begins: "The Salamis Federation walks into a club..."
    Never smile - It is contagious

    Got one of my AARs made into a video. Thank you, Paradox Extra.

  18. #2778
    Paradox QA Paradox Dev Team ForzaA's Avatar
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    If we intend conquest, just make sure it doesn't turn into a second battle of Salamis.
    Error in war on error on line 1.

  19. #2779
    Second Lieutenant BwenGun's Avatar
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    Quote Originally Posted by Velko View Post
    There's a new joke circulating among the crew of ESN Hutton. It begins: "The Salamis Federation walks into a club..."
    Bravo sir, bravo!

  20. #2780
    A faulty cog GrimPagan's Avatar
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    Not to rain on the parade, but if these guys just pop'd into existance, they probably won't have that much money. Might as well keep them around as trading partners and an example of human benevolence towards it's lesser.
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