BTW This AAR passed 40k views![]()
BTW This AAR passed 40k views![]()
HoI2, mod 1914 -- Could Schlieffen Plan have led to a German victory in the Great War? Find out in this AAR! -- Completed
MMP AAR -- God's Warriors: the story of the Hussite Reformation Abandoned due to MMP2 release, technical issues and lack of time and commitment
"Superior training and superior weaponry have, when taken together, a geometric effect on overall military strength. Well-trained, well-equipped troops can stand up to many more times their lesser brethren than linear arithmetic would seem to indicate." - Spartan Battle Manual
Part XLVI: Review of Case Yellow
While our troops are redeploying to the German-Polish border, I wish to express some of my thoughts regarding the campaign in France before we continue with Case White. While Case Yellow was certainly a success and successfully proved that a France First strategy in DH is possible, I feel nevertheless the urge to engage in some nitpicking, especially about the AI.
The French AI behaved extremely silly during the entire campaign; our victory was way too easy and I'm afraid that this somewhat disqualifies the universality of the France First strategy, as it appears to be an outright AI exploit:
- The French AI fails to mobilise their army when an unscripted war occurs. This is such an eminent flaw that one could call it with very good reason a bug that needs to be fixed. I don't wish to brag, but considering the dismal strength of the French divisions I wonder why I haven't assaulted the Maginot Line as well to tie even more French divisions in useless places so that the main attack could proceed more smoothly.
- The French AI overstacks the Maginot Line to an extent that it becomes nonsensical and harmful. Retrospectively I would even claim that my diversion tactics were probably not required at all and an overkill, if I combine it with the AI's refusal to move their mobilisation slider. This is also very close to a bug and should be fixed. In my humble opinion, one doesn't need more than nine divisions in a province with level 10 land fortifications, even against the Wehrmacht. I don't have a comprehensive AI modding skill, but clearly there should be an option to cap the maximum number of divisions in a province?
- The French AI fails to concentrate on their main objective (defense!) and instead is too easily distracted by traps and rather unimportant minor opportunities. It would be already a step forward if an AI switch that forbids the French AI to take enemy territory during the first weeks of Case Yellow would be activated. Taking Trier or Luxembourg while my main attack forces are steamrolling Belgium is foolish, plain and simple.
Overall, the number of mistakes I made during Case Yellow is tolerable and way lower than during the Spanish Civil War. I should have stationed Rommel a little bit earlier in the Netherlands, refrained from ordering my spearheads after the capture of Paris to raid South France without any plan and used my Air Force more effectively against the French, as I've sometimes forgotten to pay attention to the Luftwaffe and to adjust their area of operation more frequently.
After Poland falls, we will see if I'm able to learn from my mistakes ...
If liberty means anything at all, it means the right to tell people what they do not want to hear. – George Orwellhumble AAR writer: [DH] Germany 1936 | [CK2] Ridiculous Georgia
I prefer not having an alliance with Vichy as it would effectively prevent Operation Overlord as soon as I give them their territory back.
OK, OK! You convinced me ... We will take the safer approach and try a Spring Offensive in 1940.
There should be a scientific study about the phenomenon of AAR slowdowns. Most AAR writers seem to considerably decrease their update pace after a certain point, and I'm no exception. However, I'm also very content that this AAR is still running and that it progresses, slow but steady ...
I appreciate your effort to read this AAR. Thank you!
It's insane ... only the Germany Beta AAR has more views.![]()
If liberty means anything at all, it means the right to tell people what they do not want to hear. – George Orwellhumble AAR writer: [DH] Germany 1936 | [CK2] Ridiculous Georgia
I agree wholeheartedly. It should stack fewer divs there and be more concerned with the Paris area. They should only stack more troops on the Maginot Line when the Germans are overstacking the Siegfried Line.The French AI overstacks the Maginot Line to an extent that it becomes nonsensical and harmful.
Yes, they should prioritise the defence of their VPs more, especially if the Germans have many mobile divs or PARAs.The French AI fails to concentrate on their main objective (defense!) and instead is too easily distracted by traps and rather unimportant minor opportunities.
You should have no problem with Poland, as the British won't be able to do much in the West in 1939-40.
Surprsingly enough, the WWI French strategy went pretty much along this way. They used two armies to pin the Germans in Alsace Lorraine and wanted to use their other three armies to push into Germany, across Saarbrücken and continue into the Rhineland. This was despite the knowledge of the Schlieffen Plan which would have meant an encirclement of the French forces if the French had continued their attacks.
So, while you assume the AI is stupid, it's rather... Old guard ;-)
He is not talking about pinning. He is talking about the French AI being too eager to conquer unguarded or poorly guarded territory while its very existence as a major political entity is in danger.
It wasn't stupid. Joffre surmised that if the Germans were strong on their right (and that's what their ostensible plan called for) and if they were strong on their left (the apparent result of the battles of Morhange and Saarburg) then they had to be weak in the center. Unfortunately, they were not, in fact, weak in the center, but quite strong, having not moved Fourth Army in particular over to the right wing. The result was a two-day evisceration of two French field armies in Luxembourg.
Fundamentally, Joffre's intuition - attack in the center, where the enemy would theoretically be weak - wasn't a bad one. It's what anybody among us would do if faced with a massive German assault through Belgium: cut them off by attacking north towards the Maastricht Appendix. (It's still the bread and butter of playing as the French Commune in the Kaiserreich mod.) But his assumption, that the Germans would come down hard down the valley of the Meuse and thus be too weak to parry his centerline attack, was false because it assumed that the Germans would slavishly stick to the dying words of a man who hadn't been connected with war planning for nine years. Unlike Schlieffen, with his post-retirement monomaniacal focus on the Right Wing, Moltke had to deal with real military problems and real military solutions, and thus strengthened the armies in Lorraine to the detriment of the First, Second, and Third Armies. Logistically, a stronger right wing would have been nonsense anyway. Had Moltke not strengthened the center and the left, arguably either one of Joffre's attacks - the Lorraine offensive or the Luxembourg one - could very well have succeeded, leaving the vaunted right wing high and dry.
/would-be MA topic ranting
...
Anyway. Actual AAR stuff. I also thought the French AI was too narrowly focused - opportunistic in a bad way. I get the search for some realism in shifting so much of their army to the Maginot fortifications, but wasn't only one of their three army groups meant to cover that area? Proportionately, it absorbed entirely too much of the French army and crippled them to an extent even worse than in OTL. So your France-first strategy did benefit from a little unintentional (or at least semiintentional) exploitation. Still, the Soviets have a great deal more space, and it's a bit harder to make grand encirclements. Hopefully it won't be nearly so easy next time around.
Ah yes, "Vandals". The invincible race of warriors and pirates allegedly occupying Africa. We have dismissed that claim.
HoI2, mod 1914 -- Could Schlieffen Plan have led to a German victory in the Great War? Find out in this AAR! -- Completed
MMP AAR -- God's Warriors: the story of the Hussite Reformation Abandoned due to MMP2 release, technical issues and lack of time and commitment
"Superior training and superior weaponry have, when taken together, a geometric effect on overall military strength. Well-trained, well-equipped troops can stand up to many more times their lesser brethren than linear arithmetic would seem to indicate." - Spartan Battle Manual
This is great!One of the best AARs ever.
Mikael "Miihkali" Tuominen — Darkest Hour - a 1914-1963 grand strategy game
Hyborian Age Mod — a DH fantasy mod set in the world of Conan the Barbarian.
If you've ever though how would the USSR and the USA do against the whole world, y'know, it's all about willpower, baby!
See me conquering Asia - as Afghanistan! (Also recruiting existed, back to good ol' 2007.)
I'm unsure if it would be wise to continue right now. Can someone verify that the Free France events fire correctly in the latest beta? Some time ago I've read on the forums that Free France isn't created correctly, but I'm unsure about the precise date, so I can't remember if it was fixed by the latest beta or if the bug is still in the game. In the latter case, I will wait for the release of the next beta patch before I continue with the AAR.
Anything else would be very surprising. My spies claim that the polish army consists of just 38 infantry divisions.
In this case the AI should, for the sake of the gameplay, refrain from being overly "Old Guard". The incompetence the French AI displayed in this AAR is definitely exaggerated beyond historical authenticity, even if the subject at hands is the historical performance of the French army in WW II.
Yes, yes and yes.
From my experience, grand encirclements against the Soviets are not harder, but easier. After all, the Soviets tend to amass their hordes at the slightest sight of a possible penetration or encirclement in the corresponding area. The larger the area, the thinner the Soviet lines.
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Thank you so much.![]()
If liberty means anything at all, it means the right to tell people what they do not want to hear. – George Orwellhumble AAR writer: [DH] Germany 1936 | [CK2] Ridiculous Georgia
Just a thought: If you are going to wait with Barbarossa until summer, are you going to use that time for Operation Weserübung? You might want to at least invade Denmark to deny the Allies access to the Baltic Sea - otherwise they might decide to later land forces in the back of your troops in the east while you are busy fighting the Reds.
Please don't tell me this is dead? D:
Germany Above All! - Home Before the Leaves Fall from the Trees - False Promises and Germany in the Great War
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Muammar Gaddafi, Brotherly Leader and Guide of the Revolution of Libya, in Frymonmon's World in Revolution Lite: 1991
Jefferson Finis Davis, President of the Confederate States of America, in Frymonmon's World in Revolution: 1861 Mk II
Formerly Daniel Palomino; Chilean Liberal, Senator, Admiral, and 13th President of the Chilean Republic, and
Formerly Sebastian Hidalgo; Chilean General, Fascist, Nationalist, Caudillo Candidate, and Last Hero of the Fascist State of Chile
in Shadow of the Andes