well after you have read my next AAr, you will...
But also, Death to china!
The Professor wrote:
Also is there a site somewhere where I can google the acronyms you use.
Ulmont wrote:
Yes. The site is available at www.google.com.
See? If I try to expand at the expense of a neighbour I will always be a target.
He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
-Sun Tzu, the Art of War
nah, you will be target even if would try to expand your neighbours, instead of expanding yourself![]()
The Professor wrote:
Also is there a site somewhere where I can google the acronyms you use.
Ulmont wrote:
Yes. The site is available at www.google.com.
So whats your explanation to how I got China?
He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
-Sun Tzu, the Art of War
Commune of France AAR - World Revolution
Romance of Zhōngguó - AlgOstAsien AAR
My Ink Well
Fan of the Week 16-03-2007
WritAAR of the Week 26-12-2012
He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
-Sun Tzu, the Art of War








On Ubik: "HE GETS TO BE SMUG AFTER CARVING THE FACE OF PERFECTION USING THE SPOON OF INSPIRATION UPON THE BUTTOCKS OF AN ANGEL"
────── OrangeYoshi's Newbie Sig Information Center: Help is just a click away...™ ──────
EU3 Wiki lll Paradox Acronyms lll FAQ Forum lll General FAQ lll Siege FAQ lll Patrolling Guidelines
No Time Limit Mod lll Quick Questions Quick Answers
I've taken advantage of no ones stupidityI offered a deal, they accepted it. That's not taking advantage of someone anymore than Apple forcing you to sign the EULA is.
Also I find it questionable if I've in fact, putting all that aside been harmed in anyway in the 'short' term. Mongol Khanate is clearly my friends and allies and whom I've put significant investment in, Japan is also a key ally, Punjab is very favorable to friendly relations, Khmer and I have warm relations, and Elycion and I have a detente.
The only 'hostile' entity is Anders, who is varelse* and will always be hostile.
*Xenocide reference.
He who wishes to fight must first count the cost. When you engage in actual fighting, if victory is long in coming, then men's weapons will grow dull and their ardor will be dampened. If you lay siege to a town, you will exhaust your strength. Again, if the campaign is protracted, the resources of the State will not be equal to the strain. Now, when your weapons are dulled, your ardor dampened, your strength exhausted and your treasure spent, other chieftains will spring up to take advantage of your extremity. Then no man, however wise, will be able to avert the consequences that must ensue... In war, then, let your great object be victory, not lengthy campaigns.
-Sun Tzu, the Art of War
GM and Last of the Carolingians in:
Sunday night MP Megacampaign: God Will Know His Own
The Great Game III MP Mega-Campaign: Children of the Fatherland , Day of Glory (finished)
Proprietor of one Lord Strange Cookie. ●, WritAAR of the Week: Feb. 6, 2011





Keep the banter between players where it belongs: email, IMs and PMs. This thread is not for you to discuss things between players. It is for discussing the AAR. Also keep things on topic and polite.
-Mr. Capiatlist (Ink well):
Baltikja: An AAR based on a strange alternate history where Saxons moved to Prussia! Books: Homelands | Bastions
Awarded the Lord Strange Cookie of British Awesomeness ●
When I speak in Anglo-Prussian Rose, I do so as a Moderator. :: Forum Rules | AARland Rules 1 | Rules 2 | Interactivity Rules
(Never quote or otherwise publicly respond to my rose text. If you have a problem: PM me.)
I'm with BlitzMartinDK, loving the maps and it reads like a proper megacampaign now Sid is being 'victimised'. I'd also vote for more of Golle's acid fantasy AARs even if I never understand a word of them.
It seems a shame that the American players just seem to be there to be taken out by Europeans - might as well leave them as AI!
Was that by design?
My completed AARs: EU3 England, Golden Horde, France, Iroquois, Castile / EU2 Finland
"Sunset Invasion isn't ASB - it's just Prawnstar playing CK2" Athalcor
"If EU3 had exiled prawn-like aliens he'd be the first one to do a WC with them..." aldriq
"You were prawn under a conquering stAAR!" Arakhor
My Inkwell
GM and Last of the Carolingians in:
Sunday night MP Megacampaign: God Will Know His Own
The Great Game III MP Mega-Campaign: Children of the Fatherland , Day of Glory (finished)
Proprietor of one Lord Strange Cookie. ●, WritAAR of the Week: Feb. 6, 2011
out of three, one got basicly annexed in the begining, one pledged to vassalage and one changed to tibet...the player of the first annexed nation creeped back in and imidiately pledged into vassalisation..
The Professor wrote:
Also is there a site somewhere where I can google the acronyms you use.
Ulmont wrote:
Yes. The site is available at www.google.com.
Oddman, great maps my friend. I hope it doesnt take too long for you to make.
However, it looks like Russia controls the Bosporus. Is that correct??
Making the making was lots of work. Now, not so much any more. Anyway, glad to be of service. I think getting an accurate picture of the in-game situation is worth a thousand words
.
Indeed. Russia and Croatia are worryingly close. Russia is also mercantilist by design - and therefore interested in the mercantilist triggered modifiers, such as the Bosporus Toll.



No, we designed them to stand a fighting chance of survival given good diplomacy and some European support. (And as was pointed out, two of them have been vassalised instead of annexed, and might emerge later on as independent powers.) The problem was that the colonising nations (Catalunya, England, Bavaria) were so few that they were able to reach a spheres-of-influence agreement, and none of the other Europeans (Tripoli, Croatia, Russia, Persia) wanted to interfere. In the case of Russia and Persia, this was presumably because they were already locked in a deadly struggle; as for Croatia and Tripoli, they presumably did not want to destroy their historically good relationships with Germany and al-Andalus, respectively. As for the Asian powers, we were simply too far away and could not have gotten troops to the Americas in time, with the possible exception of Elcyion in Malacca - but even then, for Malacca to take on al-Andalus would clearly not have been the path of wisdom.
If France, South Germany, and Byzantium had survived as European powers, matters might have stood differently; there would have been twice as many internal faultlines within Europe for the American powers to exploit.
MP Megacampaigns :
The Great Game: CK, EU2, EU2 stats, Vicky, Doomsday.
There Will Be War: CK, EU3, Vicky, Arma.
Children of the Fatherland: Crusader Kings. Divine Wind I II Victoria 2 Final update 22-January-2013: Final Overview
Converters! Get your custom savegame converters here!