Any news?I actually seemed to have lost my files, both my backup drives with the project failed.
I might be able to still recover them, but its 50$ per drive and would take a whole day I don't have to spare yet. If anyone DOES have the files if you can upload them I'd appreciate it so I can maybe restart my work.
I really should have used a SVN.
What I think I'll do is just start again from scratch, (hopefully I can figure out again precisely how we managed to put the DH map into AoD) use a SVN to have the data preserved and use proper file editors and comparitors to more quickly get back to where we were.
e: Just rebought both games on steam so now I have a much more convenient means of redownloading the vanilla files yay!
Please?Can anybody reupload the latest verison?
There is another mod with a map from DH https://forum.paradoxplaza.com/forum/threads/aod-dec-mod-feat-darkest-hour-map-reupload-2021.557864/Is this thing dead? It would be pretty cool to have DH's map on AOD 1.12.
Saw it. D/l'd it. It does not run.There is another mod with a map from DH https://forum.paradoxplaza.com/forum/threads/aod-dec-mod-feat-darkest-hour-map-reupload-2021.557864/
Works for me without problems. Try manually fixing settings.cfg in this modSaw it. D/l'd it. It does not run.
All I did was unzip the mod itself, which looks complete, and add the 1.13 settings.cfg file. I did not merge it with an existing 1.10 install.I believe it was created in/for 1.10, so if you are running a later version that may be the issue.
settings.cfg is a text file containingI believe it was created in/for 1.10, so if you are running a later version that may be the issue.
Yes, I know. The mod as is seems to start fine, but the counters are messed up, as they are identical for all countries, and I can't find the files to modify.settings.cfg is a text file containing
0 #LANGUAGE (0=english, 1 = french etc..)
1 #MUSIC (1 for on)
0 #WINDOWED MODE (1 for on)
europa.valkyrienet.com
1920 #Width
1080 #Height
1 # Disable intro
I didn't mean either - I'm completely non-experienced with the mod! I was just pointint out, which you might not have noticed, that the mod was written for 1.10 and so might have had a problem working with another version. It looks like that's covered, though.All I did was unzip the mod itself, which looks complete, and add the 1.13 settings.cfg file. I did not merge it with an existing 1.10 install.
Are you saying/thinking that the mod should be "dumped" into a clean install of v1.10? Would that eliminate the counter issue above?