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So I decided to fire up as Italian Federation and set a goal in mind.

Force the creation of the Med. Bloc and get National France on side and conquer the middle east for Jesus. Simple right?

Wrong, Jesus must have heard me and conspired to force the game to play against me. Here is a quick summary.


  • Soviet Russia wins the Russian Civil War (via event, Denekin caved in)
  • Soviet Union is spawned an in one year annexed Mongolia, Alash Oda, Turkestan, Afghanistan, Persia.
  • CSA wins civil war, PSA still around though
  • Kingdom of Spain wins the civil war and allies with Germany
  • Danubian Federation formed, chooses to not be in any alliance
  • Qing Empire allies with Germany
  • AOG annexed by Republic of China, RoC DoW Qing Empire
  • Qing Empire annexed by Fengtien, large tracts absorbed by RoC
  • Germany launches a large invasion of China and annexes RoC, they own 3/4 of China
  • I choose Julius IV and I DoW SCI, Germany intervenes and stops the war, I lose Anzio though
  • Soviet Union launches massive invasion of Eastern Europe
  • Poland gets annexed, then liberated
  • Soviet Union DoW Danubian Federation
  • I DoW the Austrians when they are getting kicked and I sue for peace while claiming all the Italian province, I gain them and start contructing land forts on all my northern borders.
  • CSA join the Internationale
  • France DoW Germany, UoB and CSA join in
  • UoB annex Denmark
  • Canada choose not to join DoW Internationale
  • Ottoman Empire joins the war on German side, with Libya and Armenia puppets, they seem to be thrusting up Baku.
  • Kingdom of Spain annexed by CoF (CSA holds one province and is prevented event firing)
  • France and Russia manage to invade deep into Germany, I'm not joking almost perfect East and West German borders split between the Reds.
  • Danubian Federation gets annexed
  • Bulgaria DoW's Soviet Union
  • EDIT:
  • Bosnia, Croatia, Montenegro and Serbia get liberated.
  • Bulgaria annexed
  • Troplitina annexed by UoB
  • Fengtien annexed by Soviet Union


That is the game so far... I'm the only Right Wing nation left in Europe... Should be a tough crusade...

HELP ME!!





Russia now has infinite manpower... Looks like I best invest in nukes and airpower fast... Its only 1940...
 
Hahaha oh dear god! xD
 
If you're loading from a save in which the PSA exists, then it will be there. It's not going to be one of the main flags though, so you're going to have to right-click on one of the flags and find the PSA.
 
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If you're loading from a save in which the PSA exists, then it will be there. It's not going to be one of the main flags though, so you're going to have to left-click on one of the flags and find the PSA.
Right-click my man.
 
That's what i said, look at my post. I know my left from my right. :D
 
Two issues:
1. In the next version techs from 1.02b patch should be copied (e.g. Land doctrines now cost 16 Research, not 20).
2. The description of the "Rising Sun" event for Japan tells that Colonial option is not ready. Should it so have 0 AI chance? If AI Japan chooses this option, will the event chain fire properly?
 
Hey guys, great mod but I have an issue. I am playing with the KR mod so I don't know where the problem comes from but after saving a game and coming back to it the game cannot locate the save. It is in the save game sub-file for the scenario file but the game does not see it. I have my game in the C\:games, not programs like my other pdox games. Do I need to move it? That was where it down loaded to. Thanks.
 
Hey guys, great mod but I have an issue. I am playing with the KR mod so I don't know where the problem comes from but after saving a game and coming back to it the game cannot locate the save. It is in the save game sub-file for the scenario file but the game does not see it. I have my game in the C\:games, not programs like my other pdox games. Do I need to move it? That was where it down loaded to. Thanks.

Saved games goes to Mods\Your_Mod_Name\Scenarios\Save Games. Note that "Save Games" folder must exist before doing a save from the mod. If it does not exists the save goes to Scenarios\Save Games, but it won't be available if you try to load a game from the mod. If this is the case for you, then you have to manually create the missing "Save Games" folder and copy the saved game to it.


PS
It's good to see you around again and it would be great if you re-join us on "the other board" too ;)
 
It has been a tough year. I have the save in that folder C:\games\dh\mods\kr\scenarios\saves\USA_1936_apr_7

When I boot up the game, the save does not appear on the list of saves. I have KR separate from my "pure" DH install. The save games for DH work fine on that install, so it is KR related. Suggestions?
 
Can I request an extra event choice? When the Commune of France get's declaration of war, she simply declares with "What better time than now?" (or something like that). Even tough, I had only ~20 divisions (soc. Italia), the spanish civil war hasn't ended, Britain was at war with Norway and Denmark, Bhartiya against Princely Fed. Brazil against La Plata, so basically she chose the worst time possible.

There could be an event, to ask the Internationale members if everyone is ready for war, because we were simply crippled in several months (by Mitteleuropa and Entente).

BTW, a multiplayer anyone? :)
 
A bug report:

I'm playing as Russia. I chose Denikin, then restored the Autocracy, and suddenly a strange event happens to me:

0:00 September 29, 1937 : SR-Menshevik coalition breaks up happened to us.
I don't think it should pop up if you didn't choose SR-Menchevik when Kerensky died.
 
I'm playing as Russia. I chose Denikin, then restored the Autocracy, and suddenly a strange event happens to me:

That's not a bug. The SR-Mensheviks break up if they do not manage to secure power - just like there's a splintering among the conservatives if the liberals and/or socialists take the Kremlin.

There could be an event, to ask the Internationale members if everyone is ready for war, because we were simply crippled in several months

Well, France is the leader of the Syndicalist Internationale. Her proletarian irredentism shouldn't be dependent on others. The second Weltkrieg needs a fix or two, since it seems pretty unbalance.
 
I use the 1.2 beta1 (with the DH 1.2 beta) and I need help with an inc-file.
I have tried to change the Naval-OOB of Germany to a somewhat less chaotic one, but now the game wouldn't start.

Believe me, i checked the file for the last 4 hours, for a bracket or something i missed, i even changed the ID's of the naval OOB two times but the game won't load.

When i try to start a new game, the Loading Screen apears as usual and stops in the first quarter, i then open the Task-Manager and normaly i would then see a error message, like database missmatch, but there is nothing, just a Black screen...so i can't find out what is wrong with the file, if i load the germany.inc from the 1.1 version of the Game, it starts without errors.
So the Error must be in my modified file, but i even changed/deactivated the complete naval OOB and still the error, i really don't know what to do else, could someone please take a look at the file, maybe then the error is found....thx

https://rapidshare.com/files/3948947497/germany.inc
 
That's not a bug. The SR-Mensheviks break up if they do not manage to secure power - just like there's a splintering among the conservatives if the liberals and/or socialists take the Kremlin.
I see it OK if you have a democratic system, but why should people care of some politics when it's middle of 1937, more than one and half a year from Kerensky's death and more than half a year from the restoration of Autocracy.
 
Brilliant work, AC!

I see it OK if you have a democratic system, but why should people care of some politics when it's middle of 1937, more than one and half a year from Kerensky's death and more than half a year from the restoration of Autocracy.

They're one of the largest political groupings of Kaiserreich's Russia. Their division is a major event, regardless the form of government.