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Thread: Kaiserreich

  1. #3041
    Kaiserreich Team Davisx3m's Avatar
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    Quote Originally Posted by clist123abc View Post
    Can someone tell me how i can play version 1.3? I 've downloaded and unzipped the file.I tried to not overwrite the old 1.2 file but couldnt play the game, then tried to overwrite and still couldnt play it. How are people able to access the new version?
    You should put it in the "mods" folder in your "Darkest Hour" folder.
    Not overwrite the old 1.2 folder, delete that one first!
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  2. #3042
    i also have a very minor bug report which isn't, game breaking, South Africa gets fortification events but it builds coastal forts in provinces that don't have beaches. not sure if that's a bug though. Oh and this.... I reported it earlier but i think it got lost in the ACW posts.

    In my current game as Sweden i've followed the obvious path of killing my neighbours. unfortunately Sweden lacks manpower to the point that at the time the Finland event fires which resulted in me being at war with them i had 6 divisions (4 to start, 1 built, one made by event) to their 14. I have no manpower to build any divisions and am struggling to take Finland which should be a fairly balanced war...... Something to rework methinks? maybe just add some conscription events or something if you go the way of military domination.....
    On the subject of the ACW I've seen many variants, the USA usually win, then after the AUS wins the most. I've only seen the CSA win once. Which happened to be in the same game as the Swedish one i posted above. for the most part the PSA gets the treaty of Sacramento and takes loads of land. Sometimes Mexico attacks the USA but mostly it it attacks the PSA which then forces a peace on them making America look really weird. I think the ACW should be left completely alone.

    On a side note i noticed in the newest release that National France has turned into the the King of France under the Bourbons and into the French empire under Napoleon IV. Interesting.....
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  3. #3043
    I have been having a problem with the Kaiserreich 1.03 version and loading saved games. I can start up a game normally, but I cannot go back later and actually load them, I keep getting an error about the naval torpedo brigade. On a side note, I can't seem to get my custom music to play. It always uses the base music (which is the bonus Syndicalist music pack, by the way).
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  4. #3044
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    Quote Originally Posted by BeardedHoplite View Post
    I have been having a problem with the Kaiserreich 1.03 version and loading saved games. I can start up a game normally, but I cannot go back later and actually load them, I keep getting an error about the naval torpedo brigade. On a side note, I can't seem to get my custom music to play. It always uses the base music (which is the bonus Syndicalist music pack, by the way).
    did you enter your music files in the text file found in music?
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  5. #3045
    Yes, I even deleted the entry for the main piece of lobby music and it is the only track that plays when I open Kaiserreich
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  6. #3046
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    Is there any way to form People's Republic of China when I play Chinese Republic (AOG reforms)....
    Or is this only playable when Soviets or other Syndies liberate China
    Have a nice day from Germany

  7. #3047
    >Or is this only playable when Soviets or other Syndies liberate China

    This

  8. #3048
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    This is a tag post.

    Also I want to say that I do enjoy the hell out of this even though the AI doesn't always act as I would like....

  9. #3049
    Irony:

    When as the Qing Empire, the Germans give aid to the Koreans instead of you, even though every other time, THEY DID. -.-
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  10. #3050
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    Speaking of Korea...
    I swear Japan was nerfed at some point because I remember that in HOI2 they were really good, and could quell the Korean rebellion in a few months usually.

  11. #3051
    Quote Originally Posted by Zhetone View Post
    Speaking of Korea...
    I swear Japan was nerfed at some point because I remember that in HOI2 they were really good, and could quell the Korean rebellion in a few months usually.
    They usually still do in my games.
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  12. #3052
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    I've seen Japan loose to the Koreans a total of once. The rest of the time Japan either crushes the rebellion or lets them go peacefully.

  13. #3053
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    But it usually takes longer than I remember it taking.
    Also, what's a strategy for military build-up as Japan? Whenever I play it feels like I only have 9 or 10 usable divisions.

  14. #3054
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    How much of a difference does who you choose to be president of the US make?

    I know there isn't much of a difference between Garner and Curtis, but what about Long/Reed? Will choosing one of them give a boost to their respective factions in the ACW, or what?
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  15. #3055
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    If you pick either of them you get a lot of dissent and it's pretty much assured that MacArthur takes over the White House and the civil war starts anyways.
    I don't think it buffs any factions. That kind of annoys me but I see why they did it; the civil war is an important part of the story.
    Also, nice avatar.

  16. #3056
    Share Our Wealth! Seek75's Avatar
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    That's a shame. I saw a comment on a youtube video of a guy playing the US that said that choosing Reed/Long gave a boost to their factions, but I suppose not It's a pity, I'd like to have a definite plan of attack other than "Disband all units, sit on ass, choose random person to be president, switch"

    And great minds think alike, I suppose
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  17. #3057
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    Plan of attack in the US Civil war?

    Start building Militia on 1st January 1936 and don't stop.

  18. #3058
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    I meant in terms of choosing one of the other factions. Playing as the Union is a no-brainer.
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  19. #3059
    It's also possible to avoid the Second Civil War entirely if you choose Long as president.

  20. #3060
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    I tried doing that and with 2% dissent the civil war started...

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