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Thread: CiM Design Classic DLC and Ulm City

  1. #21
    Second Lieutenant Synthtronic's Avatar
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    Has anyone votet in the past for Ulm...

    Ulm is the next city as chosen by our fans


    I don´t know.

  2. #22
    Londen was the next city DLC right??? I know that in the past there were some members asking for ULM, but I can not remember that the developpers said it will be a DLC.
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  3. #23
    Well. CO said London won the poll and they were going to start working on it. But unless this is a late/overdue April fool...
    Quote Originally Posted by corilde View Post
    Also. The only mention of Ulm i can find on the forum is this, but that doesn't mean it hasn't come up elsewhere (Facebook, twitter, etc).
    Quote Originally Posted by CivandEUIII View Post
    Looks interesting, but why no Ulm?

  4. #24
    Second Lieutenant Synthtronic's Avatar
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    It looks like to a very small Map about 512x512px, thats very bad.

  5. #25
    My first thought was a changed Tutorial City. I hate small maps, there arent any metro possibilities.
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  6. #26
    No metro makes it more of a challenge though! I want to see more opportunities to make good use of waterbuses. And the size isn't too bad considering the reasonable pricing for the DLC.

  7. #27
    First Lieutenant AleksanderVI's Avatar
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    is this for real or another april fool's joke

  8. #28
    Second Lieutenant Synthtronic's Avatar
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    This is real, you can preorder the city by gamersgate. Release is 12. April

  9. #29
    Second Lieutenant Ares96's Avatar
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    Quote Originally Posted by slornie View Post
    No metro makes it more of a challenge though! I want to see more opportunities to make good use of waterbuses. And the size isn't too bad considering the reasonable pricing for the DLC.
    I agree. In fact, I'm quite looking forward to the release of Ulm. As for good waterbus coverage, I've been thinking of Stockholm as a CiM map. I think that would be rather interesting.

  10. #30
    Ever since I saw this I knew what had to be done. Glory for Ulm

  11. #31
    What's up with all this Ulm obsession anyway? Is it just the name or what?
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  12. #32
    Unpaid Ulm PR employee Svip's Avatar
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    Quote Originally Posted by co_martsu View Post
    Ever since I saw this I knew what had to be done. Glory for Ulm
    Excellent choice! As soon as I get home from my holiday, I shall make sure to make an update about this!

    Already pre-ordered!
    Last edited by Svip; 10-04-2012 at 14:38.
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  13. #33
    Quote Originally Posted by co_martsu View Post
    Ever since I saw this I knew what had to be done. Glory for Ulm
    Brilliant!

  14. #34
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    Quote Originally Posted by slornie View Post
    Say what?
    +1


    Does this mean we can start creating our own cities which are to be included in DLCs and get paid -- even if only a small amount of money -- for highly-detailed new maps? =)

    If the maps are good and there would be a possibility for a minitask editor, these are definitely the kind of DLCs I would pay for!

    Edit: Oops, didn't notice there was another page full of posts. At least the German (and by extension the Austrian) CIM community is likely to be happy; Berlin, Munich, Cologne, Leipzig, now Ulm...
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  15. #35
    Quote Originally Posted by douglasrac View Post
    Those are slogans. Could be Cities in Motion: a city in motion. And the name of the DLC: Design classics. Expand city capabilities is a sentence that suppose to mean nothing. 99% of the people wouldn't care, but I'm the annoying guy that understand things literally. I hate marketers.

    Anyway, that is DLC: new vehicles, could be new trees, new pictures of the ugly citizens, new objects to put in town, etc. I think I will buy it. For me is 5 dollars, not euros.
    Expensive DLC is from Railworks 2. An abuse. 19.99, 29.99 per DLC. Its price of a new game or an expansion.
    Except that Railworks gives you both a new train and route most of the time. If you consider the prices of Flight Simulator addons, Railworks is a joke. (although RW's physics model seems a bit unrealistic - they should look at OpenBVE)

  16. #36
    Unpaid Ulm PR employee Svip's Avatar
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    Quote Originally Posted by Svenne Bananers View Post
    +1


    Does this mean we can start creating our own cities which are to be included in DLCs and get paid -- even if only a small amount of money -- for highly-detailed new maps? =)
    I think you are misinformed. The Ulm DLC was not created by me, it was created by the developers. It even has an unique building (I assume the Ulm Minster), which I know you cannot create with the regular map editor.

    I just found out about the Ulm DLC today! And I am quite honoured that it has been added!
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  17. #37
    Colonel TH1's Avatar
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    Quote Originally Posted by co_martsu View Post
    Ever since I saw this I knew what had to be done. Glory for Ulm
    that's great.

  18. #38
    It's there! I am now the proud owner of ULM! Hail thee, greatest of all cities!
    Baruk Khazâd! Khazâd ai-mênu!

  19. #39
    Sergeant Ian80's Avatar
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    Thumbs down Whatever.

    @up


    This is the lastest DLC which I bought. PFF.

  20. #40
    So if I'm reading this right it was an April fool and now is a DLC a year later, right?

    Sorry, I'm very tired and slow today. This being the case, when's it out on Steam?
    "And so the Courier, who had cheated death in the cemetery outside Goodsprings, cheated death once again, and the Mojave Wasteland was forever changed. The Courier's road came to an end... for now. In the new world of the Mojave Wasteland, fighting continued, blood was spilled, and many lived and died - just as they had in the Old World. Because war... war never changes." - Ron Perlman, Fallout: New Vegas

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