Current version is 0.8.5.1 (October 12, 2013)
Quick download link for those who don't want to wade through the literally paragraphs of text below.
Once again, this old program has morphed enough to warrant a new thread.
For those of you just joining us, this program can read data from either a saved game or the game history files and display it graphically. There are also a large number of other views to help you visualize the game data (some of the old views have actually been turned into full-fledged mapmodes in Divine Wind, I believe).
It also allows you to edit a province's history (if you are viewing history) or save game entry (if you are viewing a saved game). If you are in the political view, you can also edit countries. The history editors have some syntax highlighting and validation.
What's new about this version?
Well, I finally got around to making it compatible with Heir to the Throne. And since that took so long that yet another expansion came out in the meantime, I went ahead and updated it for Divine Wind also (using information gleaned from people who actually own it). And then I was on a roll, so I pulled in the Rome scenario editor also and made the code generic enough to handle both. And once that was done, why not support all Clausewitz games? After all, Jamie550 does it and makes it look easy.
So here it is.
Java 1.5 or newer. This is installed on practically all new computers these days, so you probably have it already.
Changes since 0.7.2
Download it here (direct link).Code:=== 0.8.5.1 === - Fixed bug preventing saving of history files. === 0.8.5 === - Fixed crash bug in trade map mode. - Fort map mode now accepts fractional fort levels. - Striped provinces in the political and religious map modes now color the province's value with slightly larger stripes than the province owner's value. - Fixed a couple of bugs related to Victoria 2. - Fixed a number of issues with replacing files in Clausewitz 2 mods. === 0.8.4 === - Mods can now be defined in My Documents. The subdirectory is defined in games.txt. - Files in the mod directory that have the exact same name and path as a vanilla file are now treated as overwriting that file even if not specified by a replace or replace_path command. === 0.8.3 === - Added support for EU4 saved games. - Added trade node view for EU4. - Added much better support for Crusader Kings 2 history files. - Added title view and title history file editing for CK2. - Lakes are now properly treated as sea zones. - Fixed controller display in EU4 provinces. - New-style mod files (since Victoria 2: A House Divided) should now work correctly === 0.8.2 === - Made compatible with EU4: - Added EU4 game type in initial game load dialog. - If /common/<file>.txt does not exist, the editor will now check the /common/<file> directory instead. - Detection of which buildings are forts now also checks for a modifier block if no fort_level is found. - Localization now supports YAML files. - Fixed several bugs with the wars list. === 0.8.1 === - Fixed mod loading broken in previous release. - In Nomine and later EU3 versions no longer inherit the EU3 1.0 start date. - Political mode now assumes that provinces with no controller listed are controlled by the owner. - Bookmarks now display the date next to the name. - Out-of-memory errors now cause an error message to appear rather than silently shutting the application down. === 0.8 === - Complete revamp of all initialization and loading code. - Game types are now defined in games.txt - Fixed many longstanding bugs - Improved error messages throughout the application
If you don't have EU3 registered but do have EU4, please use this thread instead of PMing me for help.