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Thread: Quick Questions - Quick Answers

  1. #2141
    Field Marshal Beagá's Avatar
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    Thanks.

    Another one, what experience does to a unit? Increase in stats? Better morale?

  2. #2142
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    Quote Originally Posted by Beagá View Post
    Thanks.

    Another one, what experience does to a unit? Increase in stats? Better morale?
    It's used as a combat modifier. Look at a battle in progress and you will see it with all the other ones.

  3. #2143
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    How do you set objectives for your allies? Haven't been able to do it and it would probably be handy

  4. #2144
    General nimrod123's Avatar
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    Quote Originally Posted by andretmzt View Post
    How do you set objectives for your allies? Haven't been able to do it and it would probably be handy
    when you select a province there is an arrow in the province box pointing right, click that and your allies flags should appear, pick one and that province is a objective
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  5. #2145
    Second Lieutenant andretmzt's Avatar
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    Thanks

  6. #2146
    Do puppets give you their strategic resources? Like if I puppet Norway as Germany do I get their Heavy Water resource?

  7. #2147
    Quote Originally Posted by vertinox View Post
    Do puppets give you their strategic resources? Like if I puppet Norway as Germany do I get their Heavy Water resource?
    i think it works the same way like it does with faction members.

  8. #2148
    Captain Starcraftmazter's Avatar
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    I've been playing as the UK, and I'm sort of wondering how France is reinstituted property?

    Me and the US have liberated all of Europe, and I tag as USA to get them to liberate France, however both me and USA still ended up with Vicky France provinces annexed (they conquered Vicky), and only the part of France previously occupied by Germany is now France.

  9. #2149
    Komrad Pagliakov Paglia's Avatar
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    Quote Originally Posted by comsubpac View Post
    i think it works the same way like it does with faction members.
    Yes, like faction members.


    And they will send you their surpluses, once they reach a ceiling of 1000 (according to reading I've done).
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  10. #2150
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    Technical progress

    A question about production linked with technological progress:
    If I start production of an unit, and the technology concerning this type of unit improves during production period, do I receive the vessel/division/squadron in unchanged state of the art as at the time when it was ordered, or do the changes appear in the product?

  11. #2151
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    Quote Originally Posted by Cetric View Post
    A question about production linked with technological progress:
    If I start production of an unit, and the technology concerning this type of unit improves during production period, do I receive the vessel/division/squadron in unchanged state of the art as at the time when it was ordered, or do the changes appear in the product?
    All units are created with the tech available at the time. Apart from certain ship techs, you can upgrade to get them up to date, though.
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  12. #2152
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    How can I move whole Corps and army's together? I just upgraded to SF from vanilla and there used to be a "select all" button to move whole corps or army?

  13. #2153
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    How often does Russia get steamrolled by Germany without a counterattack?

  14. #2154
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    Quote Originally Posted by TDT25 View Post
    How can I move whole Corps and army's together? I just upgraded to SF from vanilla and there used to be a "select all" button to move whole corps or army?
    From the HQ unit selection screen, click on the green horizontal bar immediately above the listing of units.

  15. #2155
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    Quote Originally Posted by Starcraftmazter View Post
    From the HQ unit selection screen, click on the green horizontal bar immediately above the listing of units.
    Much appreciated

  16. #2156
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    Quote Originally Posted by Starcraftmazter View Post
    From the HQ unit selection screen, click on the green horizontal bar immediately above the listing of units.
    or hold "ctrl" adn then click on the HQ in question.

    apperntly there are 5 ways to sellect a HQ and the units releated to it, but i can only remeber 2
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  17. #2157
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    Is it WAD that enemy units that lost the fight (are retreating) from a territory which is already owned/occupied by my forces block retreat to my units in a nearby province? (FTM 3.05)

    I hate to see few guys in some forgotten HQ fleeing for their lifes block retreat to entire armor division... ;(

  18. #2158
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    Thank you for answering my recent question.
    Here is another:
    How do I really damage my relations with other nations (in EU and Vic2 you could simply choose to hurt them diplomatically, very useful), in order to trigger the prerequisite to certain events (in my case, as Japan, I need to damage relations for achieving the demand on Vichy-owned Cochin-China/Vietnam before I can declare war on Vichy France, not only to France, but to the U.S. and others) and is it possible to lower your neutrality in other ways than/ or additionally to/ having your domestic spies do that? - Thanks in advance...

  19. #2159
    General nimrod123's Avatar
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    Quote Originally Posted by Cetric View Post
    Thank you for answering my recent question.
    Here is another:
    How do I really damage my relations with other nations (in EU and Vic2 you could simply choose to hurt them diplomatically, very useful), in order to trigger the prerequisite to certain events (in my case, as Japan, I need to damage relations for achieving the demand on Vichy-owned Cochin-China/Vietnam before I can declare war on Vichy France, not only to France, but to the U.S. and others) and is it possible to lower your neutrality in other ways than/ or additionally to/ having your domestic spies do that? - Thanks in advance...
    spy's getting caught drops relation and so does trade deals not being accepted, so pick a target and start making silly trade deals
    In the future there will only be two workers, a human and a dog. The human's job will be feeding the dog. The dog's job will be making sure the human doesn't touch the computers.

  20. #2160
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    Can someone give me a quick rundown of aircraft controls? When I open a wing it has several sliders, range, angle and come width all locked to low levels? How do these work? Also what are the icons right above the sliders?

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