+ Reply to Thread
Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast
Results 81 to 100 of 123

Thread: New patch on the way

  1. #81
    Recruit
    Cities in Motion

    Join Date
    Mar 2011
    Location
    Australia
    Posts
    1
    My Steam Version of Cities in Motion was just updated as of the 4 / 3 / 2011 at 8:54am AEST very quick update downloaded in a matter of minutes

  2. #82
    Second Lieutenant Oogh's Avatar
    EU3 CompleteHeir to the ThroneCommander: Conquest of the AmericasDivine WindCities in Motion
    Crusader Kings IIPirates of Black CoveNaval War: Arctic CircleA Game of DwarvesThe Showdown Effect

    Join Date
    Jan 2011
    Location
    Sweden
    Posts
    149
    Quote Originally Posted by dwhirsch View Post
    My Steam Version of Cities in Motion was just updated as of the 4 / 3 / 2011 at 8:54am AEST very quick update downloaded in a matter of minutes
    Yay, finally! I've stopped playing after completing the scenarios, since I wanted to play sandbox with the new patch.

    Too bad I really need to sleep now :P

  3. #83
    Yay, really! It's finally on Steam!

    Hooray!

    EDIT: Did a quick fast-forward test on normal difficulty on the Helsinki map and even after a year the main traffic stayed on the main road through town, only occasionally spreading out to the smaller streets. If nothing unusual's going on on the other maps i think the traffic is fine for me now!

    Good job, devs! Of course it'd be better if those kind of problems wouldn't be present at release, but fixing the main issues within less than 2 weeks is a great job. Keep up the good work!
    Last edited by Grombeard; 04-03-2011 at 07:54.
    Baruk Khazâd! Khazâd ai-mênu!

  4. #84
    And when can we upgrade station without ""stop the line/destroye the station/build a better station/remake the line"" step?

  5. #85
    @Roger01: It would be great if that problem is going to be solved in the next patch. It's not the best situation to upgrade a line, but ok.
    It's not like the game is crashing because of this, so it would be great if it's going to be solved...

    @RogierZ: patch is also downloadable on a few other sites like gamershell etc.
    Last edited by Vincitore; 04-03-2011 at 09:10. Reason: addition to rogierz

  6. #86
    LOOOL!!!

    "- Traffic jams
    This has been the most addressed issue in Cities in Motion. In the new patch the amount of private cars depends on the difficulty, making the easy level less likely to have so many traffic jams. The jammed cars also disappear more quickly. And in the sandbox you can even customize the amount of the private cars to your liking.
    "

    They dont know how input traffic lights LOOOL!, the game is a shit, they only can change the amount of cars. omg...

  7. #87
    Quote Originally Posted by exitido View Post
    the game is a shit, they only can change the amount of cars. omg...
    way to go making a first impression.

  8. #88
    Corporal
    Lead and GoldMagickaCities in Motion

    Join Date
    Feb 2011
    Location
    Germany
    Posts
    45
    Quote Originally Posted by Roger01 View Post
    And when can we upgrade station without ""stop the line/destroye the station/build a better station/remake the line"" step?
    this is a minor feature, i guess it comes in the next patch in about some weeks.

  9. #89
    Quote Originally Posted by exitido View Post
    LOOOL!!!

    "- Traffic jams
    This has been the most addressed issue in Cities in Motion. In the new patch the amount of private cars depends on the difficulty, making the easy level less likely to have so many traffic jams. The jammed cars also disappear more quickly. And in the sandbox you can even customize the amount of the private cars to your liking.
    "

    They dont know how input traffic lights LOOOL!, the game is a shit, they only can change the amount of cars. omg...
    I'm sorry the game didn't meet your expectations, but let's try to keep it polite still.

  10. #90
    Will buses also stop at the first bus stop, when you open a new bus line?

    And I saw earlier a question about Patch 1.0.11. I also don't have this Patch and bought aswell by Gamergate.

  11. #91
    Quote Originally Posted by Santtu View Post
    Will buses also stop at the first bus stop, when you open a new bus line?

    And I saw earlier a question about Patch 1.0.11. I also don't have this Patch and bought aswell by Gamergate.
    Yeah thats annoying huh?:P It's not solved in 1.0.12, but maybe in the next.

    And about the patch, can't you download and install new patch?

  12. #92
    Am I the only person without the new patch on STEAM....?

  13. #93
    First Lieutenant BalroG_'s Avatar
    Deus Vult!EU3 CompleteHeir to the ThroneMount & Blade: WarbandDivine Wind
    Cities in MotionCrusader Kings IIMount & Blade: With Fire and SwordCrusader Kings II Holy Knight

    Join Date
    Mar 2011
    Location
    Styria, Austria
    Posts
    216

    Thumbs up

    Quote Originally Posted by co_martsu View Post
    I'm sorry the game didn't meet your expectations, but let's try to keep it polite still.
    I really like you development guys. You are always nice and try to answer a lot of questions of the community. I've extra registered for saying that and I have never seen such good relationship between community and develpers so far. I really hope you keep up that good work!

    Now to my question: Will there be any new features coming in the future for CiM (Addon)? I really love the game but I would like to have more different option how to design my public transport system and more settings for my lines.

    Thanks!

  14. #94
    Question in stardock the dlc and the game shows seperate with different versions do i just ignore that and do i need to load the dlc to play it or will it run dlc from the normal CIM app thanks.

  15. #95
    Quote Originally Posted by Vincitore View Post
    And about the patch, can't you download and install new patch?
    Patch 1.0.12 i have from Gamersgate, but 1.0.11 never seen. Maybe it's also uncluded now in the new patch.
    Anyway don't know what was in it, so i can't miss it

  16. #96
    Lt. General Illanair's Avatar
    Victoria: RevolutionsEU3 CompleteVictoria 2 BetaHeir to the ThroneVictoria 2
    Divine WindCities in MotionSword of the StarsCrusader Kings IISword of the Stars II
    Victoria II: A House DividedA Game of DwarvesMarch of the EaglesVictoria 2: Heart of Darkness

    Join Date
    Feb 2011
    Location
    Vikingland (Denmark)
    Posts
    1,573
    Quote Originally Posted by Unhostile View Post
    Am I the only person without the new patch on STEAM....?
    Mine did an automatic update this morning, I assume it was .12 being sent out, since I already have .11 (You may want to check the credits section inside the game main menu)

  17. #97
    Captain ravensuominen's Avatar
    Diplomacy PlayerEU3 Collectors Edition OwnerHoI AnthologyNapoleonic MarshalDeus Vult!
    Europa Universalis: RomeEuropa Universalis: Rome (Collectors Edition)Hearts of Iron 2: ArmageddonVictoria: RevolutionsEuropa Universalis III: In Nomine
    Rome: Vae VictisHearts of Iron IIISupreme Ruler 2020 GoldFor The GloryArsenal of Democracy
    Heir to the Throne200k ClubSemper FiVictoria 2Divine Wind
    Ship Simulator ExtremesCities in MotionCrusader Kings IIFor the MotherlandSupreme Ruler: Cold War
    Victoria II: A House DividedCrusader Kings II Holy KnightVictoria 2: Heart of Darkness

    Join Date
    Jan 2003
    Location
    Espoo, Finland
    Posts
    423
    Quote Originally Posted by ChienAboyeur View Post
    This would demand a massive amount of perspective to balance the process over 100 years.

    ...

    Traffic is one of the few challenges to overcome. Now if you remove it, you have to shift the challenge elsewhere.
    Running public transportation used to be profitable when there weren't so many cars. At the start of the 20th century the challenge is not supposed to be fighting traffic jams, but getting acceptance (= maintaining monopoly in the city). Challenge could be balanced by making people even more demanding. Since they can only choose between public transportation and walking, it would make sense they would get angry even easier if the quality of public transportation is too low.

    As it seems that my views are not very popular among other players, I guess I'll just accept that CiM is just not meant for me. But it still makes me sad - with just a tiny bit of realism added, it could've been one of my all time favourites.
    Owner of Rome CE + VV, CK + DV, CK II, CotN, EU, EU II, FtG, EU III CE + IN + NA + HttT + DW, Victoria + Rev, Victoria II + AHD, Diplomacy, HoI, HoI II + DD + A, AoD and HoI III + SF + FtM

    This is my real avatar.

    Since August 2010 I've considered Friday the 13th a lucky day.

  18. #98
    I just downloaded the update on Steam but where can I find the patch notes?

  19. #99
    General Demi Moderator douglasrac's Avatar
    EU3 CompleteMagickaCities in MotionCities in Motion 2

    Join Date
    Feb 2011
    Location
    Brazil
    Posts
    1,890
    Quote Originally Posted by falc410 View Post
    I just downloaded the update on Steam but where can I find the patch notes?
    On the first topic of this threat!

    Quote Originally Posted by co_martsu View Post
    Hi everyone,

    I wanted to let you know that we have been working hard on a new patch for Cities in Motion. The dev team wants to thank you again for the feedback and the support that you have given us!

    So more about things we have been working on:

    - Traffic jams
    This has been the most addressed issue in Cities in Motion. In the new patch the amount of private cars depends on the difficulty, making the easy level less likely to have so many traffic jams. The jammed cars also disappear more quickly. And in the sandbox you can even customize the amount of the private cars to your liking.

    - Economy
    We realized that the fluctuating economy is a bit too sudden, so we slowed the fluctuation down a bit.

    - Press "U"
    We added a shortcut to get to the underground view (nobody admits forgetting it in the first place..)

    In addition to these we worked on the bugs we had left. I hope this resolves the issues you have been having with Cities in Motion. Please let us know if you agree!

    The patch 1.0.12 is available soon

  20. #100
    Quote Originally Posted by falc410 View Post
    I just downloaded the update on Steam but where can I find the patch notes?
    Register your game here, and you'll find them in the Tech support sub-forum

+ Reply to Thread
Page 5 of 7 FirstFirst ... 3 4 5 6 7 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts