I wanna thank you developers for releasing the patch. The strategy is right, fix what's broken first (traffic) before adding new features.
And I'm sure you have a good idea about what new features everyone wants from their respective threads.
I wanna thank you developers for releasing the patch. The strategy is right, fix what's broken first (traffic) before adding new features.
And I'm sure you have a good idea about what new features everyone wants from their respective threads.
Nice that you're working on bugs but what about improvements? We voted here: http://speedking.eu/cim/index.php It would be great if there would be only 2-3 main improvments in the next patch.
Thanks guys! The game has everything to be a classic, feels like a solid game with some minor flaws on usability mostly but if you keep updating it like this it will become a classic just like Transport Tycoon.
Please see our requests page and also change the sell/buy button, sometimes I click accidentally on the wrong one, a confirmation message of buy/selling would solve that too.
Last edited by alestresser; 02-03-2011 at 15:49.
One unimportant fix. The airport runway should be 18 (top) and 36 (bottom), assuming it's aligned north/south. Thanks for the prompt patches, I agree with the majority of the forum, you've got a good game here that has the potential to be great.
Excellent! Just downloaded the other patch two days ago and a new one already!
"When life gives you lemons, make lemonade, and then throw it in the face of the person who gave you the lemons until they give you the oranges you originally asked for?"-Bill McNeal
Excellent work, THAT's supporting a game!
A little question: is it normal that my Steam version has not yet updated by itself? I even don't see the update in the Steam updates page! Maybe it still needs a little time...
Excellent news!. Thanks to the development team to react quickly and listen to the gaming community. CIM is a great game. Tram and bus networks through the center of the city and in reality .... ooohhh ...yes!.![]()
Thanks for continuing to work on it.
Hopefully in 6 months we'll have this: http://www.youtube.com/watch?v=n-iggto3lj4
GamersGate is still on 1.0.10 which I download on released so where's the 1.0.11?
I'm told not to download patch from elsewhere if I brought the game from GamersGate.
The patch listed on the tech support forum works with Gamersgate copies of the game (which my own is).
¡Viva ArgentinAAR! - My Vicky 2 AAR (1836-1880)
The problem may not be the volume of cars, or how fast they disappear. It's second lane usage and intersection blocking that seem to be the biggest issue. Are these impossible to fix?- Traffic jams
This has been the most addressed issue in Cities in Motion. In the new patch the amount of private cars depends on the difficulty, making the easy level less likely to have so many traffic jams. The jammed cars also disappear more quickly. And in the sandbox you can even customize the amount of the private cars to your liking.


I would like to make some suggestion regarding on rotating the underground metro station, is there anyway to make it easier to rotate the station. The only we can do is to rotate the station by 90 degrees. It would be easier to for us rotate it by all angle.
anyone got an ETA or rough guess on when Steam will have the patch ready?
Whenever they feel like it - they already have your money, LOL.
It's a pity that despite how hard the CS developers work, Steam can make them look bad simply because they can.