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  1. #101
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    Quote Originally Posted by EightDeer View Post
    First, the Big Four are the only games in your list actually *developed* by Paradox - Sword of the Stars, Supreme Ruler and Diplomacy were merely *published* by Paradox. Second, isn't PDOX a small company? I remember reading somewhere that they only have about 15-30 employees, not all of whom are programmers. I'd say they are already working their butts off, considering their sizeutput ratio.
    Actually Diplomacy was developed in-house (although that may best be forgotten). There used to be a dozen programmers/developers employed by Paradox but I'd assume that this has increased with the new team
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  2. #102
    Quote Originally Posted by tommo8993 View Post
    Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...Please be a modern day grand stratagy game...
    yeeees that would be fine

  3. #103
    Kitten Mars6's Avatar
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    I still think that this is Paradox's project for... WORLD DOMINATION

  4. #104
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    Maybe American invasion of Iraq (the game) = Project Glory

  5. #105
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    From the things proposed here the only one that takes my attention is a game spawning different ages, Civilization style.
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  6. #106
    ww1

  7. #107
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    Cover-based, regenerating health third-person shooter, coming exclusively to the Xbox 360. I bet they've already got some people working on the map packs.

  8. #108
    Quote Originally Posted by EightDeer View Post
    First, the Big Four are the only games in your list actually *developed* by Paradox - Sword of the Stars, Supreme Ruler and Diplomacy were merely *published* by Paradox. Second, isn't PDOX a small company? I remember reading somewhere that they only have about 15-30 employees, not all of whom are programmers. I'd say they are already working their butts off, considering their sizeutput ratio.
    i thought supreme ruler and sword of the stars were developed by companies Paradox owns?

  9. #109
    Neutral Jingoist cosmeIII's Avatar
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    Grand strategy game of an era not yet covered by the other games GO!
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  10. #110
    I'm hoping for a cold war game even though I'm 99% sure it's isn't a cold war game.

  11. #111
    Quote Originally Posted by Akhenaten View Post
    I'm hoping for a cold war game even though I'm 99% sure it's isn't a cold war game.
    I wouldn't be so sure. I don't think SRCW would be any barrier to releasing such a game. V2 and PoN were both from the PI stable, and SR is a very different game to even the war-focussed games.

  12. #112
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    Quote Originally Posted by Akhenaten View Post
    I'm hoping for a cold war game even though I'm 99% sure it's isn't a cold war game.
    You can be 100% sure.
    Punishing the oppressors is mercy, forgiving them is barbarism. Maximilien Robespierre
    All the glory of the world fits in a grain of rice. José Martí

  13. #113
    It will be a game based on Imperialism! (i hope, god how i love that game)

  14. #114
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    Ancient Greece?

  15. #115
    Punk incorporé L'Afrique's Avatar
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    I'm really hoping for an ancient game, focusing on Egypt (my favorite historical period), Sumer, Babylon, Hatti, etc. Covering China and India as well would be cool but difficult, so the map would presumably go from Italy to the Indus with the middle east in the center, and from the Crimea to Ethiopia. However knowing Paradox and its typical west-centrism, an ancient game will be set later on, focusing on Greece vs. Persia, and central Asia and Nubia will be traded out in favor of the oh-so-interesting tribes of northern and western Europe.

  16. #116
    American Civil War, war for independence and all that maybe..

    I'd love to see a modern-day strategy game as mentioned around. From end of WW2 up to past today? 1945-2045 :P

  17. #117
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    Quote Originally Posted by marionette View Post
    ww1
    Oh yes god!
    Please WW1, PLEEEASEE!

  18. #118
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    I hope to God it's not a Cold War game. The big appeal of Paradox games is painting the world in your country's colour. The problem with a CW game is that everyone dies and it's game over if the two power blocs go to war. Funding proxies to fight the other guy's proxies for you in a miserable third-world country isn't the same.

  19. #119
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    Project glory.......Glory for Ulm........hmmmm

  20. #120
    Quote Originally Posted by Hiram_Maxim View Post
    I hope to God it's not a Cold War game. The big appeal of Paradox games is painting the world in your country's colour. The problem with a CW game is that everyone dies and it's game over if the two power blocs go to war. Funding proxies to fight the other guy's proxies for you in a miserable third-world country isn't the same.
    For many people that is the appeal, but for many it isn't. I find the idea of a WC astoundingly boring, in fact I've never even played on in any game once I'm unassailable.

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