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Thread: Naval War: Arctic Circle - Frequently Asked Questions

  1. #621
    I agree Robinsa, when not even the experts can agree and the databases disagree what weapon layout certain units have /may have in 2030 then I see no point in using 100s of hours making sure that everything is just to the liking of everyone(which is probably impossible anyway). Just make sure its not completely off(at least consistent with janes or something) and let people write their own databases if they disagree.

    Don't get me wrong realism is important but to a point, balance and interesting gameplay is much harder to fix in a mod than the name of a radar sub system on a certain craft.

  2. #622
    Turbo Tape Games Dev JanH's Avatar
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    Yes, the schedule and deadlines are all set in stone. Changes to the database now will risk upsetting the balance of the missions, and that is a lot of work to rebalance. So, we think we have it mostly right. There will be bloopers and we'll fix those later. There will also be controversies, where we can't make everyone happy, but there are always mods.

    Thanks for all feedback!

  3. #623
    Major nimitz98's Avatar
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    I just saw the '16' rating on the main page. I think Naval War should be rated '12'. It certainly wouldn't be rated 'M' with the ESRB. Just saying, I don't think it's terrible, but I also don't think it's fair. Not that many people under 16 will be buying naval war.

  4. #624
    ^ That's actually a very good point. Considering the definitions of PEGI 12/16, i can't say i've seen anything in the NWAC dev videos/trailers that would merit such a high rating. Or does blowing up ships and subs count as depiction of violence that looks the same as real life?

    EDIT: Just noticed the "Bad Language" tag underneath the rating on NWAC's page. Does that mean in-game radio chatter triggered the rating?

  5. #625
    Ive been waiting patiently for several days and now its time to ask again. When will we see a release date ? I understand announcements of announcments are not optimal but my head is starting to melt from refreshing this forum twice every hour.

    How far off is the planned release ? Are we talking next month or the month after that ? ANY information on release would be great especially since youve decided not to have an open beta.

  6. #626
    Turbo Tape Games Dev JanH's Avatar
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    The Paradox PR guys will kill me if I announce it before they are ready. We are talking soon, real soon. Now I said too much and have to run and hide from the Paradox PR hit squad.

  7. #627
    haha ok. Ive read the reply so feel free to delete my post and yours.

    Thanks for the answer. Youre great for this game and community JanH.

  8. #628
    Lord High Admiral General Baker's Avatar
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    Quote Originally Posted by slornie View Post
    EDIT: Just noticed the "Bad Language" tag underneath the rating on NWAC's page. Does that mean in-game radio chatter triggered the rating?
    The devs certainly know how to use colourful language to good effect in the campaign

  9. #629
    Will there be the option to have NATO markers/icons representing units on the map(OR similar/same as the markers in Fleet Command) opposed to the current markers/icons of little pictures?
    Or at least for it to be something mod-able in the future?
    Last edited by SAbre4809; 24-03-2012 at 03:27.

  10. #630
    Turbo Tape Games Dev JanH's Avatar
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    Hello and welcome SAbre4809,

    We will not have NTDS symbols in the game at launch. It's something we'll look into as a later addition if it's very much in demand.

  11. #631
    Lord High Admiral General Baker's Avatar
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    Well, there've been quite a few calls for it on this forum already, and I recall reading a whole comment thread about it somewhere else too... I'll see if I can find it.

  12. #632
    Turbo Tape Games Dev JanH's Avatar
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    I know.

  13. #633
    Major imperialman's Avatar
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    Quote Originally Posted by JanH View Post
    Hello and welcome SAbre4809,

    We will not have NTDS symbols in the game at launch. It's something we'll look into as a later addition if it's very much in demand.
    I will pay you one million George pounds* to implement it.

    *No cash value

    In all honesty, I'm not fussed. Tiny exploding Russian ships are interesting no matter the symbol used to denote a tiny Russian ship.
    "The best thing about the British is our ability to laugh at ourselves. By ourselves, I mean other people and by laugh, I mean invade."

  14. #634
    Major nimitz98's Avatar
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    Quote Originally Posted by imperialman View Post
    Tiny exploding Russian ships are interesting no matter the symbol used to denote a tiny Russian ship.
    Tiny, you say?

  15. #635
    Second Lieutenant ikalugin's Avatar

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    Well we do tend to place lots of weapons on small ships.
    Like imagine Visby with 8 yahonts and 130 mm gun?

  16. #636
    Major imperialman's Avatar
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    Quote Originally Posted by nimitz98 View Post
    Tiny, you say?
    I meant the size of the interface symbols.
    "The best thing about the British is our ability to laugh at ourselves. By ourselves, I mean other people and by laugh, I mean invade."

  17. #637

    Smile

    I dont know if this has been asked before,

    is there a hard coded limit of aircraft on the carrier or land base?
    or can you mod that too?


    Pre-orderd btw

  18. #638
    Turbo Tape Games Dev JanH's Avatar
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    Quote Originally Posted by qgbnorman View Post
    I dont know if this has been asked before,

    is there a hard coded limit of aircraft on the carrier or land base?
    or can you mod that too?
    The limit is part of the spec of the carrier/airfield unit, so it can be changed in a mod as simply as editing a number.

    The real limit may well be how many aircraft you want to handle in one game, and the spec of your computer

    Pre-orderd btw
    Thanks!

  19. #639
    Quote Originally Posted by JanH View Post
    Yes, a number of civilian ships (tankers, merchants, fishing boats) are included. They can be part of convoys or neutrals/civilians in the scenario just to mess you up We have airliners, too.
    Excellent, Jan!

    I have played Tabletop Harpoon Tournaments at conventions for years, and some of the funnest scenarios have included civilian vehicles thrown in by the referee to mess up the "Shoot first ask questions later" type of player.

    I learned to ID targets before firing very quickly. Other gamers, not so much.

  20. #640
    Sooo is naval warfare coming tomorrow?
    It says here http://www.paradoxplaza.com/games/na...-arctic-circle

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