Up until' now Magicka's online mode have only seen use by people who wants to play with their friends. As time passes and bugs get fixed we start seeing an increase in online multiplayer games.
Problem is that we; the hosts and administratiors have no idea what ping our guests have and no way to kick anyone and during this time in development we really need a way to get rid of the players who disconnects (but leaves a "ghost" of himself on the server), players who grief the other players or insults the hosts/admins favorite soccer team.
Ok, perhaps not the last bit but still: This feature would be very useful in getting online games up and running even at this buggy state. So please fix a kick feature for the host of a multiplayer game and a ping indicator in the lobby and in the main menu during the game.
I'm eagerly awaiting the developers divine response.
Problem is that we; the hosts and administratiors have no idea what ping our guests have and no way to kick anyone and during this time in development we really need a way to get rid of the players who disconnects (but leaves a "ghost" of himself on the server), players who grief the other players or insults the hosts/admins favorite soccer team.
Ok, perhaps not the last bit but still: This feature would be very useful in getting online games up and running even at this buggy state. So please fix a kick feature for the host of a multiplayer game and a ping indicator in the lobby and in the main menu during the game.
I'm eagerly awaiting the developers divine response.