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Thread: Why the graphics look terrible with this mod?

  1. #1

    Why the graphics look terrible with this mod?

    I just got this EU3 Complete (IN&NA) and checked it out, been looking for something that range early 1000ad til 2000ad. When i clicked on grand campaign on v3.2, the graphics look terrible, why?

    It was really nice 3D cool water and objects, now i see alot of strange white blocks on hills/mountains on this mod. Couldnt make it out what they were or what they suppose to be.
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    Im sorry found the sticky up there to replace the vanilla ones, back to orginal

    Got a questions, removing those folders involved graphics you mention, hope it didnt take away those units or other objects when go farther down the game, that would crash! By replacing orginal folders and deleting the RN's FX/Terrain folders.

    BTW, after viewing the units and i dont see very many combat units in there. What happen to DD, CL, BB, CV, and planes? So this mod wasnt meant to past 1800? Its missing alot, alot of units. Each countries, esp the major ones have different models and classes. The sprite or graphics doesnt have to be perfect though.
    Last edited by RisingSun; 19-01-2011 at 05:03.

  2. #2
    First Lieutenant Saphe's Avatar
    Victoria: RevolutionsEU3 CompleteHeir to the ThroneVictoria 2Divine Wind
    MagickaCrusader Kings IIVictoria II: A House Divided

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    The white blocks may be trees and such, try removing "trees" in the settings.

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