Yeah, if somebody's Richard III of Normandy, and then he becomes Richard I of England. That could cause some issues.
I was fan of the week: 9/28/09
On semi-permanent hiatus until CK 2 arrives. Don't expect to see me on.
“I didn’t attend the funeral, but I sent a nice letter saying I approved of it.” - Mark Twain
Regnal Chronologies website points out: "As an example, the last Edward to be King of England/Great Britain called himself Edward VIII. But a glance at the list reveals, not 8, but 11 different Edwards. The current King of Sweden is Charles XVI; examination of his predecessors will provide a certain sense of disorientation when the first Charles encountered is styled Charles VII. What needs to be noted is that the Latin numerals often tagged to royal names bear only a tangential relation to an accurate count; they are political numbers, not mathematical ones. The English sequence commences in 1066, not the beginnings of the Kingdom. In Sweden, the six missing Charles may be discovered inhabiting a genealogy produced in the late middle ages which owes more to creativity than to reality. In many instances, the numbers were not used at all, but are the additions of modern historians, in order to differentiate identically named people."
So I don't have a problem with it. People in the next few hundred years in game would probably refer to that man as Richard I of England regardless of any other Richards who might have also ruled England at one point.
An easy way to fix this would simply be to have different dynasties who achieve power via conquest restart the numbering. So for instance if Bob IV Lameassius of Ass has his realm conquered by Bob Badassius of Feminine Private Parts, there's a good chance that Bob Badassius will consider himself the first Bob of the new dynasty, and anyone who calls him Bob V will suffer a terrible fate indeed. If Bob V Lameassius' son, however, reconquers the realm for his dynasty, he restores the numbering and reigns as Bob V. Likewise if the former Bob IV returns he gets to keep his glorious Roman numeral for posterity.
Last edited by Mrdie; 18-06-2011 at 14:33.
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“When we received Ribbentrop, of course he toasted Stalin and me—on the whole he was my best friend. (Molotov’s eyes twinkled) Stalin unexpectedly suggested, ‘Let’s drink to the new Anti-Cominternist—Stalin!’ He said this mocking and winked at me. He had made a joke to see Ribbentrop’s reaction. Ribbentrop rushed to phone Berlin and reported ecstatically to Hitler. Hitler replied, ‘My genius minister of foreign affairs!’ Hitler never understood Marxists.”
(Vyacheslav Molotov, quoted in Molotov Remembers, p. 12.)
“Just don’t pick Americans, or the first century of your game will consist of ‘flatten neighbours. move slider towards westernization. wait for slider timeout. move slider. pray you get a suitable leader and that the first Europeans to show up can be reasoned with.’” - grommile
“Seriously. I just wasted most of yesterday getting the Incas to the colonial period, and England came and basically ate me in one gulp.” - Mongoose87
One potential headache - one screenshot showed Harold Godwinson reigning in England. Once the game kicks off, the Conquest may or may not succeed but the Edward tally has to start somewhere. Could we see Edward I of Wessex or Edward IV de Normandie? I guess a solution could be to use a new country tag for post-Conquest England with their own regnal numbering starting point.
Regnal numbering in the Imperial states is tricky sometimes - so much partitioning and re-amalgamation of lands. At least in CK2, there's a smallest divisible unit of a realm.
I have thought some on patronymics. It has been confirmed that Irish, English, and Scandinavian patronymics specifically will be in. My comrades here have suggested others, including IIRC Iberian, Polish, etc. Along with regnal numbers, patronymics are an interesting part of the game that may not add content directly, but that I think will be an irritation if it does not quite work out.
Now, I would recommend as a general matter that there could be generic patronymics for those characters belonging to cultures where either there was not a specifically strong tradition of patronymics that we use the term the Latin form "filius <father's personal name>." Iberian Christian patronymics as a system contain many irregularities, so I wanted to suggest this as well, as a general default option if the game has trouble handling either irregularly spelled patronymics (e.g., Diaz > Diego, Alonso > Alfonso) or rather unusual names. I don't know how this aspect of the game will be coded, but I hope that it will be very moddable. It would probably be too much to ask for place-names to be added to the end of the patronymic, as in Rodrigo Diaz de Vivar, as El Cid's full name would have been, Rodrigo, Son of Diego, from Vivar.
Arab, Berber, and Arabized (that is, Jewish characters living in Islamic states, as well as Mozarabs, etc.) characters could use the form "ibn <father's personal name" with the House being represented by the Arabic tribal designation banu, as in Banu Qasi, the Muslim dynasty that ruled parts of Navarra in the VIII-X centuries (interestingly, the descendants of a Visigothic count named Cassius).
There is an interesting aspect here: with conversion to Christianity or to Islam, should there be an event that fires allowing the character's culture and hence name to change? This happened frequently in certain areas historically.
Got a question for anyone who might know, the text in the first picture just under where the character religion says is that the character location or does it show something ells? (where he is born mabe?)
Thanks in advance!