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Fernando Torres

Darkest Hour Game Designer
48 Badges
Dec 2, 2006
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rayan-nezzar.fr
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Hey guys,

Most of you probable heard about Darkest Hour but I thought some who have not heard of it yet could be interested.
Developed by a team of experienced modders from the Paradox forum, Darkest Hour is a stand-alone Hearts of Iron game featuring a mixture of short and in-depth campaigns set across the darkest chapters of the 20th century, from the outbreak of the Great War up to the onset of the Cold War. Darkest Hour will introduce a new artificial intelligence that is now able to react to hundreds of different situations simultaneously, along with a dynamic diplomatic system that will allow the player to have a real impact on the course of history.

Features

* Short and grand campaigns allow players to experience the darkest hours of the 20th century, from the Great War to the onset of the Cold War
* New map, redesigned to offer greater detail as well as strategic and tactical opportunities
* Dynamic diplomatic system giving the player greater influence on the course of events
* New artificial intelligence capable of reacting to hundreds of different situations

The game has its own subforum here where you can find more informations.

You can also read development diaries :


The Wargamer Interview: Darkest Hour

I am available for any question or remark. :)

Best wishes
Darkest Hour Team
 
Thanks for the kind words. :)
DH has nothing to do with WIF and will be a stand alone.
But of course there are concepts I had in mind and I dreamed about while working on WIF (some I even implemented using workarounds) that I managed to code into DH. :)
Which is why I was referring to it as WIF2 at the time I could not mention the real name of the game!