You gotta be slightly sneaky imo. Once you scorch earth and let them deteriorate a bit, pull back one province away. Either they will assault, or move their stack leaving one unit in the province. You double back and hit them then.
Is there any event I can get via a National Idea or sth else which gives free centralization slider moves?
I am Aztec and western tech group now but I still need 2 slider moves for the military modernization asap.England, Portugal and Castille are making more and more trouble, I need this modernization.
Those burning earth tactics wont help forever...
My warriors are brave but those muskets dont care :sad:
Yea, I am using guerilla tactics at the moment and until now I am quite fine, still not one province lost while colonizing into the north now.
Another short question:
Is it worth a try to stick on those indian troops (rather for fun and roleplaying)? They have muskets now as well and even horses. Or should I definetaly modernize it?
How easy is a WC to obtain? Am I bad if I've never gotten one? I've been playing for a bit, but it seems that in the end I always get thrashed (which is fun regardless, but it's a little disappointing thinking I suck at the game)
is it possible to westrnise the unit types too ? and how ?
I'm playing the mamlukes and very soon i will change the gov type and probably westernize in the next 30 years
is it possible to westrnise the unit types too ? and how ?
I'm playing the mamlukes and very soon i will change the gov type and probably westernize in the next 30 years
Wait until you are Western Tech group and there are no "western influences" left. If they are gone (after 10 years) immediately modernize your army or they will come back and you have to wait another 10 years.
What you need is:
+3 Stability
ADM leader with at least 7 skill
Full (-5) centralization
3. Colonies & navy strength: I have read on a couple of threads that you need a super huge navy if you're going to be successful with colonies. So, OK, I understand blockades, and have dealt with lots of pirates "in the Caribbean." Is there more to the Colonies + Navy thing than keeping your ports unblockaded?
OK, I think I understand that. Is the tariff value the same as the trade income? Do the ships have to actually be in the colonies, or can they be in your large fleet patrolling the Stait of Gibraltar?You need one small or large ship per colony. If you have 500 colonies, you need 500 small or large ships. This is to keep tariffs at 100%, and bring you their full value. If you have 100 colonies and 50 ships, you get only 50% of the tariff value.
1. Making vassals: I am Castile (now Spanish Empire), and as yet have had no luck in acquiring Navarre. I guaranteed them at the get-go, have kept RMs + alliance pretty much in place. But, even with +200 relations, if I try to vassalize them the note says it is impossible. Why? -- low DIP ruler or some such?
If you claim a throne, you get that CB, which makes you able to force them into a PU, and in case their king dies without getting a legal heir, you get that PU anyways. However, that very rarely happens, so usually you just ruin your relations with everyone you have a RM with without gaining anything if you do not plan on warring them.2. Claiming throne: I got the "Claim Throne" CB on Navarre once or twice, but was unable to acquire them for some reason. It was awhile ago, but maybe I was afraid 'cause they were also allied with France or England or some such so I didn't DW.
The Tariff value is basically the same as production in provinces which are not distant voerseas. The ships just need to exist, it does not matter where they are. But as you stated, it might be smart to have some in the colonies because of pirates.OK, I think I understand that. Is the tariff value the same as the trade income? Do the ships have to actually be in the colonies, or can they be in your large fleet patrolling the Stait of Gibraltar?
If you want to. Different governments are good for different things. One of the main advantages of turning into an Empire, for example, is that you get called Emperor.1. Governments: I think I've still got a Feudal Monarchy government in my Spanish Empire. Should I change governments?
Simply cosmetic, they change the way your units look on the map. No gameplay effect at all.2. New Sprites: Do the sprites (e.g., the new Reformation & Enlightment sprites) add to the game play, or are they simply cosmetic?
Heh heh ... er, um ... I just found them.:blush: Just in case someone else wants to know: C:\Users\(username)\AppData\Local\Virtual Store\Program Files (x86)\Paradox Interactive\Europa Universalis III\save games\... Saved Games: Where are they? I have looked in the Save Game folder in the EU3 directory (in Program Files x86), but it is empty. The reason I am asking is because I have decided to delete them all and start over.
Thanks to all who have answered by noob questions. I apologize for being a noob at this game -- I am actually quite experienced and accomplished at other games (Total War series, Civ series, even Sim City & Cities XL). But at EU3 I am a total noob, having been induced to try the game by one of my Total War forum friends. So, anyway, here is my next noob question:
Saved Games: Where are they? I have looked in the Save Game folder in the EU3 directory (in Program Files x86), but it is empty. The reason I am asking is because I have decided to delete them all and start over.
Is it possible to form the kingdom of Jerusalem as a crusader nation? 'Cause I've heard of someone doing it, if not is there a mod which has that decision/event or did I simply misunderstand?