

So I've just figured out how to edit the defines file and make the game last longer, is there anything else I should know? Also is there a way to edit the amount of magistrates that can be held at one time? Like making the limit 50 instead of 5? I looked through the files but couldn't find anything.

What buildings we should spam on colonies? Trade buildings like marketplaces, production buildings? How I can "see" or calculate production on colonies?
Does discipline affect naval combat?
War. War never changes.
Overseas colonies? Mostly Trade - it boosts the price of goods such as Coffee, Tobacco, Sugar and Cotton, and since production is tied to the price of the goods, you increase revenues in two ways. There is also a third and fourth ways of increasing revenues if you control the CoT they are trading through.
CoT today, gone tomorrow
A saying. Or so they say
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EU3 AAR: Two lions and a yellow background (MPM)
CoT today, gone tomorrow
A saying. Or so they say
---------
EU3 AAR: Two lions and a yellow background (MPM)
Forts level one everywhere, then docks where there is a valuable good, then marketplaces everywhere, finally higher trade buildings where there is a valuable good. Goverment buildings are okay if there are spare magistrates. Land, production and higher naval buildings should be avoided because of the severe overseas malus.


I've had a king with Adm 3, which has made getting rid of war exhaustion a real time consuming process. I can't find any advisor that helps with war exhaustion ... are there any strategies for dealing with it outside of rebellion chance reductions?
"Muddling through in the face of imminent disaster was the fate of all past generations. Perhaps we will do the same, and others after us." -- William H. McNeill
I am enjoying a period of peace to recover some Reputation and use the spare money for some buildings.
My Prestige change is listed as +4% (Advisor and Florentine arts), so I expected my Prestige to slowly float towards +80 (-5% of +80 is -4%, which should equal the rise of 4%). Yet my Prestige slowly decays from 70+ by about 1% per year.
What am I missing.
(That slow decay is nothing serious, I just like to understand the mechanism).

Hey guys, I'm playing EU without the last to expansions. I want to be able to force PU's and I've read that the target needs low legitimacy, but legitimacy isn't a thing before HtTT so is there another way to do this or do I have to wait to get the expansions?
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." --H. L. Mencken
Playing EU3 Divine Wind 5.2 latest beta
Download the Fix-it-Yourself Pack for HoI 1.06c (updated 11/14/05)
Download the Unofficial fixpack for EU3 4.1b 4/29 beta or final 11/24 patch (updated 12/25/10)
Download the text fixpack for EU3 Divine Wind (updated 2/11/11)
Prestige doesn't work like that. If you have those values and prestige is at 80 you will first get +4 making it 84 then -5% of 84 which is -4.2 giving you 79.8 . Really prestige modifiers should not be stated as a % value, just a number. Only prestige decay is actually a % of your current prestige.
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." --H. L. Mencken
Playing EU3 Divine Wind 5.2 latest beta
Download the Fix-it-Yourself Pack for HoI 1.06c (updated 11/14/05)
Download the Unofficial fixpack for EU3 4.1b 4/29 beta or final 11/24 patch (updated 12/25/10)
Download the text fixpack for EU3 Divine Wind (updated 2/11/11)
Forgot about the fact that the stated gain/loss is yearly, not monthly and there is some rounding involved. Prestige is stored internally as a decimal where 1 = 100 prestige and most values are rounded to three decimal places.
0.04 per year = 0.003 per month and -0.05 per year = -0.004 per month
So 0.70 + 0.003 = 0.703 , 0.703 * (-0.004) = -0.003 so it should stay constant but there's probably some additional rounding error.
EDIT: Actually there was a change made in how prestige was stored internally but most likely there's still a rounding issue.
Last edited by jdrou; 09-05-2012 at 22:49.
"The trouble with fighting for human freedom is that one spends most of one's time defending scoundrels. For it is against scoundrels that oppressive laws are first aimed, and oppression must be stopped at the beginning if it is to be stopped at all." --H. L. Mencken
Playing EU3 Divine Wind 5.2 latest beta
Download the Fix-it-Yourself Pack for HoI 1.06c (updated 11/14/05)
Download the Unofficial fixpack for EU3 4.1b 4/29 beta or final 11/24 patch (updated 12/25/10)
Download the text fixpack for EU3 Divine Wind (updated 2/11/11)
Does conquering a province clear province modifiers? I hope not...
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