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Thread: Quick questions / Quick answers -- EU3

  1. #6421
    Quote Originally Posted by Avindian View Post
    If you annex every country in the HRE, logically, there is no more HRE. If you vassalize them all, there's still an HRE, but they might vote for you as Emperor.
    I'll rephrase: What happens to the Empire if I annex/vassalize the hereditary Emperor?

  2. #6422
    Uralian Chlodio's Avatar
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    How does AI work with HRE? I mean can AI controlled country like Venice or Poland join HRE if they can't, can I program some countries join HRE and how would I do that?

  3. #6423
    Quote Originally Posted by Chlodio View Post
    How does AI work with HRE? I mean can AI controlled country like Venice or Poland join HRE if they can't, can I program some countries join HRE and how would I do that?
    You open Europa Universalis III\decisions\HRE.txt and try to understand how the first decision works. If you want to allow all countries to join, you have to change this part:
    Code:
    emperor = { ai = no } # Simply do not want to join player-controlled HRE
    and you may need to alter this one too:
    Code:
    modifier = {
    				factor = 0 
    				num_of_cities = 5
    			}
    If you only want specific nations to join, the first entry should probably look like this:
    Code:
    emperor = { ai = no } # Simply do not want to join player-controlled HRE
    not = { 
    		tag = TAG
    		tag = TAG
    		tag = TAG
    	}
    The uppercase TAGs have to be replaced by the proper country tags of the country you want to allow.

  4. #6424
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    Quote Originally Posted by stnikolauswagne View Post
    I'd say Adal is the best country to play, they are a despotic monarchy, have a position that is unlikely to be invaded by castille very soon, have access to lots and lots of gold and best of all: You have muslim-tech neighbours, who often get into trouble, thus allowing you to take one of their provinces, which gives you the ability to recruit muslim tech units. With this little trick I managed to beat back naples and Venice while still waiting for a ruler to westernize.
    Ok, thanks to everybody that replied to me!

    Then I'll stick with Ethiopia, since it's in the subsaharan technology group, it's quite easy to annex Adal, Swahili and Mutapa and I like the +1 colonist because of being Orthodox and having a reason to be warmongering all of the muslims around Africa (plus, not being declared a religious enemy from the superpowers in Europe, hehe). I'll convert it to a despotic monarchy as soon as I reach lvl 2 in Government.

  5. #6425
    Quote Originally Posted by Narestel View Post
    Ok, thanks to everybody that replied to me!

    Then I'll stick with Ethiopia, since it's in the subsaharan technology group, it's quite easy to annex Adal, Swahili and Mutapa and I like the +1 colonist because of being Orthodox and having a reason to be warmongering all of the muslims around Africa (plus, not being declared a religious enemy from the superpowers in Europe, hehe). I'll convert it to a despotic monarchy as soon as I reach lvl 2 in Government.
    No, you won't. It is not that easy to get out of tribal governments, you need to take a decision at government 10/11 or something like that.

  6. #6426
    Why did the size of my save file jump to 12 megabytes? (Sorry if this is in the wrong section, I didn't see a bug help thread)

  7. #6427
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    Quote Originally Posted by Simberto View Post
    No, you won't. It is not that easy to get out of tribal governments, you need to take a decision at government 10/11 or something like that.
    Oh, right! According to the wiki: http://www.paradoxian.org/eu3wiki/Tr...ernment_reform

    It's done via decision at Government 10... Thanks for pointing it, Simberto! I think I'll have to start again to do it quicker :-\


    Quote Originally Posted by AlphaNarwhal View Post
    Why did the size of my save file jump to 12 megabytes? (Sorry if this is in the wrong section, I didn't see a bug help thread)
    If you register your game in this website (here), you will be able to see the technical support sub-forum. BTW, my savegames are between 10 to 25MB each.

  8. #6428
    Quote Originally Posted by Narestel View Post
    If you register your game in this website (here), you will be able to see the technical support sub-forum. BTW, my savegames are between 10 to 25MB each.
    Thank you! This happened to the game where I finally formed Ireland, and I got so annoyed by the 2 minute save times.

  9. #6429
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    Quote Originally Posted by AlphaNarwhal View Post
    Thank you! This happened to the game where I finally formed Ireland, and I got so annoyed by the 2 minute save times.
    Did it take you 2 minutes to save the file? I think that's not normal, unless your PC is rather old. It takes around 3 seconds for me. If it happens all the time, indeed, I would ask in the technical support section. Oh, and welcome!

  10. #6430
    Quote Originally Posted by Yakyou View Post
    I'll rephrase: What happens to the Empire if I annex/vassalize the hereditary Emperor?
    It bugs out on annexation. REB becomes the Emperor. Vassalization/PU doesn't do anything.

  11. #6431
    What does the "Start Patrolling" button do on the Navy popup?

  12. #6432
    Quote Originally Posted by Extreme Unction View Post
    What does the "Start Patrolling" button do on the Navy popup?
    What you would think it does. If you press that button, instead of movement orders, you now give patrol orders, meaning that the fleet will return to the beginning after the movement is finished, and then circle that movement.

  13. #6433
    um... how to create italy in D&T? Says something about italien claim value that I can't check anywhere

  14. #6434
    Field Marshal jdrou's Avatar
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    Quote Originally Posted by Blodstyrtning View Post
    um... how to create italy in D&T? Says something about italien claim value that I can't check anywhere
    That would be a question for the mod forum, probably in the D&T thread.

    If you have extremely long save times and/or large savegames you may not have installed the 5.1 patch; there was a bug related to achievements that caused this in v5.0.
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  15. #6435
    Lt. General ANO1453's Avatar
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    Quote Originally Posted by Simberto View Post
    What you would think it does. If you press that button, instead of movement orders, you now give patrol orders, meaning that the fleet will return to the beginning after the movement is finished, and then circle that movement.
    Very useful to keep pirates at bay. It's safe to have 1 ship per each three sea zones if it's a Carrack, or one ship to four zones if it is a Barque.
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  16. #6436
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    Can Georgia form the Byzantine Empire in EU III the chronicles? And if so what is required?

  17. #6437
    Why cant i unpause in a multiplayer game, i was tryin to start a match with a friend and couldnt unpause, it was a lan game if that matters

  18. #6438
    Quote Originally Posted by RiseFromTheAshz View Post
    Why cant i unpause in a multiplayer game, i was tryin to start a match with a friend and couldnt unpause, it was a lan game if that matters
    The spacebar doesn't work for pause/unpause in multiplayer (probably to avoid the fact that a lot of people who play a lot of Single Player press it without thinking when something important happens), but you can still click the date to unpause or pause it.

    Quote Originally Posted by Dragassa View Post
    Can Georgia form the Byzantine Empire in EU III the chronicles? And if so what is required?
    Only Greek countries can restore the Byzantine Empire.

    Code:
    	restore_byzantine_empire = {
    		potential = {
    			NOT = { exists = BYZ }
    			NOT = { tag = HRE }
    			primary_culture = greek
    			religion = orthodox
    		}
    		allow = 
    		{
    			owns = 151	# Thrace
    			owns = 149	# Edirne
    			owns = 147	# Salonica
    			owns = 148	# Macedonia
    			owns = 146	# Athens
    			owns = 145	# Morea
    			owns = 1773	# Achea
    			owns = 316	# Bithynia
    			owns = 317	# Bursa
    			owns = 318	# Smyrna
    			owns = 1853	# Kozani
    			war = no
    		}

  19. #6439
    How does local defensiveness exactly work? Also, if a province with lots of e.g. hills has a march and local defensiveness bonus, do these attack penalties stack with each other?

  20. #6440
    Quote Originally Posted by Lookwhatifound View Post
    How does local defensiveness exactly work? Also, if a province with lots of e.g. hills has a march and local defensiveness bonus, do these attack penalties stack with each other?
    Defensiveness has nothing to do with the attack penalties from hills, it somehow effects sieging + maybe assaults. However, it is not exactly clear HOW it does that. There is old information about siege rolls on the wiki, but is extremely easy to proof that that information is wrong, but i have not yet seen an other theory that actually works. So, it somehow slows down sieges, and probably makes assaults harder, but the exact math is not known as far as i know.

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