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Thread: Quick questions / Quick answers -- EU3

  1. #6321
    Quote Originally Posted by spring_onions View Post
    As I remember, you only get the 0 BB for the province that caused this border friction (for having a core on that province) and incur the normal 4 BB in any other province.
    You're confusing Border Friction with Boundary Dispute.

    Quote Originally Posted by rustic View Post
    A question about "Border friction" CB:
    I got this CB on Portugal, and as no land is good land until it comes under the benign rule of the king of France, I promptly declared war. I'm certain I managed to select the CB in the DoW menu (no stab drop occurred), yet when I sue for peace a a couple of years later, I still have to take 4 infamy/province for the provinces that were mentioned in the CB tooltip.

    Am I missing something or is the CB bugged or glitched in some way?
    Are you certain you selected that CB and you didn't have multiples? Check the war's name.

    In addition, are you attempting to annex them? Border Friction won't provide any infamy reduction for annexation.

  2. #6322
    First Lieutenant rustic's Avatar
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    Quote Originally Posted by Pewt View Post
    Are you certain you selected that CB and you didn't have multiples? Check the war's name.
    I didn't have any other CB on them, and I'm sure that I did select a CB when declaring war, so yes, I'm certain. It was the "Second French-Portugese Border War".

    In addition, are you attempting to annex them? Border Friction won't provide any infamy reduction for annexation.
    No, I only requested two provinces. The tooltip for the CB listed four provinces as "eligible" for reduced infamy, but as I had to take 4 infamy/province, I only took two of the listed ones.
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  3. #6323
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    Quote Originally Posted by Pewt View Post
    You're confusing Border Friction with Boundary Dispute.
    Oh, all this time I really thought they're just the same thing. Gets to show how I don't give enough attention on such CBs....
    Thanks for the correction.

    QUICK QUESTION:
    -Where do the "Policy Restrictions" from the RR come from?

  4. #6324
    First Lieutenant rustic's Avatar
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    Quote Originally Posted by spring_onions View Post
    QUICK QUESTION:
    -Where do the "Policy Restrictions" from the RR come from?
    From being beyond the "limits" on a slider.
    "Never underestimate a ruler who can afford to hire all mercenary companies at once."

    - Norse medieval proverb

    "While you can play as civilizations such as the Aztec Empire, the game is clearly designed to focus on the European powers (which is probably why they didnít call it Every Country is Equally Viable Universalis)."

    - PC Gamer review

  5. #6325
    What does DOW and PU stand for?

  6. #6326
    Quote Originally Posted by King Goober View Post
    What does DOW and PU stand for?
    Declaration of War or Declare War. Personal Union.

  7. #6327
    Is leader skill cap still in the game?

  8. #6328
    Lt. General stnikolauswagne's Avatar
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    Quote Originally Posted by Chronicler View Post
    Is leader skill cap still in the game?
    If you mean the fact that conventional Monarchs can just get 8-8-8 then yes, it is. Leader in the sense of generals are not capped afaik.

  9. #6329
    Quote Originally Posted by stnikolauswagne View Post
    If you mean the fact that conventional Monarchs can just get 8-8-8 then yes, it is. Leader in the sense of generals are not capped afaik.
    In the past fire, shock and manoeuvre used to be capped at 6 max.

  10. #6330
    custom luser title gela1212's Avatar
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    Quote Originally Posted by Chronicler View Post
    In the past fire, shock and manoeuvre used to be capped at 6 max.
    Er, yes. Not that you'd need much more than a 6/6/6/2 general anyway.



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  11. #6331
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    Can someone remind me the conditions to release a nation as a vassal?
    Playing a Genoa game and got Corfu from Venice but it won't let me release them. I have options to release other nations (Corsica, Styria, etc.).
    The province of Corfu has a tooltip on Corfu's 'core icon' which states this country could be formed from this province and this would be its capital. They have same religion as me since I converted them (Protestant).

    I want to burn an infamy point for trade purposes, and a CoT is in Corfu which is penalizing me for not being a core.

  12. #6332
    Quote Originally Posted by gela1212 View Post
    Er, yes. Not that you'd need much more than a 6/6/6/2 general anyway.
    Could be good vs other players to have ze best =P

  13. #6333
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    Quote Originally Posted by KPJ View Post
    Can someone remind me the conditions to release a nation as a vassal?
    Playing a Genoa game and got Corfu from Venice but it won't let me release them. I have options to release other nations (Corsica, Styria, etc.).
    The province of Corfu has a tooltip on Corfu's 'core icon' which states this country could be formed from this province and this would be its capital. They have same religion as me since I converted them (Protestant).

    I want to burn an infamy point for trade purposes, and a CoT is in Corfu which is penalizing me for not being a core.
    If they're the wrong culture, you can't release them (province vs Nation)

  14. #6334
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    Quote Originally Posted by pevergreen View Post
    If they're the wrong culture, you can't release them (province vs Nation)
    extended version: the primary culture of Corfu is Lombard while the culture of the province is Greek - you cannot release a nation unless it's primary culture matches the culture of the province
    however, these nations can be force-released in peace deals and then the province culture would be their primary culture (in this case you would end up with a Greek cultured Corfu)
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  15. #6335
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    Somewhat stupid question, but which nations can form the Mughal Empire?

  16. #6336
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    Thanks pevergreen, Vasziljevics
    I knew it had been a while since I'd played EU3, but that's actually a rule I've never encountered before.

    And to pay it forward...
    gll25:
    To become Mughalistan, a country must not be Persia or the Ottoman Empire. Their primary culture must be Altaic or Iranian. They'd have to not be a vassal, and control Jaipur, Panipat, Delhi, Lucknow, and Agra, and have cores there. Leader needs a military score of 6, and country must be at peace.
    If one is a nomad, the conditions are slightly different. They'd still have to not be Persia or the Turks, the primary culture still must be Altaic or Iranian. But they need only control the provinces mentioned above, don't need a core. Nomads can also form Mughalistan by vassalizing Khandesh, Delhi, and Sindh (all other conditions apply, but doesn't require you control any particular provinces if you've vassalized all three).

    So, off my head, I think the easiest and most obvious choice is the Timurids (that's how it happened historically as well), though any horde with an Altaic primary culture can do it (even Golden Horde). Non-horde candidates would be Baluchistan and Durrani (I think they have an Iranian culture)... I can't think of who else.
    Best you load a 1399 (or anywhere) start, load up a local nation (Delhi, Timurids) and see who has the correct primary culture.

  17. #6337
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    Does my EU3 (chronicle) support 64-bit windows 7?
    I was trying to run it (updated to 5.1). The game froze at the map initializing stage (just before the main manu supposed to pop out, I believe) at first run.

  18. #6338
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    Quote Originally Posted by hydrazine View Post
    Does my EU3 (chronicle) support 64-bit windows 7?
    I was trying to run it (updated to 5.1). The game froze at the map initializing stage (just before the main manu supposed to pop out, I believe) at first run.
    Game definitely runs on 64-bit Windows 7. You need to post in the tech support forum; include the game's setting.txt, logs\system.log and system_error.log files as well as the output from DXDIAG through the "sound devices" section.
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  19. #6339
    Does the manoeuvre from naval idea and Britannia Rules the waves effect generals as well as admirals? And is manoeuvre important to generals? Never checked this much.

    What about fire and shock for admirals?

  20. #6340
    academic outlaw Moderator safferli's Avatar
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    Quote Originally Posted by Chronicler View Post
    Does the manoeuvre from naval idea and Britannia Rules the waves effect generals as well as admirals? And is manoeuvre important to generals? Never checked this much.

    What about fire and shock for admirals?
    I believe the NI only applies to admirals, but I'm not 100% sure.

    As for manoeuvre and generals, high-manoeuvre generals move faster (which is super-powerful, as it lets you overrun defeated armies), and also reduces attrition. I find that a high-manoeuvre general is very powerful, if used correctly.
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