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Thread: Quick questions / Quick answers -- EU3

  1. #4321
    How do you remove Western Influences?

  2. #4322
    Field Marshal grommile's Avatar
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    Quote Originally Posted by ANO1453 View Post
    Catholics have a lower stability cost, increased colonist chance, more missionaries and more diplomats.
    And (if they're large and intolerant) more infamy reduction.

    Quote Originally Posted by lkjggfs View Post
    How do you remove Western Influences?
    Fully Westernize, or be less friendly to your Western-group neighbours.
    If you think someone's trolling, PM a moderator.

    Ask your quick modding questions in the appropriate place

  3. #4323
    Field Marshal sprites's Avatar
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    you'll need to reform the military , and this one is a bitch :/ having a 7 adm leader when the resist_western_influences finally ends ...


    BTW , is conquering Mali/swahili worth it? they should be connected , but a giganormous empire is ugly :/
    no more unfinished IN AAR's

  4. #4324
    custom luser title gela1212's Avatar
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    Swahili is definitely worth it for the land connection to Mutapa, and Zanzibar. Mali depends on what nation you're playing.



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  5. #4325
    Field Marshal sprites's Avatar
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    I'm playing the ottomans , but the mamelukes are alive
    they always have an heir so i can't kill them
    If I take those two , basically i've to take the entiere Africa with all that implies ...
    no more unfinished IN AAR's

  6. #4326
    Field Marshal grommile's Avatar
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    Quote Originally Posted by sprites View Post
    I'm playing the ottomans , but the mamelukes are alive
    they always have an heir so i can't kill them
    Keep an eye on their legitimacy in the first page of the ledger. Some time when it drops below 50% (and it will, eventually - sooner or later they'll have a long regency, or an heir with a weak claim, or maybe even a sustained spell of low prestige), you can use spies to Fabricate Claims against them, allowing you to force a PU without needing a royal marriage in the first place. (This is, hands down, the better of the two options for forcing personal unions.)
    If you think someone's trolling, PM a moderator.

    Ask your quick modding questions in the appropriate place

  7. #4327
    Lt. General ANO1453's Avatar
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    Quote Originally Posted by sprites View Post
    I'm playing the ottomans , but the mamelukes are alive
    they always have an heir so i can't kill them
    If I take those two , basically i've to take the entiere Africa with all that implies ...
    Mali has gold provinces and good base taxes (14, 8, 7), even better than Swahili.
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  8. #4328
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    Am I the only one who finds it ridiculous that there is no regular way to raise base tax?
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  9. #4329
    People's Commissar of the Navy Demi Moderator Avindian's Avatar
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    Bumping my question up: I think it got lost in the shuffle!

    A question of my own: if I diplo-annex an OPM on which I have a core, do I still take the infamy hit?
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  10. #4330
    Playing as Austria, how can I make money without minting? I'm not over my force limits but I seem to need to mint just to stay ahead of bankruptcy.

    Also, how do you become the HRE?
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  11. #4331
    Sergeant GamezRule's Avatar
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    One more thing, what is the best way to go to war with somebody who maintains an army that is about 25% larger then yours, when you need to conquer them? The game still being in the early land techs, each at 5 iirc, and with the opponent having a good connection of alliances.

    On the same note, how do you ensure that your allies will actually attack with you?
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  12. #4332
    Does anyone have the link for MEIOU, I must be blind, I can't find it.

  13. #4333
    Second Lieutenant the answer 42's Avatar
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    Quote Originally Posted by lkjggfs View Post
    Does anyone have the link for MEIOU, I must be blind, I can't find it.
    http://forum.paradoxplaza.com/forum/....php?416-MEIOU

  14. #4334
    Field Marshal grommile's Avatar
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    Quote Originally Posted by MasterOfGrey View Post
    Playing as Austria, how can I make money without minting? I'm not over my force limits but I seem to need to mint just to stay ahead of bankruptcy.
    Above all: keep your land maintenance low when you're not at war. (Also, hire a master of the mint so that you can mint some of your income without getting inflation.)

    Also, how do you become the HRE?
    Inconvenient way: Be more prestigious, better liked, and legitimate than the current emperor when he dies, and hope that he does so just after attempting to pass a reform (so his authority is low).

    Brute-force way: Vassalize or PU four of the electors.

    Cheesy way (in DW): Expand your Sphere of Influence so that your effective Diplomacy skill goes sky high, pumping your diplomacy-skill bonus in the Imperial Election to ridiculous levels.

    Quote Originally Posted by GamezRule View Post
    One more thing, what is the best way to go to war with somebody who maintains an army that is about 25% larger then yours, when you need to conquer them? The game still being in the early land techs, each at 5 iirc, and with the opponent having a good connection of alliances.
    Simple, unhelpful answer: "Don't". Not-so-simple unhelpful answer: "Carefully."

    Useful answer: If they've got a bigger army and lots of allies, you're going to need to find some way of neutralizing the latter. It's useful to remember that if country A and country B are allied, but (due to the peculiarities of the alliance system) country B is part of the alliance you're fighting a war on behalf of, and country A isn't, then if you get into a war with country A, country B can't come to their assistance.

    This is why France should probably form an alliance with the sitting Emperor (usually Austria), then join in the Emperor's war against someone in the Balkans, before trying to reclaim their cores from Burgundy and Provence.

    On the same note, how do you ensure that your allies will actually attack with you?
    Attack with them when they go to war, and help them win their wars quickly so that they don't rack up too much WE.
    If you think someone's trolling, PM a moderator.

    Ask your quick modding questions in the appropriate place

  15. #4335
    Lt. General ANO1453's Avatar
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    Quote Originally Posted by Avindian View Post
    Bumping my question up: I think it got lost in the shuffle!

    A question of my own: if I diplo-annex an OPM on which I have a core, do I still take the infamy hit?
    I think so, but I'm not sure. I confirmed it.

    Quote Originally Posted by MasterOfGrey View Post
    Playing as Austria, how can I make money without minting? I'm not over my force limits but I seem to need to mint just to stay ahead of bankruptcy.
    Get yourself some gold mines, some trade and cut expenses (aka, lower your land and naval sliders when not at war).
    Last edited by ANO1453; 27-08-2011 at 13:34.
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  16. #4336
    Just formed HRE . Am I meant to lose all buildings minus forts & manufactories when I inherit those countries?

    Thanks,
    Wasila

  17. #4337
    Lt. General ANO1453's Avatar
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    Quote Originally Posted by grommile View Post
    Above all: keep your land maintenance low when you're not at war. (Also, hire a master of the mint so that you can mint some of your income without getting inflation.)


    Inconvenient way: Be more prestigious, better liked, and legitimate than the current emperor when he dies, and hope that he does so just after attempting to pass a reform (so his authority is low).

    Brute-force way: Vassalize or PU four of the electors.

    Cheesy way (in DW): Expand your Sphere of Influence so that your effective Diplomacy skill goes sky high, pumping your diplomacy-skill bonus in the Imperial Election to ridiculous levels.
    Trading in Ivory also grants +2 diplomatic skill.
    CoT today, gone tomorrow
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  18. #4338
    Lt. General ANO1453's Avatar
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    Quote Originally Posted by Wasila View Post
    Just formed HRE . Am I meant to lose all buildings minus forts & manufactories when I inherit those countries?

    Thanks,
    Wasila
    From my tests, yes. But if there are any buildings in construction, when they complete, they will give you all the building prequesites (if some is building a Grandshipyard, you'll get a Dock, a Drydock, a Shipyard and a Grandshipyard when the construction finishes). You also inherit tax assessors.
    CoT today, gone tomorrow
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  19. #4339
    I used to have three auto saves that were back-to-back every year, ex) "autosave 1500" "oldautosave 1499" "olderautosave 1498"

    now I only get the one autosave and idk why how do I get the three of them again?
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  20. #4340
    Second Lieutenant Brianhjh's Avatar
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    Quote Originally Posted by Templaric- View Post
    I used to have three auto saves that were back-to-back every year, ex) "autosave 1500" "oldautosave 1499" "olderautosave 1498"

    now I only get the one autosave and idk why how do I get the three of them again?

    I second this question.

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