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As far as I know, you can only add provinces adjacent to other provinces already in the HRE. Since the Venezia province technically is an island it can't be added to the HRE, so you'd have to move your capital. You also need good relations with the emperor, which you may not have if they've fought a few wars with you already.


That is... incredibly irritating, if it's true that Venezia doesn't count as adjacent to Treviso (which actually belongs to faithful vassal Aquilea - maybe they haven't added it as Imperial Territory?)
Treviso starts out under Venetian control and not a part of the HRE. But you can check with the imperial mapmode to see if Aquilea added it.
Pretty sure that provinces with a land bridge count as adjacent.
Rise Of The Second Empire - A New Rome AAR
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Trying out the Oirat Horde in 3.2. My religion is Animism - from reading the wiki it would appear that the only way to switch religion would be to form the Mughal Empire - is that right?
Question on tariffs: Should I bother building the likes of counting houses (which delivers +25% local production efficiency) in colonies, seeing as they don't give any production income? I'm guessing it will provide some benefit to tariffs, otherwise the system would seem broken, but is it worth it? Same with tax buildings too, come to think of it.
This in incorrect. Provinces with a land bridge connection can be added.
I'm not positive, but I don't think the production increase will benefit a tariff province. However, anything that has +tax or direct tax or anything like that does benefit such a province. So, you may want to build the counting house, anyway, in order to get access to the higher tier buildings.
Tariffs are production income + 75% tax (not sure about the number now), so all buildings will benefit the colonies as well. Just not quite as much.
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Ireland's Teardrop -- EU3 DW Munster/Ireland AAR. Follow the story of Munster, taking over the entire North American continent!
Rule Helvetia! Helvetia Rule the Waves... -- Victoria 2 beta AAR. Watch Switzerland defeat the British Royal Navy... or die trying!
What if the Pope had 200,000 men? -- A Papal States EU3 1.3 aar (abandoned/finished after owning 70% of the world)
Can you sell colonies the same way you can sell normal provinces?
Thanks for the reply. I tried excluding the game folder from my firewall/antivirus programs but it still took over half an hour to go from clicking the icon to actually being able to play. Will probably set that up in the technical forum here shortly. As for the other two things I'm not getting a second crown icon on my capital province to click. Nor does anything come up when I hover the kings name on the second tab. Thats where I thought I was supposed to look for both and why I was surprised to find neither one. It is really a puzzler but for what its worth I was playing Muscovy in the grand campaign and nothing else has worked right for them so maybe I should expect that.*doh* The Horde and Novgorad are taking turns running over me and my little alliance in the center of Russia and they arent going to exist much longer at this rate.
Ah well....viva la next game scenario.![]()
Anyone know where in the message setting the "Trading in XXXX" can be changed? I get these pop ups continuously and it is beyond annoying. I gain it, then lose it, gain, lose on and on and on.
Rommel76
The "distant overseas" tax penalty. What are it's prerequisites, and how can I get rid of it?
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Is that distance fixed or does it change with tech/government?
I'm getting this malus with Alexandria from a Constantinople capital. And yes I know I could just conquer my way down to it and make a land connection, but indulge me on this one![]()
Helped the United Popular Front of Nomis bring Socialism to the People.
Member of the OTFTRC - Off Topic Friends of the Turkish Republic of Northen Cyprus
Pioneer of Spam as Avant-garde preformance art.
My AARs:HoI2: Red Star over Blue Seas - a Soviet Navy AAR (Lost by HD death) | OnwAARds Britain! - an Union of Britain Kaiserreich AAR (Abandoned)
Real Life: The Avante! Festival 2007 | Avante! 2008 | Avante! 2009 | Avante! 2010 | Avante! 2011 | Avante! 2012
No, the distance is fixed in the game engine, and not changed. No tech, no decisions, etc. And the distance is fairly short, as you can seeBasically the only real way to get rid of the penalty is to get a land connection.
When I speak in regal, manly grey I do so as a moderator.
Never publicly comment or answer to a moderation post. Please write a PM (see Rule #2 of the Forum Rules).
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How to give a proper man-to-man hug
Ireland's Teardrop -- EU3 DW Munster/Ireland AAR. Follow the story of Munster, taking over the entire North American continent!
Rule Helvetia! Helvetia Rule the Waves... -- Victoria 2 beta AAR. Watch Switzerland defeat the British Royal Navy... or die trying!
What if the Pope had 200,000 men? -- A Papal States EU3 1.3 aar (abandoned/finished after owning 70% of the world)